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Search: Posts Made By: Dawnspire
Forum: AddOn Search/Requests 12-05-09, 03:57 AM
Replies: 3
Views: 3,940
Posted By Dawnspire
Smile Thank you both very much ! I'll see which is more...

Thank you both very much ! I'll see which is more convenient for me and use it.

Cheers
Forum: AddOn Search/Requests 12-04-09, 06:17 PM
Replies: 3
Views: 3,940
Posted By Dawnspire
Question Simple exact hour announcer.

Hi people!

I'm wondering if there is any addon that can play a sound file when an exact hour is reached.(optinally play it the time that the hour is so for 3:00 it will play 3 times... but this is...
Forum: Graphics Help 07-24-09, 05:04 PM
Replies: 3
Views: 9,266
Posted By Dawnspire
This . The spell effects are part of the grafhic...

This . The spell effects are part of the grafhic engine , maybe hrdcoded into wow's *.exe so, you can't .

I also may be in an MPQ but this require modifying Blizzard's files wich i know is forbidden...
Forum: Graphics Help 07-24-09, 03:45 AM
Replies: 7
Views: 15,689
Posted By Dawnspire
(I couldn't edit that post anymore) The problem...

(I couldn't edit that post anymore)

The problem with using rUF is that it uses ALPHA images , masking the blizz ones other way than Blizz so it makes them look different.

All i need now is what...
Forum: Graphics Help 07-24-09, 03:14 AM
Replies: 7
Views: 15,689
Posted By Dawnspire
Thanks man i rally appreciate that . And btw it...

Thanks man i rally appreciate that . And btw it has a ReadME ... couldn't be so hard :)
EDIT : Ok, it IS hard ... may i have a site or something that explains me the file structure ?
EDIT #2 : I...
Forum: Graphics Help 07-23-09, 07:16 PM
Replies: 7
Views: 15,689
Posted By Dawnspire
Really ? No one knows ? i can't be impossibile...

Really ? No one knows ? i can't be impossibile ...

~~~~~~
Dawnspire
Forum: Graphics Help 07-23-09, 03:26 PM
Replies: 7
Views: 15,689
Posted By Dawnspire
Question Square Unit Frames

Hi people ,
I'm new here and i hope i'll find some help :) ...

What :
I (REALLY) need an addon or a way to modify the player/target(and target of target if possibile) to a custom texture just like...
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