Quantcast WoWInterface - Search Results
Showing results 1 to 25 of 184
Search took 0.01 seconds.
Search: Posts Made By: LudiusMaximus
Forum: AddOn Search/Requests Today, 05:38 PM
Replies: 7
Views: 167
Posted By LudiusMaximus
If I wanted to do this, I would need the fileID...

If I wanted to do this, I would need the fileID of every tile, right?


I can do
local testFrame = CreateFrame("Frame", nil, UIParent)
testFrame:SetSize(512, 512)
testFrame:SetPoint("CENTER", 0,...
Forum: AddOn Search/Requests Today, 04:36 PM
Replies: 7
Views: 167
Posted By LudiusMaximus
Thanks! I thought maybe it is easier to use the...

Thanks! I thought maybe it is easier to use the ready-made 512x512 minimap tiles you can export with wow.export (https://wow.tools/export/)?
Forum: AddOn Help/Support Today, 02:37 PM
Replies: 1
Views: 76
Posted By LudiusMaximus
Are you sure this code is running at all? It has...

Are you sure this code is running at all? It has some obvious syntax errors...

Have you enabled your error messages?
/console scriptErrors 1


I think your
local Pet()
print("function)
end
Forum: AddOn Search/Requests Today, 11:41 AM
Replies: 7
Views: 167
Posted By LudiusMaximus
All right, so there is nothing which is still...

All right, so there is nothing which is still maintained up to today, or anything one could use as a start off point?
Forum: AddOn Search/Requests Today, 09:18 AM
Replies: 7
Views: 167
Posted By LudiusMaximus
Minimap Textures Library?

I've been pondering the idea of a "satellite view" map. Just like https://wow.tools/maps but in-game. Has something like that been done before? I know Atlas, but I think it is mainly for dungeons...
Forum: Lua/XML Help Yesterday, 02:39 PM
Replies: 7
Views: 834
Posted By LudiusMaximus
All right. I mean, what I basically want to do is...

All right. I mean, what I basically want to do is to use the color picker in several different places, changing a different color each time. So I have to let ColorPicker() know what variable it...
Forum: Lua/XML Help Yesterday, 04:47 AM
Replies: 7
Views: 834
Posted By LudiusMaximus
Thanks for the reply! Ah, that makes sense!...

Thanks for the reply!

Ah, that makes sense! :-)



What I tried to say was, that I would prefer passing something from ShowColorPicker() to changedCallback() in a variable that is only accessible...
Forum: Lua/XML Help 07-12-20, 04:43 PM
Replies: 7
Views: 834
Posted By LudiusMaximus
Finally got back to this, and two questions...

Finally got back to this, and two questions arose:


function ShowColorPicker(r, g, b, a, changedCallback)
ColorPickerFrame.hasOpacity, ColorPickerFrame.opacity = (a ~= nil), a;
...
Forum: General Authoring Discussion 07-05-20, 02:50 PM
Replies: 7
Views: 819
Posted By LudiusMaximus
Wow, this is the first time I am hearing about...

Wow, this is the first time I am hearing about this "Windows Subsystem for Linux (WSL) (https://en.wikipedia.org/wiki/Windows_Subsystem_for_Linux)".
For the moment I am not touching my cygwin setup...
Forum: General Authoring Discussion 07-05-20, 12:47 PM
Replies: 7
Views: 819
Posted By LudiusMaximus
I don't know what you mean by "windows 10 allows...

I don't know what you mean by "windows 10 allows running Linux". You do not need a virtual box or anything. You can simply do this using cygwin (https://www.cygwin.com/). It also includes a version...
Forum: Lua/XML Help 07-01-20, 04:28 AM
Replies: 15
Views: 689
Posted By LudiusMaximus
Cool, it's great to know that something like that...

Cool, it's great to know that something like that exists. Maybe some day I will try to implement a bag inventory that gets updated without FPS drop when looting something. :)
Forum: Lua/XML Help 07-01-20, 12:59 AM
Replies: 15
Views: 689
Posted By LudiusMaximus
Wow, this sounds amazing. I cannot even begin to...

Wow, this sounds amazing. I cannot even begin to understand how this works. :)
I mean you somehow have to "pass the execution around" (like SDPhantom said) from frame to frame, right? So when WoW is...
Forum: Lua/XML Help 06-30-20, 07:03 AM
Replies: 15
Views: 689
Posted By LudiusMaximus
Thanks for the advice. One more thing I have...

Thanks for the advice.

One more thing I have been thinking about. Do you think there will ever by a major update that will allow something like "asynchronous" execution of lua code?

At the moment...
Forum: Lua/XML Help 06-30-20, 05:40 AM
Replies: 15
Views: 689
Posted By LudiusMaximus
That's interesting. Are you saying that calling a...

That's interesting. Are you saying that calling a function is significantly more taxing than it would be to execute the function's code "inline"? When I code I try to use functions wherever I can to...
Forum: Lua/XML Help 06-30-20, 03:44 AM
Replies: 15
Views: 689
Posted By LudiusMaximus
All right, I will give it a try. I just want to...

All right, I will give it a try.

I just want to continuously log the events of the most recent second or so, such that under certain circumstances I can see what has just happened.

Thanks again!
Forum: Lua/XML Help 06-30-20, 03:32 AM
Replies: 15
Views: 689
Posted By LudiusMaximus
Thanks for the instant and very concise reply!...

Thanks for the instant and very concise reply! ;)
I guess I could have googled this myself... :o

Regarding the remark: "It is not advisable to use this for anything except debugging purposes, as the...
Forum: Lua/XML Help 06-30-20, 03:24 AM
Replies: 15
Views: 689
Posted By LudiusMaximus
Registering for all events / asynchronous code execution

I need kind of an event log for one of my addons.
Is there a concise way to register a frame for all possible events?
Forum: Site help, bugs, suggestions/questions 06-24-20, 08:27 AM
Replies: 41
Views: 9,914
Posted By LudiusMaximus
Cool, thanks! I see you already did the cleaning...

Cool, thanks! I see you already did the cleaning up. Uploading without the compatibility tag now worked as intended! Cheers!
Forum: Site help, bugs, suggestions/questions 06-24-20, 04:17 AM
Replies: 41
Views: 9,914
Posted By LudiusMaximus
I just tried uploading my newest version...

I just tried uploading my newest version (classic-1.1.2) three times via the API. Each time another copy of the putative retail version (actually classic-1.0.0) was added to the archive. But the...
Forum: Site help, bugs, suggestions/questions 06-22-20, 01:40 PM
Replies: 41
Views: 9,914
Posted By LudiusMaximus
Hm, this is even more messy... I just uploaded a...

Hm, this is even more messy... I just uploaded a third "classic" version (1.1.1) via API. My previous "classic" version (1.1.0) did not get replaced, though. Only the changelog was updated including...
Forum: Site help, bugs, suggestions/questions 06-22-20, 12:32 PM
Replies: 41
Views: 9,914
Posted By LudiusMaximus
It is as I suspected: My second upload via the...

It is as I suspected: My second upload via the API got recognised as "classic", and my initial upload is still shown as a putative "retail" version (but at the same time it is also shown as...
Forum: Lua/XML Help 05-25-20, 05:35 AM
Replies: 4
Views: 617
Posted By LudiusMaximus
I guess, if I am doing this in my addon, I can...

I guess, if I am doing this in my addon, I can keep track of how much I have changed the angle, so I will be able to get it back to 0. Initially I thought the angle is not reset after reloading the...
Forum: Lua/XML Help 05-25-20, 05:32 AM
Replies: 4
Views: 617
Posted By LudiusMaximus
Thanks for you reply, but it seems the angle...

Thanks for you reply, but it seems the angle change achieved with FlipCameraYaw() is not affected by SaveView()/SetView().
Forum: Lua/XML Help 05-25-20, 04:13 AM
Replies: 4
Views: 617
Posted By LudiusMaximus
Reset after using FlipCameraYaw()

I have used FlipCameraYaw (https://wow.gamepedia.com/API_FlipCameraYaw) several times (even with arguments having decimal places). Is there any way I can ever get the original centered view back...
Forum: Lua/XML Help 05-20-20, 04:22 PM
Replies: 7
Views: 834
Posted By LudiusMaximus
You are right. I completely missed that...

You are right. I completely missed that definition of ShowColorPicker() further above on the wiki page. Thanks!
Showing results 1 to 25 of 184