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Forum: Lua/XML Help 03-13-15, 07:05 AM
Replies: 6
Views: 3,864
Posted By Kraiven
Thank you guys again for the help. Phanx that...

Thank you guys again for the help. Phanx that worked exactly how I needed it. I was trying to find some help on how to use the "%s" format within a static popup. I only needed two options so the...
Forum: Lua/XML Help 03-12-15, 07:22 PM
Replies: 6
Views: 3,864
Posted By Kraiven
Sorry I'll try to explain it quickly. The popup...

Sorry I'll try to explain it quickly. The popup window says basically

| "You're active role: (tank/damager/healer), You're assigned LFG role: (tank/damager/healer). |

I can't seem to get two...
Forum: Lua/XML Help 03-12-15, 06:09 PM
Replies: 6
Views: 3,864
Posted By Kraiven
Static PopUp text help

I'm using a static popup method to display a warning message to users about being in the wrong spec. I'd like to add some returned values from the api into the 'text =""' field, but every way I have...
Forum: General Authoring Discussion 03-10-15, 03:15 PM
Replies: 6
Views: 3,151
Posted By Kraiven
Thank you that worked, but of course I ran into...

Thank you that worked, but of course I ran into another problem. For some reason the addon fires in the proving grounds for no reason. I'm assuming its based under a scenario type, but the api listed...
Forum: General Authoring Discussion 03-08-15, 04:10 PM
Replies: 6
Views: 3,151
Posted By Kraiven
Thank you, I didn't see that function before, and...

Thank you, I didn't see that function before, and it worked.
Forum: General Authoring Discussion 03-07-15, 06:36 PM
Replies: 6
Views: 3,151
Posted By Kraiven
Arrow another question

Thank you, I ended up finding a work around by basically printing the currentSpecName in place of the lootSpecName if the return was 0. Cheap fix but it works for now.

One thing I noticed about my...
Forum: General Authoring Discussion 03-06-15, 02:48 PM
Replies: 6
Views: 3,151
Posted By Kraiven
spName returning nil instead of spec name

Hey guys, I noticed a small bug in my code that I overlooked before. So basically the highlighted code is suppose to print a chat message telling the player their current "loot spec chosen". When you...
Forum: General Authoring Discussion 02-16-15, 09:15 PM
Replies: 6
Views: 3,607
Posted By Kraiven
Worked perfectly, Seems I need to do some more...

Worked perfectly, Seems I need to do some more tutorials. Thanks for the quick tips.
Forum: General Authoring Discussion 02-16-15, 01:43 PM
Replies: 6
Views: 3,607
Posted By Kraiven
Got it working

Thanks for the help. After an all day attempt to get the functions to work right I was finally able to get my results. One more question, is there a way to get the "currentSpecName" to show up in a...
Forum: General Authoring Discussion 02-15-15, 04:14 PM
Replies: 6
Views: 3,607
Posted By Kraiven
Help with my own addon, need some LUA guidance.

I'm attempting to write my first addon while trying to learn LUA. I'm having trouble finding the exact API data to move forward with my code. I'd like to write it myself, but I'm wondering if someone...
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