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Search: Posts Made By: Fizzlemizz
Forum: AddOn Help/Support Yesterday, 10:13 PM
Replies: 6
Views: 73
Posted By Fizzlemizz
10.x is reporting errors for unexpected XML...

10.x is reporting errors for unexpected XML elements and attributes that it didn't before.

If your errors aren't very informative, try using:
/console enableSourceLocationLookup 1

For more...
Forum: AddOn Help/Support Yesterday, 09:08 PM
Replies: 6
Views: 73
Posted By Fizzlemizz
Can't do much without a proper error description...

Can't do much without a proper error description but if the addon works then it's probably not related to this XML if the addon is reliant on it to work.
Forum: AddOn Help/Support Yesterday, 08:25 PM
Replies: 6
Views: 73
Posted By Fizzlemizz
I'll take a guess that maybe TitleRegion is no...

I'll take a guess that maybe TitleRegion is no longer a thing.
Forum: Lua/XML Help 09-17-22, 02:59 PM
Replies: 4
Views: 805
Posted By Fizzlemizz
Parenting takse care of show/hide, anchoring to...

Parenting takse care of show/hide, anchoring to the frame keeps it co-located,
fNoticeBoard = CreateFrame("Frame", "DA_NoticeBoard", FocusFrame);
fNoticeBoard:SetPoint("TOP", FocusFrame, "BOTTOM",...
Forum: AddOn Help/Support 09-17-22, 01:26 AM
Replies: 18
Views: 862
Posted By Fizzlemizz
Probably easier just apply a backdrop and close...

Probably easier just apply a backdrop and close button to the addon frame


if BackdropTemplateMixin then
Mixin(LocationMessageView, BackdropTemplateMixin)
end
LocationMessageView:SetBackdrop({
...
Forum: AddOn Help/Support 09-16-22, 10:17 PM
Replies: 18
Views: 862
Posted By Fizzlemizz
You're essentially taking control of another...

You're essentially taking control of another addon so you can't entirely rely on it's slash command(s). For this you will need to provide one of your own (in this case /sinc)

The .toc for your addon...
Forum: AddOn Help/Support 09-16-22, 09:44 PM
Replies: 18
Views: 862
Posted By Fizzlemizz
It would help. The global space where the frame...

It would help.

The global space where the frame names are stored is shared by all addons and the entire Blizzard UI so a name of "IncomingFrame" being fairly simple, might be being overwittedn by...
Forum: AddOn Help/Support 09-16-22, 09:35 PM
Replies: 18
Views: 862
Posted By Fizzlemizz
Can you post all the .lua including the slash...

Can you post all the .lua including the slash command?
Are the .lua and .xml in separate addons or included in the same .toc?
Forum: AddOn Help/Support 09-16-22, 09:26 PM
Replies: 18
Views: 862
Posted By Fizzlemizz
Is /inc showing/hiding SharpedgeFrame or whatever...

Is /inc showing/hiding SharpedgeFrame or whatever name you gave to the "Incoming" frame?

If the slash command is in the same .lua file as Incoming (but the code is after Incoming has been created)...
Forum: AddOn Help/Support 09-16-22, 08:57 PM
Replies: 18
Views: 862
Posted By Fizzlemizz
The XML is being loaded after the .lua. You don't...

The XML is being loaded after the .lua. You don't say if your .lua file is being made part of the addon or a separate addon so I will assume separate and this should work in either case unless the...
Forum: AddOn Help/Support 09-16-22, 08:32 PM
Replies: 18
Views: 862
Posted By Fizzlemizz
You seem to want the XML to be parented to the...

You seem to want the XML to be parented to the .lua frame so probably more like:



local Incoming = CreateFrame("Frame", "SharpedgeFrame", UIParent, BackdropTemplateMixin and...
Forum: AddOn Help/Support 09-16-22, 08:17 PM
Replies: 18
Views: 862
Posted By Fizzlemizz
Also, try changing the parenting from local...

Also, try changing the parenting from
local Incoming = CreateFrame("Frame", nil, PARENT_FRAME, BackdropTemplateMixin and "BackdropTemplate");

to

local Incoming = CreateFrame("Frame", nil,...
Forum: Lua/XML Help 09-15-22, 04:13 PM
Replies: 1
Views: 920
Posted By Fizzlemizz
The only way to do it is to use an editbox and...

The only way to do it is to use an editbox and set it's text to the desired output.

The user can then select the text (if you haven't done so automatically) and use CTRL-C to copy.
Forum: PTR General Discussion 09-12-22, 07:30 AM
Replies: 4
Views: 373
Posted By Fizzlemizz
It's a mystery. You...

It's a mystery. You have:

itemTexFrame.lua

ITEM_TEXT_FONTS = {
["ParchmentLarge"] = {
["P"] = QuestFont,
["H1"] = Fancy48Font,
["H2"] = Game20Font,
["H3"] = Fancy32Font
Forum: PTR General Discussion 09-11-22, 02:13 PM
Replies: 4
Views: 373
Posted By Fizzlemizz
A guess is that SetFont might have changed accept...

A guess is that SetFont might have changed accept either a table only ie. GameFontNormal OR font, size, flags.

Mind you, it IS just a guess. I can't find anywhere Blizz. uses anything other than...
Forum: PTR General Discussion 09-10-22, 09:05 AM
Replies: 5
Views: 477
Posted By Fizzlemizz
Probably something using or based on...

Probably something using or based on SettingsCheckBoxControlTemplate.

Just a guess after a quick look through and may change as the beta progresses.
Forum: PTR General Discussion 09-10-22, 08:26 AM
Replies: 5
Views: 477
Posted By Fizzlemizz
It's listed in DepricatedTemplates.xml so gone....

It's listed in DepricatedTemplates.xml so gone. You would have to check the new options code to find the replacement.
Forum: Lua/XML Help 09-09-22, 03:15 PM
Replies: 5
Views: 440
Posted By Fizzlemizz
GetNetStats...

GetNetStats (https://wowpedia.fandom.com/wiki/API_GetNetStats)() returns multiple values. The Select (https://wowpedia.fandom.com/wiki/API_select) used like that just picks out the 4th one.
Forum: General WoW Chat 09-07-22, 10:40 PM
Replies: 14
Views: 3,197
Posted By Fizzlemizz
Several seem to be in because of the new UI...

Several seem to be in because of the new UI changing the names of things, or disappearing them altogether for the new flashy look.

SetParent(UIParent) -- no quotes the API is getting even more...
Forum: Lua/XML Help 08-23-22, 07:43 AM
Replies: 4
Views: 529
Posted By Fizzlemizz
BugGrabber...

BugGrabber (https://wowinterface.com/downloads/info23141-BugGrabber.html) and BugSack (https://wowinterface.com/downloads/info5995-BugSack.html) work together for debugging addons.
Forum: Lua/XML Help 08-19-22, 09:47 PM
Replies: 21
Views: 1,093
Posted By Fizzlemizz
The OnShow script code would have been below the...

The OnShow script code would have been below the update function declaration which is why it didn't error.
Forum: Lua/XML Help 08-19-22, 09:41 PM
Replies: 21
Views: 1,093
Posted By Fizzlemizz
Unlisted. Let's try again...

Unlisted. Let's try again (https://pastebin.com/cB1p6f7p)

I haven't tested because I don't know which buttons to push to get the scroll list to show.
Forum: Lua/XML Help 08-19-22, 09:28 PM
Replies: 21
Views: 1,093
Posted By Fizzlemizz
The code I posted on PasteBun should work for...

The code I posted on PasteBun should work for that. That was the bug mention.

As the update function loops through the row list it tests if the source table has an entry for the offset of the row....
Forum: Lua/XML Help 08-19-22, 08:47 PM
Replies: 21
Views: 1,093
Posted By Fizzlemizz
The problem was mainly the function being called...

The problem was mainly the function being called before is was declared (plus there was a small bug in it)

This version doesn't complain on loading but I can't guarantee everythig is in the right...
Forum: Lua/XML Help 08-19-22, 07:48 PM
Replies: 21
Views: 1,093
Posted By Fizzlemizz
The way it's written, updateAchievementList()...

The way it's written, updateAchievementList() call at line 610ish is being run before the table is created and needs to be moved.

If the table will be available when IronManInterfaceScrollParent is...
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