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Forum: Lua/XML Help 04-13-06, 06:09 PM
Replies: 10
Views: 6,050
Posted By svip
I guess you could do this: for name in roster...

I guess you could do this:

for name in roster do
local unit = "raid"..roster[name].id
if UnitExists(unit)
and UnitCanAttack("player",unit.."target")
and...
Forum: Lua/XML Help 04-13-06, 02:00 PM
Replies: 10
Views: 6,050
Posted By svip
You got me - spent the last several months...

You got me - spent the last several months immersed in C++; It was hard enough for me not to end every statement with a semicolon even if it's optional in Lua;
Lua is, shall we say, heavily...
Forum: Lua/XML Help 04-13-06, 05:56 AM
Replies: 10
Views: 6,050
Posted By svip
I have to confess I've been away from WoW for a...

I have to confess I've been away from WoW for a long time but such eagerness to learn is a rarity so had to reply. My answers may be off a little though with the absence (Lua is a weird...
Forum: General Authoring Discussion 11-06-05, 03:50 PM
Replies: 1
Views: 4,482
Posted By svip
I think the frame in question is called...

I think the frame in question is called UIErrorsFrame.
Forum: AddOn Help/Support 10-27-05, 12:09 PM
Replies: 2
Views: 5,211
Posted By svip
It used to be possible to get the coordinates of...

It used to be possible to get the coordinates of the target and extrapolate the distance from that. This got removed due to obvious exploits and can only be done for raid/party members now.

It's...
Forum: Alpha/Beta AddOns and Compilations 10-25-05, 02:49 PM
Replies: 4
Views: 1,392
Posted By svip
Honestly, I would just hook UNIT_RAGE and if it's...

Honestly, I would just hook UNIT_RAGE and if it's increased then SCT_Display_Message() it, did something similar for a rogue friend a while ago. Of course it would show rage gains from doing damage...
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