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Forum: General Authoring Discussion 09-05-19, 10:41 AM
Replies: 2
Views: 362
Posted By Basil2
Actually the unit is the player, so I expected...

Actually the unit is the player, so I expected that player's health updates are extremely frequent.

I tried UNIT_HEALTH_FREQUENT but it doesn't help :( I just receive it with delay over 200ms, even...
Forum: General Authoring Discussion 09-04-19, 04:59 PM
Replies: 2
Views: 362
Posted By Basil2
Classic: UnitHealth() has large delay - how to avoid?

It looks like that player's HP returned by UnitHealth() are updated with delay about 500 ms.

So when I handle UNIT_SPELLCAST_STOP event after succefull heal, UnitHealth() still returns old hp value...
Forum: General Authoring Discussion 09-02-19, 05:22 AM
Replies: 4
Views: 665
Posted By Basil2
It works, thank you much!

It works, thank you much!
Forum: General Authoring Discussion 09-01-19, 06:30 AM
Replies: 4
Views: 665
Posted By Basil2
Classic: how to replace UnitCastingInfo?

This function does not exist on Classic :((

What is the simplest way to detect that player's character is casting a spell?

Detect of mobs or other players casting is also welcome :)
Forum: General Authoring Discussion 08-28-18, 06:01 AM
Replies: 5
Views: 1,770
Posted By Basil2
Tnank you for answers, the problems were...

Tnank you for answers, the problems were solved:

1: By using GetPhysicalScreenSize()

2: By using the following code:

local function SetColor256(obj, r, g, b)
local function to01(value0255)
...
Forum: General Authoring Discussion 08-28-18, 05:58 AM
Replies: 1
Views: 637
Posted By Basil2
How to detect that chat input is active?

If player has pressed enter key and start typing into chat - how can I detect this moment from addon?
Forum: General Authoring Discussion 08-10-18, 08:50 AM
Replies: 6
Views: 2,359
Posted By Basil2
Thank you for the answer!

Thank you for the answer!
Forum: General Authoring Discussion 08-10-18, 06:20 AM
Replies: 6
Views: 2,359
Posted By Basil2
How to publish addon?

It looks like that most people download addons from Twitch. But I didn't find there any "upload" button. :confused:

1. How to make addon available on Twich?

2. Should it also be placed on some...
Forum: General Authoring Discussion 07-11-18, 05:58 AM
Replies: 5
Views: 1,770
Posted By Basil2
How to make pixel-accurate interface?

I am trying to output some pixels and have two problems.


1. Frame:SetSize(x, y) in real pixels is not exactly x and y.

I can compensate it by using Frame:SetScale(768/real_resolution). But how can...
Forum: Lua/XML Help 04-03-15, 03:19 AM
Replies: 8
Views: 2,373
Posted By Basil2
It works after this, thank you much for help! I...

It works after this, thank you much for help!

I also discovered why my checkboxes don't appear - I forgot to add 4-th function parameter: template.
Forum: Lua/XML Help 04-02-15, 02:11 AM
Replies: 8
Views: 2,373
Posted By Basil2
Thank you for guidance, I changed code to...

Thank you for guidance, I changed code to following:

f = RecommendOptionsFrame:CreateFontString("abc", "OVERLAY", "GameFontNormal")
f:Show()
f:SetText("12345555664dfgfdg")

However, text doesn't...
Forum: Lua/XML Help 04-02-15, 01:37 AM
Replies: 8
Views: 2,373
Posted By Basil2
PowerAuras does this by using XML, which I am...

PowerAuras does this by using XML, which I am trying to avoid :) I watched several addons with dialog window but all of them used XML.
Forum: Lua/XML Help 04-01-15, 12:52 PM
Replies: 8
Views: 2,373
Posted By Basil2
Can I make options dialog by using code?

I need to create window with several checkboxes (like PowerAuras options dialog but simplier). I expected to do this using CreateFrame(), but the following code doesn't work at all:


function...
Forum: General Authoring Discussion 02-04-15, 01:37 AM
Replies: 14
Views: 7,841
Posted By Basil2
1. I tried to gather spell names, the code above...

1. I tried to gather spell names, the code above did the job.

However, i got 9 spells named "Riptide", and only second (!) spell had correct number. I can understand 2 spells: spell itself and the...
Forum: General Authoring Discussion 02-04-15, 01:02 AM
Replies: 14
Views: 7,841
Posted By Basil2
Addons cannot cast so it can't be a bot :) My...

Addons cannot cast so it can't be a bot :) My addon will advise the best spell in the situation by showing it's name and icon. It's like "SpellFlash" addon but for arena.
Forum: General Authoring Discussion 02-03-15, 01:26 AM
Replies: 14
Views: 7,841
Posted By Basil2
Ouch. Yes I don't need them all :) Addon plays...

Ouch. Yes I don't need them all :)


Addon plays arena as resto shaman. So I need to implement very complicated logic with spells collaboration - source with names looks MUCH better with numbers....
Forum: General Authoring Discussion 02-02-15, 08:28 AM
Replies: 14
Views: 7,841
Posted By Basil2
Need a table SpellName = SpellID

I need my addon to work with any language client. So I can't write GetSpellCooldown("Riptide") but
GetSpellCooldown(61295). However this is not informative at all.

The best IMHO solution...
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