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Search: Posts Made By: Mischback
Forum: Lua/XML Help 10-23-11, 09:56 AM
Replies: 4
Views: 4,627
Posted By Mischback
I guess it has something to do with your...

I guess it has something to do with your DK-stance-bar.

Obviously it is not there, but it is set in the code, before the petbar is placed...
Forum: UI Screenshots, Feedback and Design Discussion 10-16-11, 03:24 PM
Replies: 1,556
Views: 816,936
Posted By Mischback
I don't like it. Basically the unitframes. The...

I don't like it. Basically the unitframes. The Unitframes on your oUF_Aftermath look a lot cooler, more fitting.

I do like this border style, in fact. But the unitframes... Man, don't know...

Also:...
Forum: Lua/XML Help 10-12-11, 08:41 AM
Replies: 18
Views: 13,969
Posted By Mischback
1. It has nothing to do with "saving memory",...

1. It has nothing to do with "saving memory", since your function will use memory, regardless of being local or not. It is a matter of "good programming style" and scope. You don't want to use a...
Forum: Lua/XML Help 10-12-11, 12:42 AM
Replies: 2
Views: 3,493
Posted By Mischback
a) You don't need to mess with the xml... Your...

a) You don't need to mess with the xml... Your addon will be so small, it will create a slight overhead, that you don't really need.

b) Your code is almost correct, though:


-- create a frame
local...
Forum: oUF (Otravi Unit Frames) 10-11-11, 10:55 PM
Replies: 2
Views: 4,088
Posted By Mischback
You're in fact doing your lookup wrong... Look at...

You're in fact doing your lookup wrong... Look at the structure of your RaidDebuffs-table, there's another key (name of the spell) in it.

Try this:

function ok.CustomAuraFilterRaid(icons, unit,...
Forum: UI Screenshots, Feedback and Design Discussion 10-07-11, 01:12 PM
Replies: 1,556
Views: 816,936
Posted By Mischback
@Necrophgst: Really like that one... Will try...

@Necrophgst: Really like that one... Will try Raven on my own UI later... Seems promising!

Anyway, here's what I use atm:

Using my own (soon to be released) oUF-layout, a person actionbar addon and...
Forum: oUF (Otravi Unit Frames) 10-06-11, 06:22 AM
Replies: 4
Views: 5,026
Posted By Mischback
I would put it in the core.lua, just to all your...

I would put it in the core.lua, just to all your other Power-related stuff:


self.Power:SetPoint('BOTTOMLEFT', self, 'BOTTOMLEFT', 0, 0)
self.Power:SetSize(250, 20)
self.Power.colorTapping =...
Forum: General Authoring Discussion 10-04-11, 10:53 AM
Replies: 25
Views: 16,039
Posted By Mischback
I don't really understand, what you're up to......

I don't really understand, what you're up to...

Healbot doesn't work with "buttons", it shows unitframes and then triggers spells based on which mousebutton/modifier-combo you are using to click on...
Forum: Lua/XML Help 08-15-11, 03:23 PM
Replies: 5
Views: 4,549
Posted By Mischback
DataBorderPanel:SetPoint('LEFT', UIParent,...

DataBorderPanel:SetPoint('LEFT', UIParent, 'LEFT', 0, 0)
DataBorderPanel:SetPoint('RIGHT', UIParent, 'RIGHT', 0, 0)

and don't care about the actual width?
Forum: Lua/XML Help 08-15-11, 10:08 AM
Replies: 3
Views: 3,484
Posted By Mischback
k, let's go a little deeper then... You got...

k, let's go a little deeper then...

You got something like this:


-- self.Health.value = someSortOfFontString
-- self.Power.value = someSortOfFontString

-- self.Castbar =...
Forum: Lua/XML Help 08-14-11, 03:53 AM
Replies: 3
Views: 3,484
Posted By Mischback
oUF's castbar-element provides the possibility to...

oUF's castbar-element provides the possibility to hook the 'casting', so you can execute a function, when a cast starts.

Use castbar:PostCastStart(unit, name, nil, castid) and...
Forum: Lua/XML Help 08-13-11, 06:30 PM
Replies: 5
Views: 7,909
Posted By Mischback
ADDONFRAMENAME:SetParent(YOURFRAMENAME)

ADDONFRAMENAME:SetParent(YOURFRAMENAME)
Forum: Lua/XML Help 08-02-11, 03:26 PM
Replies: 6
Views: 5,035
Posted By Mischback
Should...

Should...
Forum: UI Screenshots, Feedback and Design Discussion 08-01-11, 02:45 PM
Replies: 1,556
Views: 816,936
Posted By Mischback
Could not even think of playing with this one,...

Could not even think of playing with this one, but really like the look of it! ;)
Forum: Lua/XML Help 08-01-11, 10:28 AM
Replies: 7
Views: 5,010
Posted By Mischback
I pretty much do this everytime I feel I need to...

I pretty much do this everytime I feel I need to have several files..

File 1

local ADDON, ns = ...

local settings = {}

settings.color = {
-- stuff here
Forum: Lua/XML Help 07-31-11, 11:02 PM
Replies: 7
Views: 5,010
Posted By Mischback
The functions have to be global. Usually best...

The functions have to be global.

Usually best way is to create functions like this:

local function bla(blubb)

but you need

function YOUR_ADDON_bla(blubb)
Forum: UI Screenshots, Feedback and Design Discussion 07-29-11, 08:39 AM
Replies: 1,556
Views: 816,936
Posted By Mischback
That is really nice and I can't remember seeing...

That is really nice and I can't remember seeing something similar...

How long did it last to get used to it? Have you really keybound all your abilities?

Would you mind telling me, what addon...
Forum: Lua/XML Help 07-28-11, 01:44 PM
Replies: 4
Views: 5,989
Posted By Mischback
Thanks Ketho, I was thinking about that, too......

Thanks Ketho, I was thinking about that, too...
I read through the API to get, what he was talking about...

Do you register your frame to an event (UNIT_HEALTH) or are you using an...
Forum: Gameplay 07-27-11, 01:46 PM
Replies: 1
Views: 16,822
Posted By Mischback
Just one note: When you use a compilation you...

Just one note:

When you use a compilation you should be able to update the addons one by one every patch, since addon-authors *may* be quicker on updating then compilation-authors, since...
Forum: Lua/XML Help 07-27-11, 12:23 PM
Replies: 12
Views: 11,399
Posted By Mischback
Could you "noop" the original function? local...

Could you "noop" the original function?


local function noop()
return
end

MainMenuExpBar:SetStatusBarColor(1, 1, 1, 1)
MainMenuExpBar.SetStatusBarColor = noop
Forum: UI Screenshots, Feedback and Design Discussion 07-17-11, 09:35 AM
Replies: 1,556
Views: 816,936
Posted By Mischback
This is what I'm using right now. Most of the...

This is what I'm using right now. Most of the addons are written by myself, just to make everything fit.

http://img7.imageshack.us/img7/2213/wowscrnshot071711170506.jpg...
Forum: oUF (Otravi Unit Frames) 07-03-11, 10:53 PM
Replies: 3
Views: 5,402
Posted By Mischback
You should not mess with oUF's core, but the...

You should not mess with oUF's core, but the layout you're using.

Delete the elements self.Runes and self.Castbar.
Forum: oUF (Otravi Unit Frames) 07-03-11, 02:57 PM
Replies: 6
Views: 9,313
Posted By Mischback
You could add the addon (here, TukUI) to your...

You could add the addon (here, TukUI) to your addons .toc as dependency. This way, you make sure that the TukUI is loaded before yours.
Forum: oUF (Otravi Unit Frames) 06-25-11, 04:41 PM
Replies: 3
Views: 4,092
Posted By Mischback
As apoo already said, there is no layout within...

As apoo already said, there is no layout within the oUF-core.

Disable ALL addons and activate oUF and oUF_drk and you should be fine.

If that is not the case, oUF_drk is broken ;)
Forum: General WoW Chat 06-23-11, 10:14 AM
Replies: 21
Views: 14,641
Posted By Mischback
Obvious troll is obvious...

Obvious troll is obvious...
Showing results 1 to 25 of 221