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Search: Posts Made By: Kygo
Forum: General Authoring Discussion 06-18-15, 12:24 PM
Replies: 4
Views: 2,033
Posted By Kygo
I have used BankStack...

I have used BankStack (http://www.wowinterface.com/downloads/info7761-BankStack.html) to sort my alts guild banks. It sorts by item type atleast.
Forum: AddOn Search/Requests 06-17-15, 08:32 AM
Replies: 2
Views: 1,613
Posted By Kygo
I think that question should be asked in the...

I think that question should be asked in the official Carbonite forums (http://www.wowinterface.com/forums/forumdisplay.php?f=116) for a response regarding Carbonite :)
Forum: AddOn Search/Requests 06-16-15, 12:14 PM
Replies: 7
Views: 2,911
Posted By Kygo
You could change the auto loot CVar if you're in...

You could change the auto loot CVar if you're in a garrison using mapID and zone_changed event if im not completley wrong?
And for the resources overcap, I think MasterPlan has something that does...
Forum: Lua/XML Help 06-02-15, 12:55 PM
Replies: 7
Views: 1,842
Posted By Kygo
It's not needed at all to add Ace3 components to...

It's not needed at all to add Ace3 components to an addon such as this, just doing it because it's rather good practice for a person like me to learn even more on how stuff works ^^
Forum: Lua/XML Help 06-02-15, 12:50 PM
Replies: 7
Views: 1,842
Posted By Kygo
I know :) Just thought it would be good practice...

I know :) Just thought it would be good practice to add it into a small non-complex addon :)
Forum: Lua/XML Help 06-02-15, 02:18 AM
Replies: 7
Views: 1,842
Posted By Kygo
A simple solution to my pretty dumb problem....

A simple solution to my pretty dumb problem. Thanks Gethe! :D
Forum: Lua/XML Help 05-31-15, 04:48 AM
Replies: 7
Views: 1,842
Posted By Kygo
Ace3 convertion

Greetings.
I wrote a small addon to assist me with my crappy memory and I got the brilliant idea to try to convert it into a Ace3 addon (Yay!). But as soon as I started I did encounter problems that...
Forum: AddOn Help/Support 04-28-15, 05:47 AM
Replies: 6
Views: 2,485
Posted By Kygo
I only ran /run MonkHarmonyBar:SetPoint("TOP",...

I only ran /run MonkHarmonyBar:SetPoint("TOP", PlayerFrameBackground, 0, 40) to move it to the top center of the player frame.
Forum: oUF (Otravi Unit Frames) 04-15-15, 11:26 AM
Replies: 1
Views: 2,360
Posted By Kygo
I don't know if you've found anything yet, so I...

I don't know if you've found anything yet, so I went through a handful of layouts and I found these two:
oUF_Fail (http://www.wowinterface.com/downloads/info19928-oUF_Fail.html) has oUF_Aurawatch...
Forum: Lua/XML Help 04-15-15, 07:57 AM
Replies: 7
Views: 2,927
Posted By Kygo
I'll take a look to see how you did achive that...

I'll take a look to see how you did achive that effect :)
Thanks!



Thanks a lot Gethe, will check out your code ! :)
Forum: Lua/XML Help 04-07-15, 12:33 PM
Replies: 7
Views: 2,927
Posted By Kygo
Gonna take a look at how texture coordinates...

Gonna take a look at how texture coordinates work! Thank you!

That DMC stuff looks pretty cool imo

Cheers for the links!


I didn't until just now!
Gonna peek at Sword Art UI's code to see how...
Forum: Lua/XML Help 04-07-15, 09:52 AM
Replies: 7
Views: 2,927
Posted By Kygo
Angle Statusbars

Greetings.

Is it possible to angle the start and/or the end of a statusbar?
Did some research on the most relative term ("create angle statusbar lua") and also checked WoWProgramming's doc on...
Forum: Lua/XML Help 04-01-15, 10:29 AM
Replies: 2
Views: 1,361
Posted By Kygo
Maybe Hermes...

Maybe Hermes (http://www.curse.com/addons/wow/hermes) already does the things you need/want?
If not, you could look at the code to see how it scans and shows available raid cds :)
Forum: General WoW Chat 03-17-15, 05:10 AM
Replies: 3
Views: 9,312
Posted By Kygo
Disable the new character models

Morning.
Discovered that you can run WoW with the old character models without any 3rd party plugins a few days ago, so I thought I could share it with you guys.

Esc > System > Advanced > uncheck...
Forum: AddOn Help/Support 03-01-15, 01:23 PM
Replies: 5
Views: 3,574
Posted By Kygo
First off, plese use code tags around all of the...

First off, plese use code tags around all of the code, alternative use paste2 (paste2.org) or pastebin (pastebin.com).
Second, do you get any lua errors when you login or reload the UI?
If so, paste...
Forum: AddOn Help/Support 02-27-15, 04:23 AM
Replies: 1
Views: 29,491
Posted By Kygo
Yes, this can be done with WA. 1. Create a...

Yes, this can be done with WA.
1. Create a Progress Bar.
2. Under "Trigger", change the Trigger 1 Type to "Status" and the Status to "Cast".
3. Change the Unit to what ever unit you wanna track.
4....
Forum: oUF (Otravi Unit Frames) 01-17-15, 01:54 PM
Replies: 71
Views: 43,900
Posted By Kygo
Having a rough time following along in your...

Having a rough time following along in your example due to the use of "self" (Not using it myself.)
Tried to break it down so I could understand it, didn't go that well :p

If you have some pointers...
Forum: oUF (Otravi Unit Frames) 01-16-15, 02:28 PM
Replies: 71
Views: 43,900
Posted By Kygo
Got the party frames "merge" sorta working. No...

Got the party frames "merge" sorta working. No LUA errors or so. Going to tinker with that after I've got the text coloring working. (Been stuck on this for the past X amount of hours) Where I'm...
Forum: oUF (Otravi Unit Frames) 01-16-15, 12:43 PM
Replies: 71
Views: 43,900
Posted By Kygo
Alrighty! Thanks for the examples! :) Gonna take...

Alrighty! Thanks for the examples! :)
Gonna take a look at it and see if I'm able to make it work :)
Forum: oUF (Otravi Unit Frames) 01-16-15, 09:45 AM
Replies: 71
Views: 43,900
Posted By Kygo
Not sure if the "Edit post" makes the thread...

Not sure if the "Edit post" makes the thread marked as "Unread", but anyway!
Added the project on Github, which can be found here (https://github.com/Kygos/oUF_Kygo_NonRelease).
Successfully added...
Forum: oUF (Otravi Unit Frames) 01-14-15, 08:29 AM
Replies: 71
Views: 43,900
Posted By Kygo
Thanks a lot! Got the font working ! Going to...

Thanks a lot! Got the font working ! Going to replace texture paths etc in the main chunk aswell :)



So far, I've found that using the tbl = {} and then a bunch of tbl.something is easier for me to...
Forum: oUF (Otravi Unit Frames) 01-14-15, 03:46 AM
Replies: 71
Views: 43,900
Posted By Kygo
How my .toc file currently looks: ## Interface:...

How my .toc file currently looks:
## Interface: 60000
## Title: oUF_Kygo
## Author: Kygo
## Version: 1.2
## Dependencies: oUF

cfg.lua

elements\BurningEmbers.lua
Forum: oUF (Otravi Unit Frames) 01-13-15, 03:11 PM
Replies: 71
Views: 43,900
Posted By Kygo
Did add the "," to every line, did also remove...

Did add the "," to every line, did also remove the "/" from "DruidResto/Balance" since it was giving me a error !
Did remove the tags from the Settings file and did add them back into the main file...
Forum: oUF (Otravi Unit Frames) 01-10-15, 03:37 PM
Replies: 71
Views: 43,900
Posted By Kygo
Could I put my own "custom" tags and other...

Could I put my own "custom" tags and other variables (such as texture paths, font paths and text color based on class) into a separate file?
Want to reduce the clutter and clean up the code a bit...
Forum: AddOn Help/Support 01-08-15, 02:44 AM
Replies: 2
Views: 3,749
Posted By Kygo
Looks like the addon Quartz. If it is, then you...

Looks like the addon Quartz. If it is, then you can disable buff timers within Quartz settings panel.
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