Forum: RealUI
09-02-14, 06:09 PM
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Replies: 4
Views: 4,928
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Forum: RealUI
09-01-14, 06:19 PM
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Replies: 4
Views: 4,928
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Forum: RealUI
08-30-14, 06:29 PM
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Replies: 4
Views: 4,928
Large Unit Frames
Just wanted to bring this topic up again in the new forum.
I've reached what I feel is a pretty good point. I still can't figure out how to fix the hash marks in the target health/power bars, but...
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Forum: RealUI
07-13-14, 07:23 PM
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Replies: 3,588
Views: 2,466,490
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Forum: RealUI
07-09-14, 06:51 PM
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Replies: 3,588
Views: 2,466,490
Power Bar, Status Boxes, and End Boxes
Power Bar, Status Boxes, and End Boxes are all now properly sized and aligned.
Tomorrow project will be reversing animation on the health bars and changing the background color. Any pointers or...
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Forum: RealUI
07-08-14, 08:04 PM
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Replies: 3,588
Views: 2,466,490
Update:
I decided to work with the apparent...
Update:
I decided to work with the apparent 32-pixel limit on the health bar height. The animated health bar, the background, and the border are all perfectly aligned. The absorb bar's bottom row...
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Forum: RealUI
07-08-14, 06:50 PM
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Replies: 3,588
Views: 2,466,490
PM Sent.
Do you have an explanation handy for...
PM Sent.
Do you have an explanation handy for the 32 pixel limit/an idea for getting around it? If not, I'm going to scale my plan back from making this version at 39 pixels tall down to 32 pixels...
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Forum: RealUI
07-07-14, 07:34 PM
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Replies: 3,588
Views: 2,466,490
I'm trying to make the unit frames 39 pixels...
I'm trying to make the unit frames 39 pixels tall. For reference, the hi-rez version is 13 pixels tall (the .tga border is one pixel larger on each side, making it a total of 15 pixels tall). To...
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Forum: RealUI
07-07-14, 03:26 PM
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Replies: 3,588
Views: 2,466,490
Hardcoded
Two discoveries:
1) These graphics files are very picky about how they are edited. I found a way to get them to edit nicely without the odd effects in the above screenshot.
2) When edited to be...
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Forum: RealUI
07-07-14, 09:52 AM
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Replies: 3,588
Views: 2,466,490
Alright, using Paint.Net to triple the height...
Alright, using Paint.Net to triple the height of:
C:\Program Files (x86)\World of Warcraft\Interface\AddOns\nibRealUI\HuD\UnitFrames\Media\2\F1_Health_Bar and
C:\Program Files (x86)\World of...
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Forum: RealUI
07-07-14, 09:24 AM
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Replies: 3,588
Views: 2,466,490
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Forum: RealUI
07-05-14, 05:51 PM
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Replies: 3,588
Views: 2,466,490
Need *Huge* Unit Frames Option
I've been using RealUI for a month solid now, and like all new things, it has taken some getting used to.
As a healer, with everything built around the Grid, it's beautiful and amazing. I don't...
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Forum: RealUI
06-28-14, 04:59 AM
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Replies: 3,588
Views: 2,466,490
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Forum: RealUI
06-27-14, 06:46 PM
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Replies: 3,588
Views: 2,466,490
"Link Layouts" functionality?
I de-linked the DPS and Healer layouts and configured the Healing layout to look exactly like I want it. Now, I want to copy those settings to the DPS layout before tweaking them a little bit...
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Forum: RealUI
06-09-14, 01:52 PM
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Replies: 3,588
Views: 2,466,490
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Forum: RealUI
06-08-14, 08:59 AM
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Replies: 3,588
Views: 2,466,490
UnitFrame tweaks?
Hello all,
I've been switching back and forth between RealUI and my own custom mish-mash of addons. I love the clean look of RealUI, but I have a few questions/issues that I finally decided to ask...
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