Forum: Chit-Chat
09-04-11, 01:06 PM
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Replies: 7
Views: 12,099
you're right, of course. to keep the example...
you're right, of course. to keep the example simple, i only selected what i thought i would use to scan _G and print its contents. what i actually use will probably end up looking like the...
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Forum: Chit-Chat
09-02-11, 05:26 PM
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Replies: 7
Views: 12,099
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Forum: Chit-Chat
08-31-11, 11:52 PM
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Replies: 7
Views: 12,099
thanks for the reply, sdphantom.
the libraries...
thanks for the reply, sdphantom.
the libraries are easy enough, i'll just load the ones i want.
thanks for the tip on loadstring, i'll take that out of my whitelist. i'll also have to check to...
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Forum: Chit-Chat
08-31-11, 03:25 PM
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Replies: 7
Views: 12,099
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Forum: oUF (Otravi Unit Frames)
07-02-11, 03:36 PM
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Replies: 1
Views: 4,026
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Forum: oUF (Otravi Unit Frames)
06-13-11, 02:49 PM
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Replies: 6
Views: 6,247
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Forum: oUF (Otravi Unit Frames)
04-11-11, 05:29 PM
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Replies: 8
Views: 6,657
Hey. I think this is pretty solid. The only...
Hey. I think this is pretty solid. The only thing I have left to add is that the Blizzard TotemFrame (unlike the RuneFrame) is parented to the PlayerFrame so you can probably just leave it alone. ...
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Forum: oUF (Otravi Unit Frames)
04-06-11, 04:33 PM
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Replies: 8
Views: 6,657
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Forum: oUF (Otravi Unit Frames)
04-06-11, 01:31 PM
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Replies: 8
Views: 6,657
Hm. I see what you are saying about SetupTotem...
Hm. I see what you are saying about SetupTotem and .map. One of the goals I had (that I did not mention before) was for the user to be able to have a faithful imitaiton of the default totem frame...
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Forum: oUF (Otravi Unit Frames)
04-05-11, 02:01 PM
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Replies: 8
Views: 6,657
Totems element - looking for feedback
I found out a little bit ago that shamans were not the only class to use the default TotemFrame element, and I've been meaning to update oUF_boring_totembar to not be shaman-only. I was also...
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Forum: oUF (Otravi Unit Frames)
03-08-11, 09:47 PM
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Replies: 3
Views: 4,464
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Forum: oUF (Otravi Unit Frames)
02-26-11, 02:35 AM
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Replies: 3
Views: 5,646
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Forum: oUF (Otravi Unit Frames)
02-22-11, 06:00 PM
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Replies: 2
Views: 5,112
oUF.colors.runes = {
{1, 0, 0};
{0, .5,...
oUF.colors.runes = {
{1, 0, 0};
{0, .5, 0};
{0, 1, 1};
{.9, .1, 1};
}
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Forum: oUF (Otravi Unit Frames)
02-19-11, 04:20 PM
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Replies: 2
Views: 4,344
Hey.
I looked at oUF_Karma and it turns out it...
Hey.
I looked at oUF_Karma and it turns out it doesn't use the cfg.raidScale at all! If you would like to change it so that it does, look at the end of core.lua. You should see two pieces of code...
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Forum: oUF (Otravi Unit Frames)
02-19-11, 03:49 PM
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Replies: 4
Views: 4,685
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Forum: oUF (Otravi Unit Frames)
02-19-11, 02:38 PM
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Replies: 4
Views: 4,685
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Forum: oUF (Otravi Unit Frames)
02-18-11, 05:44 PM
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Replies: 7
Views: 6,925
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Forum: oUF (Otravi Unit Frames)
02-17-11, 01:02 PM
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Replies: 7
Views: 6,925
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Forum: oUF (Otravi Unit Frames)
02-16-11, 03:33 PM
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Replies: 7
Views: 6,925
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Forum: oUF (Otravi Unit Frames)
02-15-11, 10:40 PM
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Replies: 7
Views: 6,925
Raid Icon as a Tag
update 2:
Added RAID_TARGET_UPDATE to unitless events (I didn't notice this was an issue because I used .frequentUpdates).
update 1:
Simplified code so you don't need tex coords.
Hey.
I wanted to...
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Forum: Cladhaire's Mods
01-28-08, 12:39 PM
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Replies: 723
Views: 304,413
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Forum: Cladhaire's Mods
01-27-08, 09:37 PM
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Replies: 723
Views: 304,413
I'm getting some 'interface action failed'...
I'm getting some 'interface action failed' messages, but I'm not seeing any negative impact on the behavior of my UI.
I attached my taint.log; I don't really know if this is the right place for...
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Forum: Site help, bugs, suggestions/questions
01-23-08, 08:57 PM
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Replies: 87
Views: 18,839
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Forum: Site help, bugs, suggestions/questions
01-23-08, 07:25 PM
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Replies: 87
Views: 18,839
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Forum: Site help, bugs, suggestions/questions
01-23-08, 06:24 PM
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Replies: 87
Views: 18,839
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