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Search: Posts Made By: Tatheltek
Forum: Lua/XML Help 02-15-08, 08:27 PM
Replies: 1
Views: 4,399
Posted By Tatheltek
2.4 Changes to the combat log

So I haven't been able to get a character copied onto the PTR so I'm still a bit at a loss as to how the combat log changes affect mods as of yet.

Previously, for my mod RedAlert, I was registering...
Forum: AddOn Help/Support 12-25-07, 09:00 PM
Replies: 12
Views: 4,933
Posted By Tatheltek
Sounds like you have an addon thats click...

Sounds like you have an addon thats click casting...gotta figure out which one though.

Also, what are you using for the small 3D full obdy portrait for your unit frame...is that just pitbull or is...
Forum: Lua/XML Help 12-18-07, 09:43 PM
Replies: 1
Views: 9,629
Posted By Tatheltek
function RobintonsAddon_OnLoad() ...

function RobintonsAddon_OnLoad()
this:RegisterEvent("PLAYER_TARGET_CHANGED");
end

function RobintonsAddon_OnEvent(event)
local targetClass = UnitClass("target");

if event ==...
Forum: Lua/XML Help 12-15-07, 08:29 PM
Replies: 2
Views: 3,524
Posted By Tatheltek
no that was not intended...thanks for the help

no that was not intended...thanks for the help
Forum: Lua/XML Help 12-15-07, 07:27 PM
Replies: 2
Views: 3,524
Posted By Tatheltek
On update not working

XML

<OnLoad>
self_timeSinceLastUpdate = 0
</OnLoad>


LUA

Backlash_UpdateInterval = 2.0
Forum: General Authoring Discussion 12-13-07, 01:03 PM
Replies: 0
Views: 2,987
Posted By Tatheltek
Getting a frame/button to fade away

Is it possible to use SetTimeVisable for a frame or button the same way you can use it for a message frame?

I have some messages that show on screen when certain conditions are met...so i use...
Forum: Lua/XML Help 12-11-07, 12:03 PM
Replies: 3
Views: 3,757
Posted By Tatheltek
Anyone know if i can use "SetTimeVisible" for a...

Anyone know if i can use "SetTimeVisible" for a button the same way as for a message frame? I want to show an icon on screen when an event occurs but then have it fade away after a few seconds...
Forum: Lua/XML Help 12-11-07, 10:19 AM
Replies: 3
Views: 3,757
Posted By Tatheltek
It looks like I can use...

It looks like I can use Frame:SetPortraitTexture(portrait, unit) to change the texture of whatever frame I've made, but its undefined on wowwiki.

This appears to be what Pitbull uses to set the...
Forum: Lua/XML Help 12-11-07, 09:50 AM
Replies: 3
Views: 3,757
Posted By Tatheltek
Player Portraits

I downloaded the Interface art from http://www.worldofwarcraft.com/ui/ to have a look around and found all the temporary player portrait files but was wondering how you would call for the actual...
Forum: Lua/XML Help 12-07-07, 04:29 PM
Replies: 0
Views: 3,458
Posted By Tatheltek
Frame Show/Hide

I have a hypothetical question here...

If I have myFrame:Show() when an event occurs...for example "You gain Spell Power," I can also have myFrame go away by utilizing the event "Spell Power fades...
Forum: Lua/XML Help 12-07-07, 04:23 PM
Replies: 3
Views: 5,219
Posted By Tatheltek
Where does WoWImage BLP decode the images too? I...

Where does WoWImage BLP decode the images too? I says its decoded them but I don't know where to...
Forum: Lua/XML Help 11-26-07, 03:27 PM
Replies: 3
Views: 5,219
Posted By Tatheltek
Blizzard Texture files

looking for info on textures such as:

Interface\Minimap\UI-Minimap-ZoomButton-Highlight
Interface\Minimap\MiniMap-TrackingBorder

can I view these with wowmodelviewer or mywarcraftstudio?

I want to...
Forum: Lua/XML Help 11-25-07, 03:11 PM
Replies: 0
Views: 3,171
Posted By Tatheltek
Have a question

It's in the beta interface forums...Red Alert (http://www.wowinterface.com/forums/showthread.php?p=76703#post76703)
Forum: Alpha/Beta AddOns and Compilations 11-25-07, 12:55 PM
Replies: 2
Views: 1,517
Posted By Tatheltek
If I'm registering...

If I'm registering "CHAT_MSG_SPELL_PERIODIC_SELF_BUFFS" and searching for things that share a similar name such as the shaman buff "focused" with the meta gem proc "focus," how do I differentiate...
Forum: Alpha/Beta AddOns and Compilations 11-25-07, 12:48 PM
Replies: 2
Views: 1,517
Posted By Tatheltek
Red Alert

This will serve and the official suggestion thread for Red Alert.

If needed, you may contact me through [email protected]
Forum: Lua/XML Help 11-10-07, 12:39 PM
Replies: 10
Views: 5,694
Posted By Tatheltek
if (strfind(msg,"(.+) attack. (.+) dodges.") )...

if (strfind(msg,"(.+) attack. (.+) dodges.") ) then
if start == 0...
Forum: Lua/XML Help 11-10-07, 12:09 PM
Replies: 10
Views: 5,694
Posted By Tatheltek
local start, duration, enabled =...

local start, duration, enabled = GetSpellCooldown("Overpower", BOOKTYPE_SPELL);

and

if (strfind(msg,"(.+) attack. (.+) dodges.") ) then
if start == 0...
Forum: AddOn Help/Support 11-09-07, 09:41 PM
Replies: 22
Views: 6,663
Posted By Tatheltek
I have this problem even if i run without ANY...

I have this problem even if i run without ANY addons...its a bug.


Any unit frame addon that gives you its own party/raid frames will fix this.

Sorry Blizzard is letting you down but this is just...
Forum: Lua/XML Help 11-09-07, 04:55 PM
Replies: 10
Views: 5,694
Posted By Tatheltek
Good point. I'll have an update for this later...

Good point. I'll have an update for this later tonight.

Mind you I'm sitting here at work and can't try anything but I have one last question.

If I:

local start, duration, enabled =...
Forum: Lua/XML Help 11-09-07, 03:55 PM
Replies: 10
Views: 5,694
Posted By Tatheltek
I'll try this tonight when I'm home from...

I'll try this tonight when I'm home from work...

Should I have this run as a second conditional statement to checking if the target dodged? or just run this by itself?

also, should this be in...
Forum: Lua/XML Help 11-09-07, 03:22 PM
Replies: 10
Views: 5,694
Posted By Tatheltek
Checking if abilites are in CD

Do I need to use GetSpellCooldown or GetActionCooldown if I want to check if Overpower is in cooldown?

I have an addon that alerts me when my target dodges my attack, thus notifying me to Overpower....
Forum: Lua/XML Help 10-21-07, 11:57 PM
Replies: 4
Views: 4,471
Posted By Tatheltek
If still referencing Timber Worg is afflicted by...

If still referencing Timber Worg is afflicted by Spell Vulnerability

I figured out that by adding %s%a* into my code below:

function myString_findPattern(text, pattern, start)
return...
Forum: Lua/XML Help 10-21-07, 10:31 PM
Replies: 4
Views: 4,471
Posted By Tatheltek
SCT seems to call ..target.. for when it...

SCT seems to call ..target.. for when it references a targets name but I can't seem to locate what library its in...does anyone know? or could you point me to a library that shows how thats...
Forum: Lua/XML Help 10-21-07, 05:38 PM
Replies: 4
Views: 4,471
Posted By Tatheltek
Targets name from combat log

Whats the easiest way to pull your target's full name from the combat log?

if i have: "Timber Worg is afflicted by Spell Vulnerability"

and I do:

function myString_findPattern(text, pattern,...
Forum: Lua/XML Help 10-09-07, 08:08 AM
Replies: 4
Views: 3,441
Posted By Tatheltek
Cool Let me see if I understand...with what you've...

Let me see if I understand...with what you've said I should be able to:

function myString_findPattern(text, pattern, start)
return text:sub(text:find(pattern, start))
end

local targetName =...
Showing results 1 to 25 of 43