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Search: Posts Made By: Lybrial
Forum: Lua/XML Help 11-19-21, 07:04 AM
Replies: 9
Views: 6,181
Posted By Lybrial
Ah! _G.GameTooltip.NineSlice:Hide();

Ah!


_G.GameTooltip.NineSlice:Hide();
Forum: Lua/XML Help 11-19-21, 06:52 AM
Replies: 9
Views: 6,181
Posted By Lybrial
So how can we hide the backdrop of a tooltip now?...

So how can we hide the backdrop of a tooltip now? I used to do:


_G.GameTooltip:SetBackdrop(nil);
Forum: Lua/XML Help 01-04-21, 08:30 AM
Replies: 5
Views: 5,594
Posted By Lybrial
Solved: https://github.com/oUF-wow/oUF/issues/570

Solved: https://github.com/oUF-wow/oUF/issues/570
Forum: Lua/XML Help 01-02-21, 06:08 AM
Replies: 8
Views: 5,957
Posted By Lybrial
Same for my addons. on 2560 x 1440 I get weird...

Same for my addons.

on 2560 x 1440 I get weird borders sometimes. On 1080p everything is fine.
Forum: Lua/XML Help 01-01-21, 11:59 PM
Replies: 5
Views: 5,594
Posted By Lybrial
I finally found out what is causing it. It is oUF...

I finally found out what is causing it. It is oUF Aura Tooltips.
I created a nameplate addon using oUF and I configured the auras to have enabled mouse events:


auras.disableMouse = false


So...
Forum: Lua/XML Help 12-12-20, 07:18 AM
Replies: 4
Views: 3,230
Posted By Lybrial
In my case both left alt and right alt do exactly...

In my case both left alt and right alt do exactly the same. also it does not get saved.
I press right alt and it focuses the correct frame on frame strata low. I move my mouse
away from it so that...
Forum: Lua/XML Help 12-12-20, 02:03 AM
Replies: 4
Views: 3,230
Posted By Lybrial
Right! Thx! Is it possible to set it to a...

Right! Thx!

Is it possible to set it to a different frame strata by default? So that it does not start with MEDIUM but with LOW for example?
Forum: Lua/XML Help 12-11-20, 11:55 PM
Replies: 4
Views: 3,230
Posted By Lybrial
Ignore UIParent when /framestack

Hi,

when I do /framestack the UIParent on MEDIUM frame starta is overlaying
all the ui elements on lower frame strata.

Is there a way to ignore the UIParent when doing /framestack?
Forum: Lua/XML Help 11-30-20, 09:44 PM
Replies: 6
Views: 5,148
Posted By Lybrial
Works perfectly! That is the best option so far!...

Works perfectly! That is the best option so far! Thanks!
Forum: Lua/XML Help 11-30-20, 12:00 AM
Replies: 6
Views: 5,148
Posted By Lybrial
Thank you very much! For me this is way too...

Thank you very much!

For me this is way too unflexible. I want the user to be able to exchange textures from the configuratio menu.

I guess what im going to do is to try to rebuild the micro menu...
Forum: Lua/XML Help 11-29-20, 08:55 PM
Replies: 6
Views: 5,148
Posted By Lybrial
Hi, thx for the reply. I do not know what a...

Hi,

thx for the reply. I do not know what a "manual override" of textures is :(

Do you mean replacing the textures on the hard drive?
Forum: Lua/XML Help 11-29-20, 09:38 AM
Replies: 6
Views: 5,148
Posted By Lybrial
MainMenuMicroButton: Override Textures

Hi,

im using the following code to override the micro menu button textures:


local buttonIndex = {
[1] = "MainMenuMicroButton",
[2] = "CharacterMicroButton",
[3] =...
Forum: Lua/XML Help 11-29-20, 01:56 AM
Replies: 5
Views: 5,594
Posted By Lybrial
Update: Even though im not using the addons...

Update:

Even though im not using the addons "NameplateAuras" or "TinyTooltip" I found one person who described the exact same problem that I have:...
Forum: Lua/XML Help 11-28-20, 08:51 PM
Replies: 5
Views: 5,594
Posted By Lybrial
Hi, yes, the Gametooltip. And yes Im doing stuff...

Hi,

yes, the Gametooltip. And yes Im doing stuff with the Gametooltip. For example:

- I have a scan tooltip to get quest informations


LybrialUI.ScanTooltip = CreateFrame("GameTooltip",...
Forum: Lua/XML Help 11-28-20, 01:18 PM
Replies: 5
Views: 5,594
Posted By Lybrial
How to clamp tooltip to the screen?

How can I setup the tooltip to clamp to the screen?
It occurs to me that after some time playing the tooltips are starting to leave the screen.
I have already spent weeks (im not kidding) trying to...
Forum: Lua/XML Help 11-27-20, 12:23 PM
Replies: 1
Views: 2,301
Posted By Lybrial
SOLVED! for _, bar in pairs(self.bars) do ...

SOLVED!


for _, bar in pairs(self.bars) do
if bar then
ClearOverrideBindings(bar)

for _, button in ipairs(bar.buttons) do
if...
Forum: Lua/XML Help 11-26-20, 11:32 PM
Replies: 1
Views: 2,301
Posted By Lybrial
ActionBar: Shortcut for Flyouts and Vehicle Exit Buttons not working

Hi,

Im using LibActionButton (https://www.wowace.com/projects/libactionbutton-1-0/pages/api)
to create action buttons for action bars and it works really nice!

- Tooltips are working
- Click...
Forum: Lua/XML Help 11-22-20, 06:36 AM
Replies: 3
Views: 2,616
Posted By Lybrial
Hi, no, my goal was to make them usable while...

Hi,

no, my goal was to make them usable while in combat. But it does not seem that it is possible.

Still would be interesting why `CharacterMicroButton:Click()` does nothing.
Forum: Lua/XML Help 11-21-20, 11:33 PM
Replies: 3
Views: 2,616
Posted By Lybrial
CharacterMicroButton:Click() not working

Hi,

im creating a new micro menu and wanted to use the click functions (to avoid taints).
It is working for all micro menu buttons except character.

When I do:


CharacterMicroButton:Click()
Forum: Lua/XML Help 10-21-20, 11:00 AM
Replies: 2
Views: 4,138
Posted By Lybrial
Ok in total desperation I created a new file and...

Ok in total desperation I created a new file and coded exactly the same stuff again without copying it from my old file. Now it works. Seems like there was some happening with encoding or other...
Forum: Lua/XML Help 10-21-20, 10:24 AM
Replies: 2
Views: 4,138
Posted By Lybrial
Found the problem... Though it is very strange...

Found the problem... Though it is very strange and I dont know how to solve it:


print(_G.Tooltip_Small:GetName(), "Tooltip_Small", _G.Tooltip_Small:GetName() ==...
Forum: Lua/XML Help 10-18-20, 01:12 AM
Replies: 2
Views: 4,138
Posted By Lybrial
Tooltip Font changed since Shadowlands?

Since shadowlands my font is no longer applied to Tooltip Med and Tooltip Small.
I could not find any changes regarding tooltip fonts here...
Forum: oUF (Otravi Unit Frames) 10-16-20, 09:50 AM
Replies: 2
Views: 18,137
Posted By Lybrial
Always the same, after I asked I find the answer...

Always the same, after I asked I find the answer myself:


function UNITS:AdditionalPower_UpdateColor(_, unit)
if (unit) then
local self = self.AdditionalPower;
local _,...
Forum: oUF (Otravi Unit Frames) 10-16-20, 09:41 AM
Replies: 2
Views: 18,137
Posted By Lybrial
Thank you for that update guide! It already...

Thank you for that update guide! It already helped alot!

So among other things you changed the method signature of UpdateColor to:


UpdateColor(self, event, unit, ....)


My Code for...
Forum: Lua/XML Help 10-14-20, 10:32 AM
Replies: 2
Views: 3,922
Posted By Lybrial
Thank you, that solved it.

Thank you, that solved it.
Showing results 1 to 25 of 120