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Search: Posts Made By: Seerah
Forum: AddOn Help/Support Yesterday, 10:02 PM
Replies: 2
Views: 77
Posted By Seerah
Hiding a panel is not the same as making it...

Hiding a panel is not the same as making it "invisible". When your panel is hidden, it's not there to mouse over. Think of hiding a panel as putting it away. Change its alpha instead.
Forum: AddOn Help/Support 11-27-19, 09:51 PM
Replies: 2
Views: 138
Posted By Seerah
Please, no.

Please, no.
Forum: General Authoring Discussion 11-19-19, 12:32 PM
Replies: 5
Views: 467
Posted By Seerah
Events, load, etc. works the same way. You're...

Events, load, etc. works the same way. You're missing something else.
Forum: Lua/XML Help 11-12-19, 04:11 PM
Replies: 2
Views: 438
Posted By Seerah
You can use LibSharedMedia to get a list of fonts...

You can use LibSharedMedia to get a list of fonts registered with the library. You and/or your users are probably already using it. If you're at a loss as to creating a dropdown and options menu in...
Forum: Macro Help 11-08-19, 01:19 PM
Replies: 3
Views: 214
Posted By Seerah
Do you already have something bound to...

Do you already have something bound to shift+whateverkey?
Forum: oUF (Otravi Unit Frames) 11-04-19, 12:45 PM
Replies: 2
Views: 241
Posted By Seerah
Vehicles and the vehicle API don't exist in...

Vehicles and the vehicle API don't exist in classic.
Forum: Macro Help 11-04-19, 12:37 PM
Replies: 6
Views: 471
Posted By Seerah
For future...

For future reference:
https://wow.gamepedia.com/Making_a_macro
Forum: Lua/XML Help 10-26-19, 12:30 PM
Replies: 4
Views: 289
Posted By Seerah
The actual graphic (colored pixels) in your...

The actual graphic (colored pixels) in your texture is not the same size and/or position as in the default texture. Otherwise yours would not get cut off....
Forum: Lua/XML Help 10-25-19, 11:54 AM
Replies: 4
Views: 289
Posted By Seerah
The PlayerFrame uses the texture from the target...

The PlayerFrame uses the texture from the target frame, but flipped. The texture file is also cropped.
(taken from PlayerFrame.xml)
<Texture name="PlayerFrameTexture"...
Forum: AddOn Help/Support 10-22-19, 03:38 PM
Replies: 7
Views: 368
Posted By Seerah
Pretty sure that's just his folder...

Pretty sure that's just his folder contents/hierarchy. ;)
Forum: Classic - AddOn Search/Requests 10-20-19, 03:08 PM
Replies: 1
Views: 161
Posted By Seerah
So something like...

So something like this?
https://www.wowinterface.com/downloads/info7296-Pawn.html
Forum: AddOn Help/Support 10-20-19, 03:06 PM
Replies: 6
Views: 324
Posted By Seerah
You cannot.

You cannot.
Forum: General Authoring Discussion 10-15-19, 12:29 PM
Replies: 11
Views: 440
Posted By Seerah
You could also try watching the tooltip when...

You could also try watching the tooltip when mousing over something to interact with.
Forum: General Authoring Discussion 10-14-19, 02:32 PM
Replies: 11
Views: 440
Posted By Seerah
This might not even be something you can track...

This might not even be something you can track for other people. They'd likely need an addon to do the legwork and then send the data to a parent addon. Which means you'd have to make other people...
Forum: AddOn Help/Support 10-14-19, 02:30 PM
Replies: 7
Views: 417
Posted By Seerah
And where in your code are you coloring your...

And where in your code are you coloring your textures?
Forum: General Authoring Discussion 10-14-19, 12:27 PM
Replies: 11
Views: 440
Posted By Seerah
What exactly are you trying to accomplish?

What exactly are you trying to accomplish?
Forum: Site help, bugs, suggestions/questions 10-12-19, 03:46 PM
Replies: 4
Views: 502
Posted By Seerah
https://media.giphy.com/media/3oEdvd1X2hohEgyPNC/g...

https://media.giphy.com/media/3oEdvd1X2hohEgyPNC/giphy.gif
Forum: Lua/XML Help 10-08-19, 12:09 PM
Replies: 1
Views: 349
Posted By Seerah
You're calling the function too early, before...

You're calling the function too early, before that information is available to the UI.
https://wow.gamepedia.com/AddOn_loading_process#Order_of_events_fired_during_loading
Forum: AddOn Search/Requests 10-08-19, 12:07 PM
Replies: 2
Views: 338
Posted By Seerah
Nope. Addons only have access to the...

Nope. Addons only have access to the game.
https://www.wowinterface.com/forums/showthread.php?t=42367
Forum: General Authoring Discussion 10-06-19, 09:27 PM
Replies: 7
Views: 725
Posted By Seerah
Have you tried using multiple anchor points? (For...

Have you tried using multiple anchor points? (For example, :SetPoint() the left of your fontstring to the left of your frame and the right of the fontstring to the right of the frame.)
Forum: General Authoring Discussion 10-06-19, 02:52 PM
Replies: 7
Views: 725
Posted By Seerah
It sounds like :StartSizing() adjusts the frame's...

It sounds like :StartSizing() adjusts the frame's size, not its scale.
Forum: General Authoring Discussion 10-04-19, 01:49 PM
Replies: 7
Views: 725
Posted By Seerah
If you were changing its scale, it would perform...

If you were changing its scale, it would perform as you wish it to. Children inherit the scale of their parent. But if you're changing the width/height, you're going to have to do that manually on...
Forum: General Authoring Discussion 10-01-19, 02:31 PM
Replies: 5
Views: 481
Posted By Seerah
I would do it on MouseUp

I would do it on MouseUp
Forum: Lua/XML Help 09-29-19, 11:54 AM
Replies: 5
Views: 574
Posted By Seerah
I don't see you telling it which font to use.

I don't see you telling it which font to use.
Forum: Lua/XML Help 09-28-19, 03:25 PM
Replies: 9
Views: 798
Posted By Seerah
Check the extracted code (you can even extract it...

Check the extracted code (you can even extract it yourself) to see how the default UI does it in the skills window.
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