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Search: Posts Made By: Xuerian
Forum: Wish List 09-01-16, 03:34 PM
Replies: 8
Views: 5,826
Posted By Xuerian
And I just use this (or similar) -- Set up basic...

And I just use this (or similar)

-- Set up basic event handler
local function SetEventHandler(addon, frame)
if not frame then
frame = CreateFrame("Frame")
addon.eframe =...
Forum: Wish List 08-31-16, 07:28 PM
Replies: 8
Views: 5,826
Posted By Xuerian
Simplified event handling via callbacks

Lots of the UI and nearly all addons do event handling, and many in similar ways. How about providing a streamlined way to do the same thing?

This wouldn't change how events work, but could perhaps...
Forum: Wish List 08-03-16, 04:37 PM
Replies: 2
Views: 6,195
Posted By Xuerian
This would be pretty great, it's also the source...

This would be pretty great, it's also the source of a lot of tooltip scanning.

To quote Guill (Which is of course in no way a promise of anything):



To add, if it's possible to abstract the...
Forum: News 06-26-12, 09:52 PM
Replies: 22
Views: 37,376
Posted By Xuerian
Pretty much this. The only reason I would have...

Pretty much this. The only reason I would have annual passed was for Diablo 3, which turned out to.. well I'm just not going to talk about that.
Forum: Lua/XML Help 04-30-12, 01:39 AM
Replies: 4
Views: 3,392
Posted By Xuerian
Writing options panels that aren't, well.. bad.....

Writing options panels that aren't, well.. bad.. can be quite a endeavor if you don't use a options library of some sort.

I suggest you look into p3lim's suggestion for Ace3-Options. Not that it's...
Forum: Lua/XML Help 02-04-12, 06:41 PM
Replies: 9
Views: 5,712
Posted By Xuerian
Honestly, for your need of a button to toggle it...

Honestly, for your need of a button to toggle it in interface options, here is a basic reference (http://www.wowpedia.org/Using_the_Interface_Options_Addons_panel).


local frame =...
Forum: Chit-Chat 01-26-12, 04:37 PM
Replies: 17
Views: 31,827
Posted By Xuerian
Necro powers, activate....

Necro powers, activate. Etc.

{USERNAME}{TAB}{PASSWORD}{ENTER}{DELAY 1500}{ENTER} is a simple autotype sequence to skip the "select account" prompt.
Forum: General Authoring Discussion 01-26-12, 04:27 PM
Replies: 18
Views: 14,162
Posted By Xuerian
So this thread is relevant to my interests....

So this thread is relevant to my interests. :)

Using animations instead of throttling OnUpdate seems to be a pretty straightforward way of reducing wasted cycles, since they are handled natively -...
Forum: Lua/XML Help 10-24-10, 03:17 PM
Replies: 15
Views: 5,891
Posted By Xuerian
Shh, it isn't as fun if they don't start off good...

Shh, it isn't as fun if they don't start off good and confused ;)
Forum: Lua/XML Help 10-24-10, 02:29 PM
Replies: 15
Views: 5,891
Posted By Xuerian
Don't forget that you can skip the XML and...

Don't forget that you can skip the XML and simply:

function HelloWorld()
print("Hello World from Lua!") -- semicolons are sugar only
end
HelloWorld()

-- And if you want the frame
local frame =...
Forum: oUF (Otravi Unit Frames) 01-11-10, 06:14 PM
Replies: 9
Views: 11,386
Posted By Xuerian
What's broken? >_>

What's broken? >_>
Forum: oUF (Otravi Unit Frames) 01-11-10, 01:19 AM
Replies: 9
Views: 11,386
Posted By Xuerian
Sure does. Mash the button and it'll continuously...

Sure does. Mash the button and it'll continuously cast, more or less. Unless you run into the GCD or cooldowns your client doesn't think are up, anyway.

It still goes a bit to hell if your latency...
Forum: oUF (Otravi Unit Frames) 01-11-10, 01:08 AM
Replies: 9
Views: 11,386
Posted By Xuerian
You'll have to figure it out for yourself, the...

You'll have to figure it out for yourself, the particulars anyway, but it's pretty simple.

Hook UNIT_SPELLCAST_START on your castbar and watch for player cast starts, then use the postCastStart...
Forum: AddOn Search/Requests 12-14-09, 12:14 PM
Replies: 6
Views: 3,455
Posted By Xuerian
Both Teksloot and XLoot Group tell who rolled...

Both Teksloot and XLoot Group tell who rolled what on the group frames during each roll.

I don't believe Monitor actually does record who ROLLED what, unfortunately.
Forum: oUF (Otravi Unit Frames) 01-03-09, 02:39 PM
Replies: 327
Views: 133,739
Posted By Xuerian
Thanks haste. That was rather nooby of me not to...

Thanks haste. That was rather nooby of me not to consider that UNIT_AURA is for all units, and I completely missed the first line of the auras Update function till you mentioned it.
Forum: oUF (Otravi Unit Frames) 01-03-09, 07:20 AM
Replies: 327
Views: 133,739
Posted By Xuerian
Indeed, that's as I'm registering it: local...

Indeed, that's as I'm registering it:
local function addDebuffs(self)
local pc = playerClass
if pc ~= "DRUID" and pc ~= "MAGE" and pc ~= "PRIEST" and pc ~= "SHAMAN" and pc ~= "PALADIN" then...
Forum: oUF (Otravi Unit Frames) 01-03-09, 06:58 AM
Replies: 327
Views: 133,739
Posted By Xuerian
Is there any special usage for...

Is there any special usage for :RegisterEvent?

I'm trying to indicate debuffs I can remove myself, and it works fine if I fake a .Buffs object and use.PreUpdateAura, but it messes up rather horribly...
Forum: AddOn Help/Support 10-28-07, 01:27 AM
Replies: 4
Views: 3,352
Posted By Xuerian
As it was a simple fix, Mazzle may have already...

As it was a simple fix, Mazzle may have already fixed this in MazzleUI, but the problem should be fixed now officially.
Forum: AddOn Help/Support 01-15-07, 08:53 PM
Replies: 7
Views: 4,317
Posted By Xuerian
I added scaling to XLoot Group and Monitor, I'm...

I added scaling to XLoot Group and Monitor, I'm not sure if it's made it into the latest versions. Scale options are most easily accessed right from the anchors for each one. The links to the...
Forum: AddOn Help/Support 12-15-06, 11:47 PM
Replies: 4
Views: 2,788
Posted By Xuerian
XLoot is a complete re-write of the loot frame...

XLoot is a complete re-write of the loot frame and includes snapping.
If you want something just for snapping, FruityLoots works well.
Forum: Alpha/Beta AddOns and Compilations 08-31-06, 06:49 AM
Replies: 39
Views: 6,732
Posted By Xuerian
Talking That's great news =) As soon as it's ace'd I'll...

That's great news =)


As soon as it's ace'd I'll load it up, I'm itching to replace ChatMOD, it's one of the highest sources of lag in my ui at the moment.
Forum: Alpha/Beta AddOns and Compilations 08-28-06, 01:16 AM
Replies: 39
Views: 6,732
Posted By Xuerian
Wink There already IS a instantmessanger. It's called...

There already IS a instantmessanger. It's called Chatr. It has tabs. With highlighting for tabs. (Not saying it's the best) Go check worldofwar.

As for ChatEx, I'm glad that Tigon is filling in the...
Forum: AddOn Search/Requests 08-26-06, 01:55 PM
Replies: 8
Views: 3,370
Posted By Xuerian
You mean that nice screen that comes up when you...

You mean that nice screen that comes up when you hit C? that shows stats, armor, attack, all that business? You want that in a tooltip? >_>
Forum: Alpha/Beta AddOns and Compilations 08-25-06, 08:00 AM
Replies: 39
Views: 6,732
Posted By Xuerian
Cool Heh, dismounting isn't a feature i'm gonna ask...

Heh, dismounting isn't a feature i'm gonna ask for, it's a chat mod ;)

As for the tell window, the buttons on the right... If you're not just overlaying your frame with a wow chatframe for example...
Forum: Alpha/Beta AddOns and Compilations 08-24-06, 05:41 PM
Replies: 39
Views: 6,732
Posted By Xuerian
Heh, looks great. Perhaps a little less neutral...

Heh, looks great. Perhaps a little less neutral space around the borders though? Minimalism is win =]

Also, don't know how I missed the hide buttons option.


To be perfectly honest, I'm eyeing this...
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