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Forum: General Authoring Discussion 11-24-23, 02:26 AM
Replies: 8
Views: 1,337
Posted By wisocko
I actually don't mind the unraveling part, and I...

I actually don't mind the unraveling part, and I did notice the ability to filter unwanted events, which is good. What is not good is that early events like PLAYER_LOGIN and PLAYER_ENTERING_WORLD...
Forum: General Authoring Discussion 11-23-23, 07:16 PM
Replies: 8
Views: 1,337
Posted By wisocko
I'm not finding documentation on how to fire...

I'm not finding documentation on how to fire /etrace on login. By the time I can enter it in chat, lots of events have gone by. EventTrace:SetLoggingPaused(false) doesn't seem to help. I have the...
Forum: General Authoring Discussion 11-23-23, 04:08 PM
Replies: 8
Views: 1,337
Posted By wisocko
No go on the event options, but /etrace is...

No go on the event options, but /etrace is amazing! I had no idea it was a thing. I'll give it a shot next login. Thanks!
Forum: General Authoring Discussion 11-21-23, 04:33 PM
Replies: 8
Views: 1,337
Posted By wisocko
Agreed; if someone knows which event, I'd like to...

Agreed; if someone knows which event, I'd like to know what it is.



None of these did the trick, unfortunately. Still stymied on this one.
Forum: General Authoring Discussion 11-21-23, 01:31 AM
Replies: 0
Views: 945
Posted By wisocko
World Quest Rewards?

Anyone know how to determine the rewards for a world quest by quest ID? I've been scouring the API docs with no luck. Some WQs have different rewards each time they appear. I'm specifically trying...
Forum: General Authoring Discussion 11-19-23, 06:59 AM
Replies: 8
Views: 1,337
Posted By wisocko
C_TaskQuest.GetQuestTimeLeftMinutes

I'm trying to get expirations on certain world quests as soon as I log in. Any ideas why print() step 4 below is failing? If I wait for 10-15 sec and run lines 4-8 again from a function, it reports...
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