Quantcast WoWInterface - Search Results
Showing results 1 to 25 of 500
Search took 0.04 seconds.
Search: Posts Made By: SDPhantom
Forum: Classic - AddOn Help/Support Yesterday, 02:00 PM
Replies: 2
Views: 56
Posted By SDPhantom
Just add a FontString to the frame? Since Classic...

Just add a FontString to the frame? Since Classic has an entirely different layout, some frames may be removed or renamed. You can find what's there using /fstack and mousing over the map.
Forum: Lua/XML Help Yesterday, 01:41 PM
Replies: 4
Views: 80
Posted By SDPhantom
You can leave those out. They only provide data...

You can leave those out. They only provide data for the reporting action in the context menu.
"|Hplayer:Moonscarlet-ServerName|hCustom Text|h
For future reference, the display portion of the link can...
Forum: Classic - AddOn Help/Support Yesterday, 06:39 AM
Replies: 4
Views: 66
Posted By SDPhantom
If you're still looking for existing solutions,...

If you're still looking for existing solutions, TSM does this along with all the other things it has.

Making your own addon is going to be very involved. You'll have to scan every character you log...
Forum: Classic - AddOn Help/Support 09-17-19, 01:34 PM
Replies: 2
Views: 87
Posted By SDPhantom
The entire Lua engine is in a single thread run...

The entire Lua engine is in a single thread run by the renderer. While the coroutine library does offer thread-like functionality, it's not async. This means it blocks execution of the caller until...
Forum: Classic - AddOn Help/Support 09-16-19, 02:49 PM
Replies: 6
Views: 132
Posted By SDPhantom
Depends on what you're doing with the text....

Depends on what you're doing with the text. Essentially, text on screen are FontString (https://wow.gamepedia.com/Widget_API#FontString) objects.
Forum: Minion 09-16-19, 02:44 PM
Replies: 5
Views: 272
Posted By SDPhantom
As I mentioned before, the two editions of WoW...

As I mentioned before, the two editions of WoW are already in separate folders. Classic being _classic_\Interface\AddOns and Modern being _retail_\Interface\AddOns. If you're talking about the...
Forum: Classic - AddOn Help/Support 09-15-19, 01:41 PM
Replies: 1
Views: 73
Posted By SDPhantom
You might be able to do something with the...

You might be able to do something with the nameplates, but otherwise no. Addons can't interact with the 3D world.
Forum: Minion 09-15-19, 01:37 PM
Replies: 5
Views: 272
Posted By SDPhantom
Unless you're using symlinks, Classic and Modern...

Unless you're using symlinks, Classic and Modern WoW already use separate folders. If you're talking about supporting private servers, there's no way that's going to happen as it's against Blizzard...
Forum: Lua/XML Help 09-14-19, 02:23 PM
Replies: 2
Views: 204
Posted By SDPhantom
Some parts of the UI are contained in...

Some parts of the UI are contained in Load-on-Demand code. These are loaded like any other addon with their names prefixed with "Blizzard_". You can either force-load these using LoadAddOn() or...
Forum: Lua/XML Help 09-12-19, 05:08 AM
Replies: 2
Views: 257
Posted By SDPhantom
The ToastFrame position may be set after OnShow...

The ToastFrame position may be set after OnShow is fired. You can nuke these functions by setting an empty function in their place.

BNToastFrame:ClearAllPoints()
BNToastFrame:SetPoint("BOTTOMLEFT",...
Forum: Chit-Chat 09-06-19, 01:17 PM
Replies: 5
Views: 683
Posted By SDPhantom
Since the only talk of illegal activity was in...

Since the only talk of illegal activity was in solution to a problem and not part of the problem of itself, I'm going to sidestep all this talk of private servers and older WoW versions to suggest an...
Forum: Lua/XML Help 09-05-19, 01:01 PM
Replies: 5
Views: 298
Posted By SDPhantom
Try using SecureUnitButtonTemplate. Your frame...

Try using SecureUnitButtonTemplate. Your frame needs to be of type Button like this.
<Button name="SUF_PlayerFrame" parent="UIParent" inherits="SecureUnitButtonTemplate" movable="true">


In your...
Forum: Lua/XML Help 09-04-19, 12:30 PM
Replies: 5
Views: 298
Posted By SDPhantom
Blizzard includes secure templates you can...

Blizzard includes secure templates you can inherit from that offer access to protected functionality. Here's a list of resources to check out.

Secure Execution and Tainting: Protected frames and...
Forum: General Authoring Discussion 09-02-19, 02:04 PM
Replies: 2
Views: 342
Posted By SDPhantom
There really isn't a reliable way for automated...

There really isn't a reliable way for automated testing. For syntax errors, you could run it in a standard Lua interpreter and if it complains about something being nil, then it passed the compile...
Forum: AddOn Help/Support 09-02-19, 07:42 AM
Replies: 3
Views: 217
Posted By SDPhantom
You can grab the icon from GetContainerItemInfo()...

You can grab the icon from GetContainerItemInfo() (https://wow.gamepedia.com/API_GetContainerItemInfo) and just create a texture object to display it. If you really want to be fancy, you could create...
Forum: AddOn Help/Support 09-01-19, 01:11 PM
Replies: 3
Views: 217
Posted By SDPhantom
You can hook ContainerFrameItemButton_OnClick()...

You can hook ContainerFrameItemButton_OnClick() for normal clicks and ContainerFrameItemButton_OnModifiedClick() for modified ones (Example: Shift-Click). To get the bag and slot numbers from these,...
Forum: AddOn Search/Requests 08-31-19, 02:01 PM
Replies: 6
Views: 299
Posted By SDPhantom
The INTERACT* bindings activate the right-click...

The INTERACT* bindings activate the right-click action on a unit. If Click-to-Move is active, it's used as normal to get closer. If it's disabled, it spits out the same errors and does nothing.
Forum: AddOn Search/Requests 08-30-19, 07:22 PM
Replies: 6
Views: 299
Posted By SDPhantom
Click-to-move does this for interacting with what...

Click-to-move does this for interacting with what you click on. As for casting, other games have a way of doing this. WoW never did and there's no legal way to make it do so.
Forum: Site help, bugs, suggestions/questions 08-29-19, 07:55 AM
Replies: 14
Views: 570
Posted By SDPhantom
It marks the same file as compatible with both...

It marks the same file as compatible with both versions. Not exactly what you're looking for. From what I get, you're asking about attaching 2 files to the same project like Curse does. WoWI doesn't...
Forum: Site help, bugs, suggestions/questions 08-29-19, 04:27 AM
Replies: 14
Views: 570
Posted By SDPhantom
Even if you put two TOC files in the same folder...

Even if you put two TOC files in the same folder the game will only load the one that matches the name of the main folder.
Forum: Lua/XML Help 08-11-19, 05:43 AM
Replies: 2
Views: 272
Posted By SDPhantom
I would put it in CreateStatusBarText() like...

I would put it in CreateStatusBarText() like this.

function CreateStatusBarText(name, parentName, parent, point, x, y)
local fontString = parent:CreateFontString(parentName..name, nil,...
Forum: Lua/XML Help 08-11-19, 05:35 AM
Replies: 3
Views: 261
Posted By SDPhantom
GUILD_ROSTER_UPDATE...

GUILD_ROSTER_UPDATE (https://wow.gamepedia.com/GUILD_ROSTER_UPDATE) fires with a flag signalling true if C_GuildInfo.GuildRoster() (https://wow.gamepedia.com/API_C_GuildInfo.GuildRoster) should be...
Forum: Lua/XML Help 08-09-19, 01:41 PM
Replies: 3
Views: 439
Posted By SDPhantom
UIParent dynamically moves some frames around...

UIParent dynamically moves some frames around depending on what's shown or not. There are a few ways around this, each with their own issues.


Hook UIParent_ManageFramePositions() and reset your...
Forum: AddOn Search/Requests 08-09-19, 11:36 AM
Replies: 4
Views: 557
Posted By SDPhantom
It's up to the original addon author to upload...

It's up to the original addon author to upload these to WoWInterface.
Forum: Macro Help 08-03-19, 05:22 PM
Replies: 11
Views: 1,619
Posted By SDPhantom
UNIT_SPELLCAST_FAILED_QUIET is functionally...

UNIT_SPELLCAST_FAILED_QUIET is functionally equivalent to UNIT_SPELLCAST_FAILED. The only difference is UNIT_SPELLCAST_FAILED_QUIET tells the client to suppress error messages. Otherwise, you get the...
Showing results 1 to 25 of 500