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Forum: Lua/XML Help 01-29-12, 05:27 PM
Replies: 8
Views: 5,459
Posted By Xubera
framesToCreate is a table defining your table...

framesToCreate is a table defining your table definitions. According to his first example. the table "frames" (Lines 13 to 24 in the first code box) would be the table you would put in for...
Forum: General Authoring Discussion 01-28-12, 05:10 AM
Replies: 47
Views: 28,620
Posted By Xubera
How about local repairCost = x repairCost =...

How about
local repairCost = x
repairCost = repairCost - discounts
print(format("%dG %2dS %2dC",
repairCost/COPPER_PER_GOLD,
math.mod(repairCost/COPPER_PER_SILVER, 100),
math.mod(repairCost,...
Forum: Lua/XML Help 01-28-12, 04:52 AM
Replies: 6
Views: 5,542
Posted By Xubera
Why not try it a different way. local...

Why not try it a different way.
local q={GetGossipAvailableQuests()}
for i=1, GetNumGossipAvailableQuests() do
print(1 + ((i-1)*5), q[1 + ((i-1)*5)])
end
Forum: Lua/XML Help 01-28-12, 04:24 AM
Replies: 2
Views: 3,134
Posted By Xubera
well if memory serves correctly. AceComm...

well if memory serves correctly. AceComm communicates between different clients (two different WoW Windows) and therefore it uses throttling to communicate between lanes of chat messages. Meaning...
Forum: Chit-Chat 06-28-11, 07:37 AM
Replies: 8
Views: 7,414
Posted By Xubera
I live in America, Tennessee to be exact, and if...

I live in America, Tennessee to be exact, and if the ESRB rates a game as M )or higher) for mature, then you must be at least 18 to purchase the game. Now your parent can go to the register and buy...
Forum: General WoW Chat 05-21-11, 02:19 AM
Replies: 7
Views: 5,805
Posted By Xubera
and also remember that statistics are just...

and also remember that statistics are just that.

20% crit chance doesnt mean every 100 hits, you have 20 crits.

Just because flipping a coin gives you a 50% chance to get heads and not tails, you...
Forum: Lua/XML Help 05-21-11, 01:36 AM
Replies: 4
Views: 4,194
Posted By Xubera
if you can get ahold of the font string, you can...

if you can get ahold of the font string, you can call fontstring:GetStringWidth() and perhaps do math to see where you need to position it.

an easier solution might be to have the font string anchor...
Forum: Lua/XML Help 05-03-11, 08:06 AM
Replies: 10
Views: 8,699
Posted By Xubera
|1 is used is to choose the word if the preceding...

|1 is used is to choose the word if the preceding number is a 1 or 0

|1steve;frank; will return steve for any number ending in 1 or 0 (0,1, 10,11, 20,21...)

|2 is really for french i think, will...
Forum: Chit-Chat 05-01-11, 07:50 AM
Replies: 2
Views: 5,161
Posted By Xubera
well obviously java itself is a 3rd party :P but...

well obviously java itself is a 3rd party :P but java and apache both have a package that comes with the SDK and is on the Android mobile OS

and free ones are easy to come by, just google web...
Forum: Chit-Chat 05-01-11, 03:19 AM
Replies: 2
Views: 5,161
Posted By Xubera
using java to scrape, looking for help

Okay so I'm a novice I guess when it comes to java, I took a 101 class in college, and pretty much self taught myself because the teacher was hardly a teacher.

Anyways we never got into anything in...
Forum: AddOn Search/Requests 04-30-11, 07:27 PM
Replies: 5
Views: 3,707
Posted By Xubera
I think he means that in one post, a DK might be...

I think he means that in one post, a DK might be purple, and the next DK that posted would be blue... it was just pure randomness on name colors
Forum: General Authoring Discussion 04-30-11, 07:18 PM
Replies: 5
Views: 5,112
Posted By Xubera
Well actually OnLoad gets called when your addon...

Well actually OnLoad gets called when your addon gets fully loaded, not when the UI is ready (Or OnLoad might actually just be called when the frame is loaded, and ADDON_LOADED when the addon is...
Forum: Lua/XML Help 04-27-11, 11:15 PM
Replies: 2
Views: 4,099
Posted By Xubera
well I'd imagine its like arenas, where green...

well I'd imagine its like arenas, where green team and yellow team are their own number.

Except the team on top by default UI is now the ally side (regardless of faction) and start in the ally...
Forum: Lua/XML Help 04-26-11, 04:16 AM
Replies: 2
Views: 8,948
Posted By Xubera
I use this local frame =...

I use this


local frame = CreateFrame("Button")

--[[frame definitions here]]--

frame.leftGrad = frame:CreateTexture(nil, "BORDER")
frame.leftGrad:SetWidth(16)
frame.leftGrad:SetHeight(14)
Forum: General Authoring Discussion 04-26-11, 04:05 AM
Replies: 2
Views: 13,798
Posted By Xubera
after you get a shield's absorb amount, couldnt...

after you get a shield's absorb amount, couldnt you just use the C_L_E_U and do math to determine the absorb amount, merely rechecking the tooltip from time to time for accuracy

like if playerA...
Forum: Lua/XML Help 12-03-10, 07:58 AM
Replies: 4
Views: 4,015
Posted By Xubera
just to make sure, the macro :setattribute is...

just to make sure, the macro :setattribute is tricky.

its
:SetAttribute("type","macro")
:SetAttribute("macrotext", "/cast ...")

took me forever to figure that one out ><
Forum: General Authoring Discussion 12-03-10, 07:56 AM
Replies: 13
Views: 8,409
Posted By Xubera
oi oi, i hate the drop down menus too ><

oi oi, i hate the drop down menus too ><
Forum: Chit-Chat 12-03-10, 12:44 AM
Replies: 6
Views: 6,825
Posted By Xubera
Perhaps some sort of game where a trio of...

Perhaps some sort of game where a trio of norsemen go out for their daily hunt... Little do they know that they are the ones who will become the prey!!! Abducted by Aliens, they must work together...
Forum: General Authoring Discussion 12-03-10, 12:42 AM
Replies: 13
Views: 8,409
Posted By Xubera
A single grain of rice can tip the scale. One man...

A single grain of rice can tip the scale. One man may be the difference between victory and defeat.

If everyone made all their addons with no regard, then it may not make a difference when its only...
Forum: Lua/XML Help 12-03-10, 12:33 AM
Replies: 5
Views: 4,182
Posted By Xubera
oh i see, well if you dont need to change a...

oh i see,

well if you dont need to change a middle one like

<little Fontstring><Big Fontstring><little Fontstring>

then it should be easy to just make a string for the guild and slap it on the end...
Forum: AddOn Help/Support 12-02-10, 04:53 PM
Replies: 12
Views: 13,793
Posted By Xubera
I thought that was Morpheous

I thought that was Morpheous
Forum: Lua/XML Help 12-02-10, 04:46 PM
Replies: 5
Views: 4,182
Posted By Xubera
FontInstance:SetFont("path",...

FontInstance:SetFont("path", height[,"flags"])
fontName, fontHeight, fontFlags = FontInstance:GetFont()

if GuildName then
local fontName = targetNameText:GetFont()
...
Forum: Chit-Chat 12-01-10, 09:41 AM
Replies: 5
Views: 5,597
Posted By Xubera
awesome :) thx

awesome :) thx
Forum: Chit-Chat 11-30-10, 11:28 PM
Replies: 5
Views: 5,597
Posted By Xubera
What are those textures called, the ones usually found in sigs

Okay, if you've used the forums long enough, on any site, you eventually see that person who has these textures in their signature that are about 20 to 30 px in height, and about 250 px in width. ...
Forum: General Authoring Discussion 11-30-10, 04:38 PM
Replies: 4
Views: 8,055
Posted By Xubera
well for the healthbar part, you can...

well for the healthbar part, you can do

Texture:SetTexCoord(0,1,(1-(curValue/maxValue)),1)
Texture:SetHeight((curValue/maxValue)*heightOfTheStatusbar)

and then you add a texture that is always...
Showing results 1 to 25 of 207