Forum: General Authoring Discussion
Today, 06:59 AM
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Replies: 3
Views: 98
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Forum: General Authoring Discussion
Today, 05:01 AM
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Replies: 3
Views: 98
Hello and welcome!
Could you wrap your code in...
Hello and welcome!
Could you wrap your code in the [ CODE ] or [ highlight="Lua"] tags? (The Buttons above your advanced editing text box.) This makes reading much easier.
Also, I have not fully...
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Forum: Classic - AddOn Help/Support
Today, 04:51 AM
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Replies: 1
Views: 54
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Forum: Lua/XML Help
Today, 04:46 AM
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Replies: 0
Views: 41
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Forum: AddOn Help/Support
01-10-21, 06:17 AM
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Replies: 2
Views: 255
GetXPExhaustion...
GetXPExhaustion (https://wow.gamepedia.com/API_GetXPExhaustion) returns nil when you are not rested. So instead of
if restedxp == 0
you have to do
if restedxp == nil
or just
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Forum: Released AddOns
01-07-21, 02:10 PM
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Replies: 436
Views: 264,734
I am wondering how we should handle SL flight...
I am wondering how we should handle SL flight data. Because the flight time through the "worm hole" when traveling between covenant regions and oribos now actually depends on how fast your hard drive...
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Forum: Lua/XML Help
12-29-20, 06:43 PM
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Replies: 4
Views: 1,114
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Forum: Lua/XML Help
12-29-20, 12:49 PM
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Replies: 4
Views: 1,114
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Forum: Lua/XML Help
12-29-20, 08:47 AM
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Replies: 4
Views: 1,114
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Forum: Site help, bugs, suggestions/questions
12-29-20, 07:49 AM
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Replies: 2
Views: 506
Author Interface List broken?
This is not a big thing.
But when I look at this page
https://www.wowinterface.com/portal.php?id=1228&a=list
almost all of my addons are marked as "popular".
However,...
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Forum: Lua/XML Help
12-29-20, 07:39 AM
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Replies: 1
Views: 874
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Forum: Lua/XML Help
12-29-20, 03:05 AM
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Replies: 4
Views: 543
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Forum: Lua/XML Help
12-28-20, 07:55 PM
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Replies: 3
Views: 439
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Forum: Lua/XML Help
12-28-20, 06:00 PM
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Replies: 3
Views: 439
AceConfig-3.0 Options: How to pass imageCoords?
In AceConfig-3.0 Options (https://www.wowace.com/projects/ace3/pages/ace-config-3-0-options-tables) you can set an image to be displayed instead of an execute button.
But I don't understand how you...
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Forum: Lua/XML Help
12-28-20, 05:30 PM
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Replies: 4
Views: 543
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Forum: Lua/XML Help
12-28-20, 04:40 PM
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Replies: 4
Views: 543
Use atlas name in string?
Looking at the global strings (https://www.townlong-yak.com/framexml/live/GlobalStrings.lua) I have figured out that you can use textures in strings like...
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Forum: Lua/XML Help
12-23-20, 03:58 AM
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Replies: 5
Views: 1,526
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Forum: Lua/XML Help
12-20-20, 05:41 AM
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Replies: 2
Views: 1,502
That's really strange. It makes you wonder what...
That's really strange. It makes you wonder what IsUsableSpell() is good for regarding pet abilities.
A workaround could be this:
local _, id = GetSpellBookItemName(14, BOOKTYPE_PET)
if id == 264735...
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Forum: Lua/XML Help
12-19-20, 12:03 PM
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Replies: 5
Views: 1,526
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Forum: Lua/XML Help
12-18-20, 11:47 AM
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Replies: 5
Views: 1,526
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Forum: Lua/XML Help
12-17-20, 06:55 PM
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Replies: 5
Views: 1,526
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Forum: Lua/XML Help
12-05-20, 06:48 PM
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Replies: 6
Views: 1,686
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Forum: Lua/XML Help
12-05-20, 05:57 PM
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Replies: 6
Views: 1,686
Wow, this is amazing!! How do you get to know...
Wow, this is amazing!! How do you get to know stuff like this?? :-D
Could you also think of a way to SetIgnoreParentAlpha() of alert frames that are already shown; i.e. after the resetterFunc has...
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Forum: Lua/XML Help
12-05-20, 12:53 PM
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Replies: 6
Views: 1,686
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Forum: Lua/XML Help
12-04-20, 06:40 PM
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Replies: 6
Views: 1,686
AlertFrame identified by numbers?
I want to set the UIFrame alpha to 0 but still see the alert frames (e.g. from achievements or world quests). So I guess what I have to do is run SetIgnoreParentAlpha(true) on the respective frames....
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