Forum: General Authoring Discussion
08-14-21, 10:04 AM
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Replies: 3
Views: 2,743
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Forum: General Authoring Discussion
08-14-21, 06:25 AM
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Replies: 3
Views: 2,743
How to identify when the player has jumped?
Hey all!
The title pretty much sums up what I'm trying to find. I'd like to record when the player has jumped, but haven't been able to find a way to identify when this happens. Thanks in advance...
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Forum: General Authoring Discussion
04-22-20, 12:38 PM
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Replies: 0
Views: 5,145
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Forum: General Authoring Discussion
09-23-19, 01:11 AM
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Replies: 6
Views: 4,445
Hmmm interesting, wouldn't have thought of that...
Hmmm interesting, wouldn't have thought of that so I'm glad you brought it up. I'm wondering if it'd be possible to adjust the offset based on the player's aspect ratio? Might give that a shot cause...
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Forum: General Authoring Discussion
09-22-19, 11:47 AM
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Replies: 6
Views: 4,445
Thanks for the responses, was a huge help. You...
Thanks for the responses, was a huge help. You were both right about needing to delay calling SetTransform after setting the model. Went with a timer with a duration of 0.01, did the trick just fine....
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Forum: General Authoring Discussion
09-22-19, 04:46 AM
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Replies: 6
Views: 4,445
PlayerModel:SetTransform bug
Alright, I've come across a really bizarre bug. Hoping someone can provide some insight cause I'm at a loss lol.
I'm trying to display some spell effects on the screen using the PlayerModel frame....
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