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Search: Posts Made By: Miles
Forum: News 11-30-06, 05:54 PM
Replies: 4
Views: 5,959
Posted By Miles
Hmm, maybe rename the beta category to 2.0...

Hmm, maybe rename the beta category to 2.0 *compatible* mods? Since all the current Live mods will break themselves or worse, break other mods without leaving a trace, it's better to let everything...
Forum: Alpha/Beta AddOns and Compilations 11-01-06, 08:20 PM
Replies: 13
Views: 5,438
Posted By Miles
You just create the frame and call...

You just create the frame and call RegisterUnitWatch(frame) on it. If UnitExists(this:GetAttribute("unit")) returns true, it's automatically shown, otherwise hidden.

So, at init, do a...
Forum: News 11-01-06, 07:39 PM
Replies: 390
Views: 95,160
Posted By Miles
<speechless>

<speechless>
Forum: Alpha/Beta AddOns and Compilations 10-21-06, 04:48 PM
Replies: 13
Views: 5,438
Posted By Miles
Yeah, this topic was for 5991, the last patch...

Yeah, this topic was for 5991, the last patch added UnitWatch (ezmode) and SecureStateHeaderTemplate (hardcore), which solved all the problems.
Forum: Alpha/Beta AddOns and Compilations 10-19-06, 08:42 AM
Replies: 10
Views: 4,338
Posted By Miles
SecureStateHeader looks like the solution, but...

SecureStateHeader looks like the solution, but I'll need some time to decrypt the 400 lines of comment at the beginning.
Forum: Alpha/Beta AddOns and Compilations 10-19-06, 04:43 AM
Replies: 13
Views: 5,438
Posted By Miles
Show/Hide on UnitFrames

** Reposting from EU-Beta forums, since it's totally dead. Hopefully, this forum will provide more feedback :) **

Andreas and me have been working on converting ag_Unitframes (temp version:...
Forum: Alpha/Beta AddOns and Compilations 10-19-06, 04:41 AM
Replies: 10
Views: 4,338
Posted By Miles
The official addon kit for beta is available at...

The official addon kit for beta is available at http://www.worldofwarcraft.com/downloads/expansion-bc/addonkit.zip

And the beta can be downloaded from...
Forum: Alpha/Beta AddOns and Compilations 10-17-06, 05:12 AM
Replies: 10
Views: 4,338
Posted By Miles
Bar & UnitFrame mods

It seems that most mods, except for bar and unitframes are easily portable, some even works without modifications.

After leveling to 61, I've decided that I can't continue with the default...
Forum: AddOn Search/Requests 10-12-06, 05:46 PM
Replies: 3
Views: 4,501
Posted By Miles
Well, that was quick - didn't expected that much...

Well, that was quick - didn't expected that much addons to be ready yet, alpha headstart ftw.

Yeah, the pairs workaround will work, but I'll need a little bit of time for that. If only the character...
Forum: AddOn Search/Requests 10-12-06, 05:03 PM
Replies: 3
Views: 4,501
Posted By Miles
WoW 2.0 Tools

This seems to be the place to post this...

I've got lucky and got into the Burning Crusade Beta, is there anyone else here that got a mail from Blizzard today?

So far, it seems that every single...
Forum: Chit-Chat 10-07-06, 04:41 AM
Replies: 72
Views: 36,246
Posted By Miles
Can someone with an US account (I'm EU: Can't...

Can someone with an US account (I'm EU: Can't post there :mad: ) try to comfirm this?

Spellcasting Events
These events are...
Forum: Alpha/Beta AddOns and Compilations 03-01-06, 08:57 AM
Replies: 9
Views: 12,789
Posted By Miles
The parser itself is language insensitive, but...

The parser itself is language insensitive, but the ruleset is - for performance reasons, I don't try every single of the MISS messags (absorb, block, deflect, miss, evade, resist, parry), but do a...
Forum: Alpha/Beta AddOns and Compilations 02-28-06, 10:23 AM
Replies: 9
Views: 12,789
Posted By Miles
Hmm... calling on emote is a common one for...

Hmm... calling on emote is a common one for bosses.

The easiest way to get it into the parser:
Register the parser to watch for the CHAT_MSG_MONSTER_EMOTE too.
Add CHAT_MSG_MONSTER_EMOTE on a 'e'...
Forum: Alpha/Beta AddOns and Compilations 02-26-06, 08:54 PM
Replies: 9
Views: 12,789
Posted By Miles
Little snippet of code that helps @ AQ20 final...

Little snippet of code that helps @ AQ20 final boss:

MCP.addListener("Aura", "MST-AuraWatch", function(v)
-- param order: target, aura, fade, harmful, replaced
if...
Forum: Alpha/Beta AddOns and Compilations 02-24-06, 10:36 AM
Replies: 9
Views: 12,789
Posted By Miles
No, it's only a parser for combat logs. Syncing...

No, it's only a parser for combat logs.

Syncing of that is not recommended, as it may exceeds 300 lines per second in raids - flooding the server with that much data will get you kicked.

However,...
Forum: Alpha/Beta AddOns and Compilations 02-23-06, 02:45 PM
Replies: 9
Views: 12,789
Posted By Miles
General CombatLog Parser

Note: Total rewrite of the start post. Mod is uploaded to the Beta interface section, will update when it's available / posted.

Download...
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