Forum: Lua/XML Help
Today, 06:48 PM
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Replies: 10
Views: 283
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Forum: Lua/XML Help
04-06-21, 02:54 PM
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Replies: 6
Views: 297
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Forum: Lua/XML Help
04-06-21, 01:01 AM
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Replies: 7
Views: 1,747
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Forum: Lua/XML Help
04-06-21, 12:54 AM
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Replies: 6
Views: 297
I don't have a way to test currently, but it...
I don't have a way to test currently, but it sounds like you're not using the correct event. Stat changes usually trigger off their own event(s). UNIT_AURA merely signals that the list of buffs has...
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Forum: Lua/XML Help
04-02-21, 03:43 PM
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Replies: 6
Views: 347
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Forum: Lua/XML Help
04-01-21, 11:53 PM
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Replies: 6
Views: 347
Here's an example 0f what I was talking about;...
Here's an example 0f what I was talking about; redirecting the function to a dummy function.
I added a couple other functions to redirect and a 4th to hook and reset the color.
-- Define a dummy...
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Forum: Lua/XML Help
04-01-21, 02:30 AM
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Replies: 6
Views: 347
Looks like it's handled by...
Looks like it's handled by TargetFrame_HealthUpdate() (https://www.townlong-yak.com/framexml/38134/TargetFrame.lua#822). It looks like it's safe to redirect to a dummy function. Other than that,...
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Forum: General Authoring Discussion
03-24-21, 07:52 PM
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Replies: 11
Views: 936
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Forum: General Authoring Discussion
03-24-21, 06:20 PM
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Replies: 11
Views: 936
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Forum: General Authoring Discussion
03-24-21, 02:32 AM
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Replies: 11
Views: 936
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Forum: General Authoring Discussion
03-22-21, 06:57 PM
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Replies: 4
Views: 318
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Forum: Macro Help
03-06-21, 05:58 PM
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Replies: 1
Views: 703
There isn't a macro condition for that. What I...
There isn't a macro condition for that. What I tend to do is write a macro like this.
/cast [btn:1] ItemName; SpellName
This makes left-clicking the button use the item and right-clicking will create...
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Forum: PTR API and Graphics Changes
02-10-21, 11:22 PM
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Replies: 4
Views: 995
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Forum: AddOn Help/Support
02-08-21, 04:33 AM
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Replies: 3
Views: 875
I've run into this before with my own cooldown...
I've run into this before with my own cooldown addon. All I can really say is these issues are caused by Blizzard being more creative and using Cooldown frames as circular statusbars. Detecting when...
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Forum: Lua/XML Help
01-09-21, 01:44 AM
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Replies: 2
Views: 1,104
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Forum: Lua/XML Help
01-09-21, 12:32 AM
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Replies: 8
Views: 2,732
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Forum: AddOn Search/Requests
01-05-21, 04:25 PM
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Replies: 3
Views: 2,876
It's more because of a limit in the system they...
It's more because of a limit in the system they use. The ZoneAbility system attaches abilities to the zone you're in. This works in the storyline when you get the abilities to try out when you're in...
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Forum: AddOn Search/Requests
01-02-21, 05:48 PM
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Replies: 3
Views: 2,876
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Forum: Lua/XML Help
12-28-20, 11:00 PM
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Replies: 4
Views: 1,314
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Forum: Lua/XML Help
12-17-20, 10:13 AM
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Replies: 7
Views: 2,042
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Forum: Lua/XML Help
12-16-20, 05:54 PM
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Replies: 1
Views: 1,602
The DefaultUI already does this.
if...
The DefaultUI already does this.
if self.isHeader then
self:GetParent():GetParent():OnHeaderButtonClicked(self, self.tradeSkillInfo, button);
else
if IsModifiedClick()...
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Forum: Lua/XML Help
12-15-20, 12:13 AM
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Replies: 10
Views: 3,346
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Forum: Macro Help
12-12-20, 09:26 AM
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Replies: 2
Views: 2,669
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Forum: Lua/XML Help
12-12-20, 09:06 AM
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Replies: 11
Views: 2,837
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Forum: Macro Help
12-10-20, 09:41 AM
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Replies: 2
Views: 2,358
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