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Search: Posts Made By: EyalSK
Forum: General Authoring Discussion 09-26-16, 03:13 AM
Replies: 31
Views: 8,624
Posted By EyalSK
Exactly, that's how Babel and TypeScript and iirc...

Exactly, that's how Babel and TypeScript and iirc Flow do it too so this is no different. :)
Forum: General Authoring Discussion 09-26-16, 02:12 AM
Replies: 31
Views: 8,624
Posted By EyalSK
Nice. :) ah.. I thought so because I saw you...

Nice. :)

ah.. I thought so because I saw you posted this 'frame.SetPoint('*') -> frame:SetAllPoints()' and the lambda expression just got me that I overlooked everything else.
Forum: General Authoring Discussion 09-26-16, 01:29 AM
Replies: 31
Views: 8,624
Posted By EyalSK
Is it open source? did you publish this on GitHub...

Is it open source? did you publish this on GitHub or somewhere else? and I wonder whether you're planning to? yes I'm a compiler geek haha...

p.s. Are you using CoffeeScript? :D
Forum: General Authoring Discussion 09-25-16, 11:02 PM
Replies: 31
Views: 8,624
Posted By EyalSK
BTW in my previous reply I forgot to add...

BTW in my previous reply I forgot to add something.

Can't see this from the generated code, do you imply that just because you use a table and a table is a dictionary like then you assume that this...
Forum: General Authoring Discussion 09-25-16, 07:38 AM
Replies: 31
Views: 8,624
Posted By EyalSK
Well, the generated code you posted is purely...

Well, the generated code you posted is purely data so it all depends on how you process it and you didn't provide it but I'd really try to keep the amount of tables and lookup down as much as...
Forum: General Authoring Discussion 09-24-16, 05:36 PM
Replies: 31
Views: 8,624
Posted By EyalSK
Yes but this is vastly different from what's...

Yes but this is vastly different from what's happening, what happens with WINE is they map the Win32 APIs to Linux APIs so there's a layer of abstraction and sometimes it won't perform as good as...
Forum: General Authoring Discussion 09-23-16, 08:20 PM
Replies: 31
Views: 8,624
Posted By EyalSK
It's the programmer's job to make things readable...

It's the programmer's job to make things readable not the language.

JavaScript classes are just syntactical sugar, a mask to the prototypical inheritance that is the foundation of the language,...
Forum: General Authoring Discussion 09-23-16, 02:35 PM
Replies: 31
Views: 8,624
Posted By EyalSK
Your reply isn't clear but if you imply that he...

Your reply isn't clear but if you imply that he runs two VMs to execute the Lua code then that would be incorrect because he doesn't, he probably uses a transpiler that runs on top of NodeJS that...
Forum: News 07-15-16, 10:10 PM
Replies: 19
Views: 28,593
Posted By EyalSK
Late is late but congrats! :banana:

Late is late but congrats! :banana:
Forum: Site help, bugs, suggestions/questions 10-11-15, 03:47 AM
Replies: 9
Views: 2,233
Posted By EyalSK
Thanks but that's the thing, I want to have a...

Thanks but that's the thing, I want to have a central place for tracking issues, a single repository and a single place for posting docs and pages.

I'm self-employed and pretty busy with many other...
Forum: Site help, bugs, suggestions/questions 10-06-15, 09:18 PM
Replies: 9
Views: 2,233
Posted By EyalSK
Sorry, wasn't meant to be harsh or anything! I...

Sorry, wasn't meant to be harsh or anything!

I didn't ask for solutions primarily because I haven't used WoWInterface since I moved to CurseForge and so I'm updating WoWInterface once in every few...
Forum: Site help, bugs, suggestions/questions 10-05-15, 08:13 AM
Replies: 9
Views: 2,233
Posted By EyalSK
Thanks, I didn't know that but I still think that...

Thanks, I didn't know that but I still think that it's nicer to have an option for that. :)

Thank you but I didn't ask for solutions.

I completely agree, sites need to be designed responsively,...
Forum: Site help, bugs, suggestions/questions 10-04-15, 12:01 AM
Replies: 9
Views: 2,233
Posted By EyalSK
Few suggestions that I would really love to see!

Hello,

I've been using WoWInterface since I started to write addons many years ago (back then my nick was Lonny) but in recent years I'm using curse because their facilities seems to be more...
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