Forum: Lua/XML Help
04-07-21, 12:53 AM
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Replies: 6
Views: 254
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Forum: Lua/XML Help
04-07-21, 12:37 AM
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Replies: 6
Views: 254
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Forum: Lua/XML Help
04-06-21, 06:13 PM
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Replies: 6
Views: 254
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Forum: Lua/XML Help
04-03-21, 09:37 AM
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Replies: 7
Views: 215
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Forum: News
03-31-21, 06:13 PM
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Replies: 25
Views: 3,385
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Forum: News
03-31-21, 12:39 PM
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Replies: 25
Views: 3,385
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Forum: AddOn Help/Support
03-30-21, 05:39 PM
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Replies: 4
Views: 176
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Forum: AddOn Help/Support
03-30-21, 04:56 PM
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Replies: 4
Views: 176
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Forum: Lua/XML Help
03-27-21, 05:11 PM
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Replies: 2
Views: 153
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Forum: Lua/XML Help
03-26-21, 10:05 AM
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Replies: 2
Views: 122
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Forum: News
03-25-21, 02:41 PM
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Replies: 25
Views: 3,385
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Forum: News
03-25-21, 01:38 PM
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Replies: 25
Views: 3,385
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Forum: General Authoring Discussion
03-24-21, 07:44 PM
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Replies: 11
Views: 991
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Forum: General Authoring Discussion
03-24-21, 07:14 PM
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Replies: 11
Views: 991
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Forum: AddOn Help/Support
03-12-21, 02:52 PM
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Replies: 2
Views: 317
I'm pretty sure it's...
I'm pretty sure it's still:
yourtexture:SetTexture("Interface/MainMenuBar/UI-MainMenuBar-EndCap-Dwarf")
There's also a lion...
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Forum: Lua/XML Help
03-10-21, 10:05 PM
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Replies: 6
Views: 698
Assuming this is for a ScrollList, when you...
Assuming this is for a ScrollList, when you update each button information during OnVerticalScroll is when you set each button .index to the corresponding entry in SpellList
Incomplete and rough as...
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Forum: Lua/XML Help
03-10-21, 07:39 PM
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Replies: 6
Views: 698
Alternatively for button names you could...
Alternatively for button names you could use
"$parentbtn" .. index
$parent will be replaced with the name of the buttons parent frame. It's the same as:
DeathKnightChatScrollFrame.buttons[index] =...
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Forum: Lua/XML Help
03-07-21, 01:26 PM
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Replies: 2
Views: 547
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Forum: Lua/XML Help
02-24-21, 10:06 AM
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Replies: 6
Views: 631
I was thinking something like:
local...
I was thinking something like:
local frame=CreateFrame("Frame")
frame:RegisterEvent("PLAYER_LOGIN")
frame:SetScript("OnEvent",function(self,event,...)
local chat = DEFAULT_CHAT_FRAME
local editBox...
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Forum: Lua/XML Help
02-23-21, 04:07 PM
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Replies: 6
Views: 631
Your macro is doing 4 SetPoint calls for the...
Your macro is doing 4 SetPoint calls for the editbox. Maybe something like:
ChatFrame1EditBox:SetMultiLine(true)
ChatFrame1EditBox:ClearAllPoints()
ChatFrame1EditBox:SetPoint("BOTTOMLEFT",...
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Forum: Lua/XML Help
02-23-21, 01:58 PM
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Replies: 6
Views: 631
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Forum: General Authoring Discussion
02-23-21, 11:31 AM
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Replies: 11
Views: 991
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Forum: General Authoring Discussion
02-22-21, 01:29 PM
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Replies: 11
Views: 991
TBC Beta access
Given that Blizzards Classic process was so great <cough> I just thought I'd try and get ahead of the curve.
If WoWI is helping identify authors for access to TBC Beta then Me...
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Forum: Lua/XML Help
02-21-21, 09:38 PM
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Replies: 9
Views: 433
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Forum: Lua/XML Help
02-21-21, 09:09 PM
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Replies: 9
Views: 433
Wipe empties the contents of the...
Wipe empties the contents of the table
table.insert(addClassSpellList, 1, tempSpellChatList)
wipe(addClassSpellList[1])
--is the same as
wipe(tempSpellChatList)
In your code, there is no need to...
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