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Search: Posts Made By: Taudier
Forum: General WoW Chat 06-12-23, 02:41 PM
Replies: 12
Views: 3,949
Posted By Taudier
I don't see anything wrong here... Anyways, if...

I don't see anything wrong here...

Anyways, if blizzard is in a conflict of interest with the gold makers he can ban them, if he wants to, if i read correctly the Blizzard’s Ownership rule G...
Forum: General WoW Chat 06-12-23, 12:43 AM
Replies: 12
Views: 3,949
Posted By Taudier
You said you had 8 accounts, how did you interact...

You said you had 8 accounts, how did you interact with them ? We are doubtful on that matter, the python script shouldn't grant you a ban. Did you send a 1:1 interaction while the WoW windows were...
Forum: General WoW Chat 06-11-23, 01:19 PM
Replies: 12
Views: 3,949
Posted By Taudier
An addon can robotise a task legitimately,...

An addon can robotise a task legitimately, without turning you into a bot, so it seems blizzard treated you differently because you made too much gold.
Forum: Lua/XML Help 12-09-22, 05:44 AM
Replies: 6
Views: 3,173
Posted By Taudier
because ActionBarButtonTemplate inherits...

because ActionBarButtonTemplate inherits SecureActionButtonTemplate
Forum: Site help, bugs, suggestions/questions 12-08-22, 03:37 PM
Replies: 60
Views: 36,672
Posted By Taudier
please can you delete...

please can you delete https://www.wowinterface.com/downloads/info26491-fix_player_target_frames.html ?
it doesn't work great
Forum: Lua/XML Help 11-13-22, 05:31 AM
Replies: 9
Views: 1,568
Posted By Taudier
you can try to modify : if displayMode ==...

you can try to modify :

if displayMode == COMMUNITIES_FRAME_DISPLAY_MODES.ROSTER or self:IsShowingApplicantList() then
if isGuildCommunitySelected...
Forum: Lua/XML Help 11-12-22, 02:13 AM
Replies: 9
Views: 1,568
Posted By Taudier
or you can remove all you addons and no more...

or you can remove all you addons and no more taint !:banana:

SetDisplayMode is inside AddOns\Blizzard_Communities\CommunitiesFrame.lua, juste in case...
Forum: Lua/XML Help 11-06-22, 05:46 AM
Replies: 1
Views: 934
Posted By Taudier
look inside the blizzard code

look inside the blizzard code
Forum: Site help, bugs, suggestions/questions 11-05-22, 04:50 AM
Replies: 60
Views: 36,672
Posted By Taudier
please delete my addons...

please delete my addons...
Forum: General Authoring Discussion 04-20-21, 03:48 AM
Replies: 26
Views: 9,928
Posted By Taudier
or you can rename your addon click :) It is the...

or you can rename your addon click :) It is the only secure text input as far I know, maybe /cast macro? also
Forum: General Authoring Discussion 04-20-21, 03:08 AM
Replies: 26
Views: 9,928
Posted By Taudier
YES because entering /sam is like pressing...

YES

because entering /sam is like pressing action 1, action 2 and action 3 then enter
Forum: General Authoring Discussion 04-20-21, 02:58 AM
Replies: 26
Views: 9,928
Posted By Taudier
I'm afraid there is no simple example then you...

I'm afraid there is no simple example


then you can create half dozen of buttons like the one I posted above
or thouhand if you have parameters
or use the btn option like : /click [btn:1] MAP
Forum: General Authoring Discussion 04-20-21, 02:16 AM
Replies: 26
Views: 9,928
Posted By Taudier
you create a button that SetBinding all your...

you create a button that SetBinding all your keyboard to dummy buttons

then your WrapScript your dummy buttons and you interpret the key pressed

all that because you don't like /click, which you...
Forum: General Authoring Discussion 04-20-21, 02:06 AM
Replies: 26
Views: 9,928
Posted By Taudier
a slash command is just multiple buttons...

a slash command is just multiple buttons pressed

and most of the time, if your function is protected there is a secure trigger, this is the case for WorldMapFrame
Forum: General Authoring Discussion 04-20-21, 01:41 AM
Replies: 26
Views: 9,928
Posted By Taudier
you can, you have to remap the keyboard to a...

you can, you have to remap the keyboard to a secure env, if you don't like /click

wrong again, this is /click MiniMapWorldMapButton
Forum: General Authoring Discussion 04-20-21, 01:02 AM
Replies: 26
Views: 9,928
Posted By Taudier
don't you know how to read code ? and if you can...

don't you know how to read code ?

and if you can do "/click MAP" you can do whatever in secure env

SDPhantom pointed you a way to toggle the map
here is a solution to always show it
i'm sure you...
Forum: General Authoring Discussion 04-19-21, 02:28 PM
Replies: 26
Views: 9,928
Posted By Taudier
with what you said here is a solution to always...

with what you said here is a solution to always show the worldmap :
local handler = CreateFrame("Frame", nil, nil, "SecureHandlerBaseTemplate")
local B = CreateFrame("button", "MAP", nil,...
Forum: General Authoring Discussion 03-29-21, 03:06 AM
Replies: 9
Views: 3,801
Posted By Taudier
this question came many times, here is an addon...

this question came many times, here is an addon https://www.wowinterface.com/downloads/info25871-TweakMainMenuBar.html
Forum: Lua/XML Help 03-15-21, 04:12 PM
Replies: 2
Views: 4,462
Posted By Taudier
hello, you can CompactRaidFrame1:SetParent(hidden...

hello, you can CompactRaidFrame1:SetParent(hidden frame)
and when you want the frame back, the original parent is CompactRaidFrameContainer
Forum: AddOn Help/Support 02-25-21, 08:59 AM
Replies: 1
Views: 1,877
Posted By Taudier
Well you can disable the addon :) or try /console...

Well you can disable the addon :) or try /console scriptErrors 1
Forum: Lua/XML Help 01-23-21, 08:07 AM
Replies: 4
Views: 5,153
Posted By Taudier
you can hooksecurefunc "UpdateBuffs" but it will...

you can hooksecurefunc "UpdateBuffs" but it will update the buffs two times; your solution is better I guess. Not sure you need to hook "ShouldShowBuff".

Less resource consumption would be probably...
Forum: Lua/XML Help 01-19-21, 05:07 PM
Replies: 10
Views: 5,094
Posted By Taudier
do you have SetCVar("predictedHealth",1)...

do you have SetCVar("predictedHealth",1) ?
Forum: General Authoring Discussion 01-19-21, 04:27 PM
Replies: 12
Views: 4,591
Posted By Taudier
you have to define EZTestData first

you have to define EZTestData first
Forum: Lua/XML Help 01-11-21, 05:56 AM
Replies: 7
Views: 3,524
Posted By Taudier
it's not "an opinion" it's a fact same...

it's not "an opinion" it's a fact

same answer


you may also want to try the conditional macro "vehicleui"
Forum: Lua/XML Help 01-10-21, 05:47 AM
Replies: 7
Views: 3,524
Posted By Taudier
whatever, UIParent is defined in the env driver...

whatever, UIParent is defined in the env driver only with GetFrameRef

maybe for you but not for the computer

and this is disgusting because MinimapCluster is not your code and you make it protected...
Showing results 1 to 25 of 53