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Search: Posts Made By: Bleckpan
Forum: News 08-04-14, 03:52 PM
Replies: 141
Views: 107,338
Posted By Bleckpan
I would agree if it weren't for the fact that...

I would agree if it weren't for the fact that they are handing out a lot of keys to popular streamers and advertising events for extra keys. It is a shame that they aren't prioritizing addon authors...
Forum: News 07-30-14, 11:50 AM
Replies: 141
Views: 107,338
Posted By Bleckpan
I highly doubt that the developers are the ones...

I highly doubt that the developers are the ones that flag people's accounts. Flagging a few accounts would not delay WoD at all.
Forum: Lua/XML Help 07-30-11, 09:55 PM
Replies: 4
Views: 4,982
Posted By Bleckpan
After messing around with going through each...

After messing around with going through each page, I decided using http://pastebin.com/nBXFi5av may be easier/quicker. But of course not! :(

After querying the auction house, my client decides to...
Forum: Lua/XML Help 07-30-11, 09:29 AM
Replies: 4
Views: 4,982
Posted By Bleckpan
AH Query Results

I am trying to create an add-on that will grab all the glyph prices off of the AH. However, when I call QueryAuctionItems("Glyph", nil, nil, nil, 5, nil, nil, false, nil, true)
and put that data...
Forum: Lua/XML Help 07-05-11, 07:06 AM
Replies: 3
Views: 4,022
Posted By Bleckpan
In case if anyone is wondering about this, I...

In case if anyone is wondering about this, I found that in the World Map lua file, blizzard uses this function:

local function GetPOITextureCoords(index)
local worldMapPixelsPerIcon = 18;
local...
Forum: Lua/XML Help 06-30-11, 09:35 PM
Replies: 3
Views: 4,022
Posted By Bleckpan
Accessing a texture within a texture.

http://wowprogramming.com/BlizzArt/Interface/MINIMAP/POIIcons.png Say I want to use the blue horse, how would I be able to use it? As far as I can tell, there are no extra arguments that I can call...
Forum: Lua/XML Help 06-27-11, 04:33 PM
Replies: 3
Views: 3,725
Posted By Bleckpan
Thanks, I automatically thought it would be...

Thanks, I automatically thought it would be reasonable for something that worked with print to work with SetText.
Forum: Lua/XML Help 06-27-11, 04:26 PM
Replies: 3
Views: 3,725
Posted By Bleckpan
Full text not showing?

Hello everyone! :)
I seem to have created a mistake in my code once again. I have a font string fully set up (to my knowledge), and I have it attempting to display the current exp and the maximum exp...
Forum: Lua/XML Help 06-19-11, 04:43 PM
Replies: 10
Views: 7,085
Posted By Bleckpan
Thank you, that seems to have solved it for me....

Thank you, that seems to have solved it for me. But, I have one more question. Why was this affecting the image only when I logged in, rather than all the time? (Reloading the UI and/or dragging the...
Forum: Lua/XML Help 06-19-11, 04:22 PM
Replies: 10
Views: 7,085
Posted By Bleckpan
After reading through it a few times, I found: ...

After reading through it a few times, I found:
TBFrame:SetScript("OnEvent", function()
SetMapByID(708)
name, description, textureIndex, x, y = GetMapLandmarkInfo(1)

if textureIndex == 46...
Forum: Lua/XML Help 06-19-11, 04:11 PM
Replies: 10
Views: 7,085
Posted By Bleckpan
It doesn't seem to fix my problem. It was working...

It doesn't seem to fix my problem. It was working an hour ago with just a single forward slash instead of double backslashes.
Forum: Lua/XML Help 06-19-11, 03:56 PM
Replies: 10
Views: 7,085
Posted By Bleckpan
This is all my code, sorry it is so messy,...

This is all my code, sorry it is so messy, couldn't seem to find a website to paste it on.

Edit: http://pastebin.com/gjkHYY9z Thanks for the link!
Forum: Lua/XML Help 06-19-11, 03:15 PM
Replies: 10
Views: 7,085
Posted By Bleckpan
SetTexture not working

I need some help with trying to figure out what event I need to register in order for my texture to display.

TBFrame:SetScript("OnEvent", function()

SetMapByID(708)
name, description,...
Forum: Lua/XML Help 08-08-10, 09:33 AM
Replies: 2
Views: 3,273
Posted By Bleckpan
Red face Thanks for the help, I knew it would be something...

Thanks for the help, I knew it would be something obbvious.:o
Forum: Lua/XML Help 08-07-10, 05:55 PM
Replies: 2
Views: 3,273
Posted By Bleckpan
Frame Visibility Issue

Hello everyone!

As being in the process of learning how to create addons, I have been able to break my addon in at least 50+ different ways, but I am unable to solve what I have done. With my recent...
Forum: Lua/XML Help 07-15-10, 08:38 AM
Replies: 11
Views: 5,407
Posted By Bleckpan
Got it fixed now, thank you so much for your...

Got it fixed now, thank you so much for your help, I'll give proper credit to you...:)
Forum: Lua/XML Help 07-14-10, 11:40 AM
Replies: 11
Views: 5,407
Posted By Bleckpan
Well, now it is broke, but thanks for the help...

Well, now it is broke, but thanks for the help anyways.
Forum: Lua/XML Help 07-14-10, 11:06 AM
Replies: 11
Views: 5,407
Posted By Bleckpan
So, in the first line right here, I need to...

So, in the first line right here, I need to replace (frame) with the name of the frame, right?

local function LockFrame (frame)
frame.isLocked = true;
frame:RegisterForDrag(nil);
...
Forum: Lua/XML Help 07-14-10, 10:55 AM
Replies: 11
Views: 5,407
Posted By Bleckpan
So what you are saying is that when you lock the...

So what you are saying is that when you lock the frame, it will stay right where it is if you were to log out and back in, so it is saved automatically?
Forum: Lua/XML Help 07-14-10, 08:37 AM
Replies: 11
Views: 5,407
Posted By Bleckpan
Simple position.

In my addon here (http://www.wowinterface.com/downloads/info17003-WorldBGtimer..html), I am trying to figure out how to save the position of where it was before the character logged out. (I attached...
Forum: News 07-13-10, 03:11 PM
Replies: 1,230
Views: 594,780
Posted By Bleckpan
I am guessing this is it until tomarrow? Well,...

I am guessing this is it until tomarrow?
Well, thanks again admins for putting this together for us.:)
Forum: News 07-13-10, 09:35 AM
Replies: 1,230
Views: 594,780
Posted By Bleckpan
How many beta invites are you planning or hoping...

How many beta invites are you planning or hoping to send out?

Oh, and thank you here at WoWI for all the great things you do for us. This is a great example of why I only come here for my addons. :)
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