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Forum: Lua/XML Help 07-03-10, 03:57 AM
Replies: 2
Views: 3,397
Posted By tsadok
This is not possible because it allows more...

This is not possible because it allows more interactivity with other applications than Blizzard is comfortable with. One thing you could do, before logging in, is save a .lua file to WTF file in the...
Forum: Graphics Help 06-28-10, 01:28 AM
Replies: 35
Views: 47,455
Posted By tsadok
I may be wrong, but setting the alpha of a frame...

I may be wrong, but setting the alpha of a frame is not CPU intensive. The graphics engine works hard, whatever the alpha is, whether it has changed or not. Using sine I think would give a more...
Forum: Lua/XML Help 04-03-10, 12:32 AM
Replies: 23
Views: 20,072
Posted By tsadok
*is impressed to have learned something so useful...

*is impressed to have learned something so useful from a 15 year old Dutch kid. Seriously*
Forum: Lua/XML Help 05-17-09, 09:27 PM
Replies: 2
Views: 2,646
Posted By tsadok
Thank you, you are very clever :)

Thank you, you are very clever :)
Forum: Lua/XML Help 05-17-09, 09:23 PM
Replies: 10
Views: 8,148
Posted By tsadok
I looked at UNIT_SPELLCAST_START and it returned...

I looked at UNIT_SPELLCAST_START and it returned "player" as the first argument when I mounted, so that could be your problem.

Also, using arg1 etc. is deprecated or obsolete. If it still works,...
Forum: Lua/XML Help 05-17-09, 09:30 AM
Replies: 2
Views: 2,646
Posted By tsadok
Disabling a container frame

Is there any way of straightforwardly disabling mouse interaction with a frame and its children? It would be nice if my addon had a 'hide' option where the main frame was showing at a low alpha, and...
Forum: Lua/XML Help 05-17-09, 09:25 AM
Replies: 10
Views: 8,148
Posted By tsadok
I got my troll a hawkstrider and wanted him to...

I got my troll a hawkstrider and wanted him to say stuff when he mounted. I registered a frame to all events and got nothing when I mounted, so I suspect there isn't a specific mounting event,...
Forum: General Authoring Discussion 05-09-09, 09:13 AM
Replies: 2
Views: 3,058
Posted By tsadok
self:GetParent():StartSizing() That's just what...

self:GetParent():StartSizing()

That's just what I wanted. Thank you!
Forum: General Authoring Discussion 05-09-09, 01:22 AM
Replies: 2
Views: 3,058
Posted By tsadok
Creating a resizable window

I'd like the main frame of my new addon to be resizable. At the moment clicking and dragging just moves the frame around. What other components does it need? Something like the resize corner in the...
Forum: General Authoring Discussion 05-09-09, 01:17 AM
Replies: 6
Views: 3,867
Posted By tsadok
It took me 18 months to find that problem with my...

It took me 18 months to find that problem with my addon. All it produced was a mysterious nil error. I taught myself hooking to make it go away :)
Forum: AddOn Search/Requests 05-06-09, 02:46 AM
Replies: 10
Views: 6,019
Posted By tsadok
Welcome to Warcraft and the forums. I think it's...

Welcome to Warcraft and the forums. I think it's fantastic that what I think of as an idle amusement can give new experiences to people who can't do things most of us take for granted.

If you can...
Forum: Lua/XML Help 04-30-09, 09:31 PM
Replies: 8
Views: 5,496
Posted By tsadok
The font string does not exist yet, so the global...

The font string does not exist yet, so the global you're looking for ("WXP_Text_"..WXP_Name) is nil. To perform a method (SetText()), Lua expects the object to be a table with all its methods and...
Forum: Released AddOns 04-24-09, 09:42 PM
Replies: 7
Views: 4,479
Posted By tsadok
2.2 - lots of new stuff

Version 2.2 is out. It has significant support (look and feel) for the German client (thanks Nerozud).

The command buttons in AB and WSG have been revamped to produce grammatically correct sentences...
Forum: General Authoring Discussion 04-24-09, 08:34 PM
Replies: 10
Views: 5,216
Posted By tsadok
You could hook DEFAULT_CHAT_FRAME:AddMessage()...

You could hook DEFAULT_CHAT_FRAME:AddMessage() and not send it on if it detects that message. It's annoying that that's the only response to SendAddonMessage() is in the chat frame-...
Forum: Chit-Chat 03-24-09, 08:40 PM
Replies: 762
Views: 243,901
Posted By tsadok
Now manditory in every...

Now manditory in every addon:

LeaveChannelByName("Trade")
Forum: Chit-Chat 03-23-09, 05:20 AM
Replies: 762
Views: 243,901
Posted By tsadok
It's hard to stop those algorithms and...

It's hard to stop those algorithms and optimizations coursing through one's head, but if Blizz's stance on this turns out to be particularly stupid, I might have more time to do other stuff :)
Forum: Lua/XML Help 03-05-09, 03:58 AM
Replies: 5
Views: 9,070
Posted By tsadok
I've been trying out the new code, and found that...

I've been trying out the new code, and found that the problem was that I was using a Title Region. This let the frame be dragged whether or not it was set as moveable or registered for clicks or...
Forum: Lua/XML Help 03-04-09, 06:35 PM
Replies: 5
Views: 9,070
Posted By tsadok
Ah, of course, it evalutates BGGeneral.OnLoad at...

Ah, of course, it evalutates BGGeneral.OnLoad at that point which is nil. The strange thing is that the frame would actually move. Maybe RegisterForDrag had something to do with that.

And no colon...
Forum: Lua/XML Help 03-03-09, 10:56 PM
Replies: 5
Views: 9,070
Posted By tsadok
Getting OnLoad to work

I'm converting my old XML file to Lua (something I don't understand to something I do). Here's the relevant code:

BGGeneral.primaryFrame = CreateFrame("Frame", "BGGMainFrame",...
Forum: Lua/XML Help 03-01-09, 08:57 PM
Replies: 15
Views: 6,217
Posted By tsadok
Nearly... x[k] = {} requires x to be declared as...

Nearly... x[k] = {} requires x to be declared as a table, and x = { [1] = { } } declares both x and x[1] (using two sets of {} )
Forum: General Authoring Discussion 02-23-09, 10:40 PM
Replies: 1
Views: 3,866
Posted By tsadok
Even if the server sent the ticks off at precise...

Even if the server sent the ticks off at precise intervals, you're relying on the public internet to get the message to you. So you have to have a "flexible" attitude to time. The good news is that...
Forum: General Authoring Discussion 02-10-09, 09:29 PM
Replies: 2
Views: 3,596
Posted By tsadok
Localizing

Hi, I'm nearly finished localizing my addon for the German client (many thanks to Nerozud). It's been a fun experience, though I don't know if that's because I have enough German to know exactly what...
Forum: Released AddOns 02-08-09, 07:11 PM
Replies: 8
Views: 4,841
Posted By tsadok
Hmmm... I don't think many platforms would be...

Hmmm... I don't think many platforms would be interested in allowing two versions at once because it would allow inconsistency. But there are worse things than seeing little underlines under one's...
Forum: Released AddOns 02-08-09, 06:46 AM
Replies: 8
Views: 4,841
Posted By tsadok
Hmmm... a bit too much like a trojan horse which...

Hmmm... a bit too much like a trojan horse which would give both me and Omen bad Warcraft Community rep even if it seems a funny idea. An opt-in version that only triggered on April Fools Day could...
Forum: Released AddOns 02-04-09, 11:09 PM
Replies: 8
Views: 4,841
Posted By tsadok
Queen's English (enGB)

http://www.wowinterface.com/downloads/info12426-QueensEnglishenGB.html

Queen's English is an addon designed to give your WoW experience a British/Canadian/Australian feel. It won't have your...
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