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Forum: Carbonite: Dev Talk 01-14-15, 10:30 AM
Replies: 14
Views: 7,659
Posted By nelegalno2
Removed fixes from pull so translation files can...

Removed fixes from pull so translation files can be updated, preview of the suggested changes: https://github.com/Rythal/Carbonite/pull/231/files
Forum: Carbonite: Dev Talk 01-13-15, 02:18 AM
Replies: 14
Views: 7,659
Posted By nelegalno2
https://github.com/Rythal/Carbonite/pull/231 P.S....

https://github.com/Rythal/Carbonite/pull/231

P.S. This can be moved to the Archive.
Forum: Carbonite: Dev Talk 01-04-15, 02:20 AM
Replies: 14
Views: 7,659
Posted By nelegalno2
NP, I'll make a pull with them tomorrow or the...

NP, I'll make a pull with them tomorrow or the day after.
Forum: Carbonite: Dev Talk 01-03-15, 05:28 AM
Replies: 14
Views: 7,659
Posted By nelegalno2
8415 Updated to...

8415
Updated to https://github.com/Rythal/Carbonite/commit/3e987456a211457194071127be1854142c1b6111

@samyonair: 8414
Forum: Carbonite: Dev Talk 01-01-15, 06:01 PM
Replies: 14
Views: 7,659
Posted By nelegalno2
Thanks and you are welcome.

Thanks and you are welcome.
Forum: Carbonite: Dev Talk 01-01-15, 12:19 PM
Replies: 14
Views: 7,659
Posted By nelegalno2
8407 Updated version with some fixes and up to...

8407
Updated version with some fixes and up to https://github.com/Rythal/Carbonite/commit/d3f870266ec99fc5d7e8b7d2675d3318323bedf7

P.S. Now I can finally see the quest givers on the map.
Forum: Carbonite: Dev Talk 12-31-14, 02:25 PM
Replies: 14
Views: 7,659
Posted By nelegalno2
The name is corrected but since i wasn't sure...

The name is corrected but since i wasn't sure which line should stay they are both still there.
Forum: Carbonite: Dev Talk 12-31-14, 02:22 PM
Replies: 14
Views: 7,659
Posted By nelegalno2
8405 Updated to...

8405
Updated to https://github.com/Rythal/Carbonite/commit/63fdeef74897c34b69b34952156a41393c9410e2
Forum: Carbonite: Dev Talk 12-31-14, 01:50 PM
Replies: 14
Views: 7,659
Posted By nelegalno2
github uses Unix line endings and I don't convert...

github uses Unix line endings and I don't convert them since my software supports both, most of the translation files I use are in UTF-8 encoding since WoW uses it and it won't trow errors if i...
Forum: Carbonite: Dev Talk 12-30-14, 06:40 PM
Replies: 14
Views: 7,659
Posted By nelegalno2
N2 C13

It seems I'm having trouble with github, if anyone is willing to push this manually otherwise I'll do so on 5th.
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