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Search: Posts Made By: evilbib
Forum: Site help, bugs, suggestions/questions 08-28-17, 01:24 PM
Replies: 2
Views: 318
Posted By evilbib
Thank you :banana:

Thank you :banana:
Forum: Site help, bugs, suggestions/questions 08-28-17, 01:14 PM
Replies: 2
Views: 318
Posted By evilbib
Username change request

Hello,

would it be possible to change my username to evilbib?

Thanks in advance
Forum: Lua/XML Help 10-12-15, 04:15 PM
Replies: 1
Views: 1,470
Posted By evilbib
Fix: u need to use SetMaxLines aswell.

Fix: u need to use SetMaxLines aswell.
Forum: Lua/XML Help 10-12-15, 11:47 AM
Replies: 1
Views: 1,470
Posted By evilbib
Chat line spacing broken?

Hi there,

I have exactly the same problem as in this old thread: http://www.wowinterface.com/forums/showthread.php?p=253720

I tried it with the alpha of the tabs but that didn't change...
Forum: Lua/XML Help 08-23-15, 03:34 AM
Replies: 4
Views: 1,628
Posted By evilbib
GameTooltip:GetItem() empty name and link

Hey there,

so some tooltips return empty values (name = "" and link = []) if you use GameTooltip:GetItem(), for example tooltips from the QuestFrame and I believe the TradeSkillFrame.
My interface...
Forum: Lua/XML Help 08-22-15, 04:42 AM
Replies: 11
Views: 3,766
Posted By evilbib
PanelTemplates_SetTab(PlayerTalentFrame,...

PanelTemplates_SetTab(PlayerTalentFrame, tabNumber)

Actually this causes a taint if you want to remove talents (glyphs are working). Is there a way around?
Forum: Lua/XML Help 08-21-15, 02:44 AM
Replies: 10
Views: 1,842
Posted By evilbib
Thats what I did in the end :)

Thats what I did in the end :)
Forum: oUF (Otravi Unit Frames) 08-19-15, 02:30 PM
Replies: 3
Views: 2,451
Posted By evilbib
One problem with this is that the duration timer...

One problem with this is that the duration timer is now behind the icon, anyway to fix this?

edit:
this should do it
_G['TotemFrameTotem'..i..'Duration']:SetParent(totemBorder)
Forum: Lua/XML Help 08-19-15, 02:17 PM
Replies: 10
Views: 1,842
Posted By evilbib
Actually the addon (teksLoot) returns this frame,...

Actually the addon (teksLoot) returns this frame, this is the whole function:
local function CreateRollFrame()
local frame = CreateFrame("Frame", nil,...
Forum: Lua/XML Help 08-19-15, 12:36 PM
Replies: 10
Views: 1,842
Posted By evilbib
Thats exactly what I want to do, modify something...

Thats exactly what I want to do, modify something from another addon (not mine).
AddOn1/file1.lua is all what this addon provides.
Forum: Lua/XML Help 08-19-15, 11:32 AM
Replies: 10
Views: 1,842
Posted By evilbib
Question about hooks

Hi,

lets assume I have this setup:
AddOn1\file1.lua
local addon, ns = ...
local function DoSomething()
local frame = CreateFrame("Frame")
end
Forum: oUF (Otravi Unit Frames) 08-19-15, 11:10 AM
Replies: 3
Views: 2,451
Posted By evilbib
These kids nowadays :P Thank you very much will...

These kids nowadays :P

Thank you very much will try that asap.
Forum: oUF (Otravi Unit Frames) 08-19-15, 02:09 AM
Replies: 3
Views: 2,451
Posted By evilbib
oUF_Abu Totems problem

Hey,

since the author isn't that active anymore I try my luck here.

This is the totem module for shamans on oUF_Abu:

function ns.classModule.SHAMAN(self, config, uconfig)
if self.cUnit ~=...
Forum: Lua/XML Help 08-14-15, 01:14 PM
Replies: 10
Views: 2,855
Posted By evilbib
Sorry guys I am retarded, I updated the addon...

Sorry guys I am retarded, I updated the addon nCore which has skada as OptionalDeps. I tried reloading with only skada and my addon but since nCore was already loaded I didn't notice. Now I removed...
Forum: Lua/XML Help 08-13-15, 11:27 AM
Replies: 10
Views: 2,855
Posted By evilbib
I added Skada to my dependencies after the first...

I added Skada to my dependencies after the first answer.
Forum: Lua/XML Help 08-12-15, 07:16 PM
Replies: 10
Views: 2,855
Posted By evilbib
if event == "PLAYER_ENTERING_WORLD"...

if event == "PLAYER_ENTERING_WORLD" then
C_Timer.NewTicker(0.1, function(self)
local SkadaDisplayBar = Skada.displays["bar"]
if not SkadaBarWindowDamage then...
Forum: Lua/XML Help 08-12-15, 03:08 PM
Replies: 10
Views: 2,855
Posted By evilbib
Skada is in my dependencies. Also I gave my addon...

Skada is in my dependencies. Also I gave my addon an letter that comes after s but nothing helps and like I said there are no LUA errors.
Forum: Lua/XML Help 08-12-15, 02:44 PM
Replies: 10
Views: 2,855
Posted By evilbib
ADDON_LOADED does not work

So this code below does nothing. No errors.
If I remove the "if addon" line it works, but then it will be executed multiple times. This did work before 6.2.

Somebody can help me?

local function...
Forum: Lua/XML Help 03-12-15, 04:10 PM
Replies: 1
Views: 1,985
Posted By evilbib
I tried again, its working...

I tried again, its working now

http://www.wowinterface.com/downloads/author-238495.html
Forum: Lua/XML Help 03-09-15, 02:37 PM
Replies: 1
Views: 1,985
Posted By evilbib
AlertFrame reverse grow order

This is my try. Original code is from ElvUI.
But /testalerts doesnt show anything, like they are offscreen or just gone. There are also no errors.
Any suggestions?
local AlertFrameHolder =...
Forum: Lua/XML Help 10-23-14, 05:55 AM
Replies: 2
Views: 1,541
Posted By evilbib
For example if I add a new set the new set button...

For example if I add a new set the new set button gets an border and the new set doesn't. I think because the new set button becomes PaperDollEquipmentManagerPaneButtoni+1 and the new set becomes the...
Forum: Lua/XML Help 10-22-14, 02:41 PM
Replies: 2
Views: 1,541
Posted By evilbib
Equipment Manager "New Set" Button

Hi,

im trying to seperate the "New Set" button in the equipment manager because I dont want an border around this one. The problem is that the name of that button isnt always the same...

My code...
Forum: Lua/XML Help 10-17-14, 04:40 AM
Replies: 0
Views: 1,280
Posted By evilbib
hook function from nTooltip

Hi,

is there a way to access the function "ApplyTooltipStyle" from nTooltip?
nTooltip is part of Neav UI.

Here is the function
local function ApplyTooltipStyle(self)
local bgsize, bsize
if...
Forum: Lua/XML Help 09-17-14, 08:26 PM
Replies: 4
Views: 2,265
Posted By evilbib
Thanks got it! ;)

Thanks got it! ;)
Forum: Lua/XML Help 09-17-14, 07:35 PM
Replies: 4
Views: 2,265
Posted By evilbib
Found them but how do I change them if they have...

Found them but how do I change them if they have the same names as the normal textures?

<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentLeft"...
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