Forum: Lua/XML Help
08-23-18, 06:34 AM
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Replies: 1
Views: 1,943
The reason why the code is erroring is that...
The reason why the code is erroring is that GetChannelList() now returns 3 values per channel rather than 2. Also changed to a recursive style, adding another if statement with a modulus comparison...
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Forum: Lua/XML Help
07-28-18, 01:37 AM
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Replies: 11
Views: 4,103
I believe you call you call...
I believe you call you call C_LFGList.GetSearchResults too early, returning in invalid values getting passed to ApplyToGroup on the second click. You shouldn't need a secure button to execute...
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Forum: Lua/XML Help
07-26-18, 04:35 AM
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Replies: 8
Views: 2,971
It seems like GetLootSlotInfo...
It seems like GetLootSlotInfo changed.
7.3.5
texture, item, quantity, quality, locked, isQuestItem, questId, isActive = GetLootSlotInfo(slot);
8.0
texture, item, quantity, currencyID, quality,...
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