Forum: AddOn Help/Support
02-16-18, 10:58 AM
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Replies: 3
Views: 1,990
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Forum: AddOn Help/Support
02-16-18, 07:53 AM
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Replies: 3
Views: 1,990
Combat log question
Hi, just a quick question about the combat log and associated COMBAT_LOG_UNFILTERED event. I think it's simple and likely is.. so apologies in advance but i can't find any info about it.
Lets say in...
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Forum: Lua/XML Help
12-10-17, 10:41 AM
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Replies: 40
Views: 10,858
It's an interesting design choice by Blizzard,...
It's an interesting design choice by Blizzard, another way for them to have implemented this would have simply been to make action button events opaque i.e they can be subscribed/unsubscribed out of...
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Forum: RealUI
12-09-17, 05:08 PM
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Replies: 1
Views: 7,590
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Forum: Lua/XML Help
12-09-17, 04:50 PM
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Replies: 40
Views: 10,858
How little i knew, I haven't touched on action...
How little i knew, I haven't touched on action buttons yet but my immediate thoughts were that the very first functions to be protected and unavailable in combat lockdown to user code would be the...
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Forum: Lua/XML Help
12-08-17, 06:25 PM
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Replies: 40
Views: 10,858
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Forum: Lua/XML Help
12-08-17, 04:15 PM
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Replies: 13
Views: 3,164
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Forum: Lua/XML Help
12-08-17, 03:50 PM
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Replies: 40
Views: 10,858
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Forum: Lua/XML Help
12-08-17, 02:58 PM
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Replies: 13
Views: 3,164
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Forum: Lua/XML Help
12-08-17, 02:17 PM
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Replies: 40
Views: 10,858
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Forum: Lua/XML Help
12-08-17, 02:12 PM
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Replies: 40
Views: 10,858
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Forum: General Authoring Discussion
12-08-17, 12:08 PM
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Replies: 5
Views: 6,103
Hi, I'm guessing here but my thoughts are that...
Hi, I'm guessing here but my thoughts are that the combat log registers hits sequentially. If you and someone else are aoeing a target even if the events occur at the same time it will still be...
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Forum: General Authoring Discussion
12-08-17, 11:29 AM
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Replies: 6
Views: 2,312
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Forum: Lua/XML Help
12-08-17, 09:19 AM
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Replies: 13
Views: 3,164
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Forum: Lua/XML Help
12-08-17, 09:16 AM
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Replies: 13
Views: 3,164
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Forum: Lua/XML Help
12-08-17, 09:14 AM
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Replies: 13
Views: 3,164
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Forum: Lua/XML Help
12-08-17, 08:39 AM
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Replies: 40
Views: 10,858
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Forum: Lua/XML Help
12-06-17, 01:51 PM
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Replies: 40
Views: 10,858
Rightio, for anyone that might be interested in...
Rightio, for anyone that might be interested in how to accomplish this, here is the quicker and much dirtier answer.....
No need to worry about changing the size of the frame itself. Since texture...
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Forum: Lua/XML Help
12-06-17, 12:55 PM
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Replies: 40
Views: 10,858
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Forum: Lua/XML Help
12-06-17, 12:51 PM
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Replies: 40
Views: 10,858
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Forum: Lua/XML Help
12-06-17, 12:27 PM
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Replies: 40
Views: 10,858
Incidentally, I was way off with thinking...
Incidentally, I was way off with thinking WrapScript was the answer..... all it does it "wrap" an existing script handler allowing you to place pre and post snippets of code around it. Kinda makes...
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Forum: Lua/XML Help
12-06-17, 12:13 PM
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Replies: 40
Views: 10,858
Thanks, and interesting that you posted that...
Thanks, and interesting that you posted that link, as it was the very one I was just reading! and it gives me hope... according to the article it is possible to SetWidth and SetHeight of frames...
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Forum: General Authoring Discussion
12-06-17, 11:37 AM
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Replies: 6
Views: 2,312
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Forum: Lua/XML Help
12-06-17, 11:23 AM
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Replies: 40
Views: 10,858
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Forum: Lua/XML Help
12-06-17, 11:10 AM
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Replies: 13
Views: 3,164
Hi, in my experience with masking in wow it...
Hi, in my experience with masking in wow it doesn't..... some code I just tested using a mask created in gimp that turns any texture in to a circle works fine.
local tex = Frame:CreateTexture(nil,...
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