Showing results 1 to 23 of 23
Search took 0.00 seconds.
Search: Posts Made By: Tosaido
Forum: AddOn Help/Support 02-14-18, 11:32 PM
Replies: 14
Views: 9,661
Posted By Tosaido
Hi, it's been awhile since I've done anything...

Hi, it's been awhile since I've done anything with unit frames but wouldn't Boss1TargetFrame be the target of the first boss frame and not your target?

anyway, these frames use a secure frame...
Forum: General Authoring Discussion 09-26-17, 03:06 AM
Replies: 11
Views: 3,350
Posted By Tosaido
On that site I linked, if you paste FocusUnit for...

On that site I linked, if you paste FocusUnit for example into the text box in the header it will show which files include that string. In this case with FocusUnit, you cannot find the actual...
Forum: General Authoring Discussion 09-25-17, 10:07 PM
Replies: 11
Views: 3,350
Posted By Tosaido
There is a handy GitHub repository that gets...

There is a handy GitHub repository that gets updates all the time with wow interface files. Even PTR versions https://github.com/tomrus88/BlizzardInterfaceCode/tree/master/Interface
Forum: General Authoring Discussion 08-31-17, 08:26 PM
Replies: 1
Views: 2,014
Posted By Tosaido
Cool... The frame attributes info while using...

Cool... The frame attributes info while using fstack is so useful!
Forum: Chit-Chat 03-31-17, 06:30 PM
Replies: 1
Views: 5,837
Posted By Tosaido
Seen it a couple months ago, it's definitely a...

Seen it a couple months ago, it's definitely a great watch. I aint afraid to admit i teared up a-little :)
Forum: Lua/XML Help 02-15-17, 09:58 PM
Replies: 8
Views: 10,032
Posted By Tosaido
It's best to tackle the font object itself,...

It's best to tackle the font object itself, rather then each font frame.

this is code from an addon update i have yet to release. It contains, if i'm not mistaken, all the font objects in the game...
Forum: Lua/XML Help 02-10-17, 05:56 AM
Replies: 2
Views: 1,627
Posted By Tosaido
At line 16 you are missing a , in between nil and...

At line 16 you are missing a , in between nil and UIConfig

Edit: It appears that issues occurs at every line you are creating an element. so line 16, 25 and 34
and at line 34 change "BUTTON" to...
Forum: General Authoring Discussion 02-01-17, 12:27 AM
Replies: 0
Views: 1,148
Posted By Tosaido
fixedSize="true" causes incorrect font height return

It seems as though fixedSize="true" causes incorrect returns when using :GetFont().
For instance, SystemFont_NamePlateCastBar returns a height of 15669.299804688

does anyone know what argument...
Forum: AddOn Search/Requests 01-25-17, 08:47 PM
Replies: 4
Views: 1,983
Posted By Tosaido
Download sublime text and drag and drop your...

Download sublime text and drag and drop your Addons folder into sublime text, it will then appear in a window on the left called Folders. Right click the item called Addons and click on Find in...
Forum: Lua/XML Help 01-20-17, 10:03 PM
Replies: 22
Views: 5,914
Posted By Tosaido
Apologies, i now see the error in the code i...

Apologies, i now see the error in the code i posted in post #15, which for some reason hid from me.

i like the approach Pas has posted... Less if and function calls can only help.

although i would...
Forum: Lua/XML Help 01-19-17, 08:58 PM
Replies: 22
Views: 5,914
Posted By Tosaido
Hey. Ya sorry, the way i coded that wasn't the...

Hey.

Ya sorry, the way i coded that wasn't the easiest to understand for people new to lua.

try replacing the Unit_Aura function with this one (just so we don't have to have the same code pasted...
Forum: Lua/XML Help 01-18-17, 05:32 PM
Replies: 22
Views: 5,914
Posted By Tosaido
BTW, the issues were having was caused because...

BTW, the issues were having was caused because the unit event ["UNIT_AURA"] is fired every time any aura is applied/expires on the unit, and the if statement we setup would check if the unit had the...
Forum: Lua/XML Help 01-18-17, 01:04 PM
Replies: 22
Views: 5,914
Posted By Tosaido
Got it, i'm not familiar with this specific...

Got it, i'm not familiar with this specific Debuff, does it get cast on you multiple times? I tested this code on a buff i was casting.

This update will case the chat messages to never...
Forum: Lua/XML Help 01-17-17, 05:50 PM
Replies: 22
Views: 5,914
Posted By Tosaido
With this code it will display the move message 3...

With this code it will display the move message 3 times, 1.5 seconds apart. Then it will display the dispel message counting down from 5 to 0.

Do i have that order correct?

local TaintOfTheSea ...
Forum: Lua/XML Help 01-17-17, 03:31 PM
Replies: 22
Views: 5,914
Posted By Tosaido
Hi, i see many structure issues with your code,...

Hi, i see many structure issues with your code, and am still a-little unsure on what you where trying to achieve

- Your code will only run once (on startup) if it's not part of a function.
at [...
Forum: Lua/XML Help 12-11-16, 11:50 AM
Replies: 3
Views: 3,473
Posted By Tosaido
--[[ If you would like to slip the whole table...

--[[

If you would like to slip the whole table called ["Damage_Taken"](remove the space) into Stylemeter.datamodules then you can just use

--]]

Stylemeter.datamodules.Damage_Taken =...
Forum: AddOn Help/Support 08-04-16, 09:43 PM
Replies: 11
Views: 2,161
Posted By Tosaido
Yea i was implying that what i wrote in the...

Yea i was implying that what i wrote in the second Lua Code snippet would replace the code within the for loop in the first Lua Code snippet.
Forum: AddOn Help/Support 08-04-16, 09:15 PM
Replies: 11
Views: 2,161
Posted By Tosaido
Ah ok... so it's used for something like...

Ah ok...

so it's used for something like this...(Bad example for using globals but ehh)

local alphabet = {a, b, ...all the way to, z}

for _, Letter in pairs(alphabet) do
_G["MyTable" .....
Forum: AddOn Help/Support 08-04-16, 08:27 PM
Replies: 11
Views: 2,161
Posted By Tosaido
My functions are named quite specific so i doubt...

My functions are named quite specific so i doubt anyone is going to accidentally access them.

I'v seen _G pop-up quite often, why use that if you can just calling the function directly?
Forum: AddOn Help/Support 08-04-16, 07:39 PM
Replies: 11
Views: 2,161
Posted By Tosaido
Hi, thanks for the quick response, although i...

Hi, thanks for the quick response, although i forgot to mention that file 1 and 2 are part of different addons.
Forum: AddOn Help/Support 08-04-16, 07:17 PM
Replies: 11
Views: 2,161
Posted By Tosaido
Best practice when creating/accessing global function

Hello,

What would be the best way to create and access a global function.

is:

file1:
function MyFunction()
--code
return a, b
Forum: WoWI's Pick(s) of the Week 02-08-16, 02:57 AM
Replies: 4
Views: 5,938
Posted By Tosaido
That looks nice, i guess i just prefer the super...

That looks nice, i guess i just prefer the super simple look.

iv'e learnt alot by glancing at your code in regards to QuestPlates so Thanks!
Forum: Lua/XML Help 09-02-15, 11:28 PM
Replies: 10
Views: 4,318
Posted By Tosaido
This should do the job, it will print something...

This should do the job, it will print something like this

Repaired your items for - 0g 25s 83c

if you are unawear of how "format" works check out http://wowwiki.wikia.com/wiki/API_format

local f =...
Showing results 1 to 23 of 23