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Search: Posts Made By: Folji
Forum: Lua/XML Help 07-26-16, 04:55 AM
Replies: 4
Views: 1,425
Posted By Folji
Good point, just replacing the texture or adding...

Good point, just replacing the texture or adding a new texture layer onto MinimapBackdrop is probably just as well. I just find it rather curious, as this whole solution worked perfectly fine...
Forum: Lua/XML Help 07-26-16, 01:32 AM
Replies: 4
Views: 1,425
Posted By Folji
Frames rendering below higher frame levels?

Hiyo folks!

So with the 7.0 pre-patch, I've run into this one issue that I can't really seem to figure out here.

https://i.gyazo.com/bc97cbd1d3889b8b5537b59a59547bfa.png

All the minimap buttons...
Forum: oUF (Otravi Unit Frames) 07-16-16, 03:30 PM
Replies: 16
Views: 5,870
Posted By Folji
Ohh, cheers luv! I've been fretting a bit myself...

Ohh, cheers luv! I've been fretting a bit myself over what to do with oUF in terms of having my own UI ready for Legion, but this solves those worries rather nicely!
Forum: General Authoring Discussion 06-04-16, 11:56 AM
Replies: 3
Views: 1,924
Posted By Folji
Oh, lovely! So :IsMouseOver() will always return...

Oh, lovely! So :IsMouseOver() will always return true, even if there are other mouse-enabled frames on top of it? That's perfect!
Forum: General Authoring Discussion 06-04-16, 09:42 AM
Replies: 3
Views: 1,924
Posted By Folji
Mouseover visibility on a frame with children?

Hiya folks!

So here's a thing I've been fussing a bit over lately. I'd like to have a frame that starts off only partially on-screen and partially off-screen. And then when it's moused over, it pops...
Forum: General Authoring Discussion 06-01-16, 06:31 AM
Replies: 10
Views: 5,999
Posted By Folji
AutoHotkey scripts, and generally other things...

AutoHotkey scripts, and generally other things like keyboard macro scripts and whatnot, aren't against the TOS so long as they don't automate things. So providing everything the setup does requires...
Forum: Legion Beta archived threads 05-27-16, 10:40 AM
Replies: 28
Views: 16,933
Posted By Folji
That's a really lovely overview, Zork! Been...

That's a really lovely overview, Zork! Been rooting a lot around your action bar code to figure out how to easily handle and alter the action bars, haha.

Here's a curious question though. The...
Forum: UI Screenshots, Feedback and Design Discussion 05-01-16, 04:45 AM
Replies: 84
Views: 38,883
Posted By Folji
Think I'm gonna add a bug tracker and feature...

Think I'm gonna add a bug tracker and feature request and various as soon as I can enable my author portal!



Huh. I've never experienced that myself, but I have a hunch as to what might be the...
Forum: Lua/XML Help 04-30-16, 04:35 PM
Replies: 2
Views: 1,540
Posted By Folji
My first guess for a decent way to do it would...

My first guess for a decent way to do it would probably be to use hooksecurefunc() (http://wowprogramming.com/docs/api/hooksecurefunc) to grab the text objects immediately after update and overwrite...
Forum: UI Screenshots, Feedback and Design Discussion 04-30-16, 04:07 PM
Replies: 84
Views: 38,883
Posted By Folji
I just haven't done it yet, and same goes for a...

I just haven't done it yet, and same goes for a couple of other frames, though I'm going to get it in before too long!
Forum: UI Screenshots, Feedback and Design Discussion 04-30-16, 03:35 PM
Replies: 84
Views: 38,883
Posted By Folji
And it's live, woohoo! I gotta admit that I am...

And it's live, woohoo! I gotta admit that I am kinda excited about it, heh. Since this is the first public released, I flagged it as a 0.8 version. Mostly finished but may have bugs and planned...
Forum: UI Screenshots, Feedback and Design Discussion 04-30-16, 05:08 AM
Replies: 84
Views: 38,883
Posted By Folji
Almost done with it all now, really! Just gotta...

Almost done with it all now, really! Just gotta re-evaluate some of the code, touch up on some textures, do a better castbar shield solution, and implement the shield absorbtion bar that I may have...
Forum: UI Screenshots, Feedback and Design Discussion 04-29-16, 02:56 PM
Replies: 84
Views: 38,883
Posted By Folji
So after rendering and implementing it, this is...

So after rendering and implementing it, this is how it turned out.

https://i.gyazo.com/c3b7d39b3f9f650cb7cfa489d75e8f9a.jpg

I honestly think it works pretty alright! It's not too noisy, they're...
Forum: UI Screenshots, Feedback and Design Discussion 04-29-16, 08:30 AM
Replies: 84
Views: 38,883
Posted By Folji
Still trying to get this thing done this week....

Still trying to get this thing done this week. Been drawing and redrawing the class role frames, but I think I'm on to something now that'd be pretty...
Forum: UI Screenshots, Feedback and Design Discussion 04-27-16, 06:16 AM
Replies: 84
Views: 38,883
Posted By Folji
Featureset is honestly going to be pretty up in...

Featureset is honestly going to be pretty up in core stuff to begin with! Might expand with other things later on but for starters it's just going to be core gameplay features.
Forum: UI Screenshots, Feedback and Design Discussion 04-27-16, 04:07 AM
Replies: 84
Views: 38,883
Posted By Folji
Decided to take a closer look at LFD role icons...

Decided to take a closer look at LFD role icons and such today, and it looks like that'll be a pretty interesting part of the project. Started out with the original LFD icons and decided I don't...
Forum: AddOn Search/Requests 04-26-16, 09:35 AM
Replies: 5
Views: 5,563
Posted By Folji
What about a LDB addon that either has its own...

What about a LDB addon that either has its own DPS calculation or that displays data from a damage meter? Personally I'm using the LDB display of Skada Damage Meter for the sake of having my own...
Forum: UI Screenshots, Feedback and Design Discussion 04-25-16, 08:41 AM
Replies: 84
Views: 38,883
Posted By Folji
Legion is still several months away! For now I...

Legion is still several months away! For now I just had to get in the things absolutely necessary as far as class resources go, and doing so has given me the foundation for easily implementing new...
Forum: UI Screenshots, Feedback and Design Discussion 04-22-16, 04:35 PM
Replies: 84
Views: 38,883
Posted By Folji
No pressure right?...

No pressure right? :b

https://i.gyazo.com/4e942177a7b27ac20c2fef46a2031fd5.png
Here's how the Demonic Fury bar turned out, by the way.

https://i.gyazo.com/5ac50382d076b853b47f6c73e76f2e9f.png
And...
Forum: UI Screenshots, Feedback and Design Discussion 04-22-16, 11:20 AM
Replies: 84
Views: 38,883
Posted By Folji
Aw, thanks everyone, you're all too kind! Just...

Aw, thanks everyone, you're all too kind!

Just finished the Demonic Fury bar here. At this pace, I'll probably have a release for this thing during next week.
Forum: UI Screenshots, Feedback and Design Discussion 04-21-16, 05:06 PM
Replies: 84
Views: 38,883
Posted By Folji
So Zork let me leverage his Burning Embers and...

So Zork let me leverage his Burning Embers and Demonic Fury oUF modules for this project, which is awesome! Got Burning Embers and Soul Shards in so far, probably won't be too long before I get...
Forum: UI Screenshots, Feedback and Design Discussion 04-21-16, 07:28 AM
Replies: 84
Views: 38,883
Posted By Folji
Send me a message about it, I guess. Let's talk...

Send me a message about it, I guess. Let's talk about it!
Forum: UI Screenshots, Feedback and Design Discussion 04-20-16, 05:18 PM
Replies: 84
Views: 38,883
Posted By Folji
Making lots of things toggleable? Eeh. Don't know...

Making lots of things toggleable? Eeh. Don't know about that, feature creep is one thing but a cluttered options panel is another. Watching out for cluttered design choices is literally my job,...
Forum: UI Screenshots, Feedback and Design Discussion 04-20-16, 06:18 AM
Replies: 84
Views: 38,883
Posted By Folji
Yay, I've done more...

Yay, I've done more things!

https://i.gyazo.com/71538cdf3f628a1c33a7d1e6dfec1d02.png
Painted some custom dragon textures for rare/elite marking, just to make sure they'd feel in line with the rest...
Forum: UI Screenshots, Feedback and Design Discussion 04-19-16, 12:23 PM
Replies: 2
Views: 6,712
Posted By Folji
Those are some really elegant designs though,...

Those are some really elegant designs though, well done with them!

But yeah, the removal of glyphs came when they first really dug into the details of the expansion, I think. Or generally all the...
Showing results 1 to 25 of 136