Forum: AddOn Help/Support
05-26-09, 11:26 AM
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Replies: 1
Views: 3,038
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Forum: AddOn Help/Support
05-26-09, 11:26 AM
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Replies: 1
Views: 6,030
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Forum: Wish List
12-29-06, 12:12 PM
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Replies: 1
Views: 5,773
Request for UnitFrame registration
Another good one would be some alternative to having to de-register the default unit frames. I'm not convinced that the act of doing this is not causing some tainting problems for a lot of...
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Forum: Wish List
12-23-06, 01:09 PM
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Replies: 1
Views: 5,724
Custom sort func for SecureHeaders
Would be useful to have ability to set a custom sorting function for the party and raid headers. Useful for named lists, or abitrary class selections that would benefit from class order for...
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Forum: Wish List
12-23-06, 07:10 AM
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Replies: 1
Views: 5,775
Request XML child definitions
Would be so useful to be able to specificy a frame name thus:
<Frame name="SomeFrame">
...
<Frame name="$parent.name"> -- Notice the .
So that the new frame is created with the...
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Forum: Wish List
12-19-06, 05:34 PM
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Replies: 2
Views: 6,638
Request for ADDON_ACTION_TAINTED event
Just like ADDON_ACTION_BLOCKED and ADDON_ACTION_FORBIDDEN what would be IMMENSELY helpful would be an ADDON_ACTION_TAINTED event whenever some secure entity becomes tainted for the first time.
arg1:...
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Forum: Wish List
10-24-06, 06:12 AM
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Replies: 0
Views: 5,275
Event registration filter
Would speed things up no end if we could do something like:
this:RegisterEvent("SOME_EVENT", "player")
this:RegisterEvent("SOME_PET_EVENT", "pet")
this:RegisterEvent("SOME_UNIT_EVENT",...
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Forum: Lua/XML Help
10-23-06, 02:14 AM
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Replies: 8
Views: 14,265
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Forum: Wish List
10-21-06, 06:16 AM
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Replies: 1
Views: 6,421
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Forum: Wish List
10-21-06, 05:17 AM
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Replies: 0
Views: 4,977
Request - Frame:GetChild
Request:
So often we use the code:
someFrame = getglobal(Frame:GetName().."ChildFrame")
It's used everywhere, by everything and must be one of the most intensively called things. So, it would be...
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Forum: Lua/XML Help
10-21-06, 05:13 AM
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Replies: 4
Views: 3,264
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Forum: Lua/XML Help
10-18-06, 07:31 AM
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Replies: 3
Views: 3,370
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Forum: Lua/XML Help
10-18-06, 07:28 AM
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Replies: 4
Views: 3,461
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Forum: Lua/XML Help
10-18-06, 07:26 AM
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Replies: 1
Views: 3,049
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Forum: Lua/XML Help
10-18-06, 07:20 AM
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Replies: 1
Views: 4,020
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Forum: Lua/XML Help
10-18-06, 07:15 AM
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Replies: 1
Views: 3,511
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Forum: Lua/XML Help
10-18-06, 07:07 AM
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Replies: 1
Views: 2,863
Mods no longer need to join hidden channels....
Mods no longer need to join hidden channels. There are addon channels now that are implicitly hidden and are specifically designed to do what you want.
See the SendAddonMessage() function, and the...
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Forum: General Authoring Discussion
10-16-06, 02:08 AM
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Replies: 4
Views: 3,184
If you receive a PLAYER_TARGET_CHANGED event,...
If you receive a PLAYER_TARGET_CHANGED event, then your target has changed. But I suspect this is not what you mean.
You're probably refering to losing a target, then re-selecting the same target...
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Forum: Chit-Chat
10-16-06, 02:00 AM
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Replies: 1
Views: 3,307
Was thinking you might be able to write some...
Was thinking you might be able to write some sub-set item lib. So store items entirely (5 element table or whatever), then make some simple comparison/lookup funcs to compare items. Get best match...
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Forum: General Authoring Discussion
10-16-06, 01:53 AM
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Replies: 1
Views: 3,072
A quote from my code:
--...
A quote from my code:
-- XPerl_PickupContainerItem
local oldPickup, local PickupBag, PickupSlot
local function XPerl_PickupContainerItem(bagID, slot)
PickupBag, PickupSlot = bagID, slot
return...
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Forum: AddOn Help/Support
10-16-06, 01:33 AM
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Replies: 6
Views: 3,670
Using GetRaidRosterInfo is no problem, but...
Using GetRaidRosterInfo is no problem, but re-defining it is. None of those should be doing that so np.
I've never heard of any of the mentioned mods causing a problem. You're going to have to do it...
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Forum: AddOn Help/Support
10-02-06, 03:33 AM
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Replies: 6
Views: 3,670
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Forum: AddOn Help/Support
09-07-06, 06:46 AM
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Replies: 13
Views: 5,158
The kinds of timings you're talking about are...
The kinds of timings you're talking about are rarely caused by mods. The lua script execution is very fast and most normal event processing takes almost no time. Maybe 0.1ms (1/10,000th sec) in most...
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Forum: AddOn Help/Support
08-28-06, 05:53 AM
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Replies: 0
Views: 3,733
X-Perl - Odd freezing issues with showing frames
I have an issue with, well. Let's say X-Perl for want of a better cause. It's mine, so why not lay the blame at my own feet to start and go from there.
If I disable all raid frames, then re-show...
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