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Search: Posts Made By: Gilsuk
Forum: oUF (Otravi Unit Frames) 10-28-18, 12:13 PM
Replies: 14
Views: 4,145
Posted By Gilsuk
local GetNamePlateForUnit =...

local GetNamePlateForUnit = C_NamePlate.GetNamePlateForUnit
local previousTarget

local function OnTargetChanged()
local parent = GetNamePlateForUnit('target')
local currentTarget = parent and...
Forum: oUF (Otravi Unit Frames) 09-19-18, 09:22 AM
Replies: 2
Views: 2,243
Posted By Gilsuk
Sorry I'm noob at English sigh... I thought count...

Sorry I'm noob at English sigh... I thought count is same with duration
button.cd:SetDrawSwipe(false) is big helpful.

I found button.cd:SetDrawEdge(false).
This will remove yellow sparks at the edge...
Forum: oUF (Otravi Unit Frames) 09-19-18, 03:00 AM
Replies: 2
Views: 2,243
Posted By Gilsuk
Auras cooldown counts problem

I'm trying to hide spiral cooldown texture on aura icons, but want to remain count text

I use this code

Auras.PostCreateIcon = function(_, button)

if not button.count then return...
Forum: AddOn Help/Support 09-11-18, 12:08 AM
Replies: 3
Views: 987
Posted By Gilsuk
Can It be possible to edit namespace

example.toc
## Title: example
## Interface: 80000
## blah~

exp1.lua
exp2.lua

exp1.lua
local _, ns = ...
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