Forum: AddOn Help/Support
05-18-24, 05:02 AM
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Replies: 4
Views: 250
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Forum: AddOn Help/Support
05-16-24, 03:58 AM
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Replies: 5
Views: 360
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Forum: AddOn Help/Support
05-15-24, 07:19 PM
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Replies: 5
Views: 360
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Forum: Lua/XML Help
04-28-24, 02:53 PM
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Replies: 4
Views: 1,315
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Forum: Lua/XML Help
04-23-24, 06:16 AM
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Replies: 4
Views: 1,315
I'm seeing more, but ultimately, all of...
I'm seeing more, but ultimately, all of .ScrollBox's scripts manipulate .ScrollBar, which fires an OnScroll event through its inherited CallbackRegistry. The event fires with the scroll percent, so...
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Forum: PTR API and Graphics Changes
04-19-24, 09:16 PM
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Replies: 6
Views: 14,372
Something I noticed is HelpTip:Show()...
Something I noticed is HelpTip:Show() (https://github.com/Gethe/wow-ui-source/blob/live/Interface/SharedXML/HelpTip.lua#L174) calls HelpTipTemplateMixin:Init()...
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Forum: AddOn Help/Support
04-19-24, 04:12 PM
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Replies: 2
Views: 954
If it has more than one anchor set, it might be...
If it has more than one anchor set, it might be locked to the size of its parent. If you run :ClearAllPoints() (https://warcraft.wiki.gg/wiki/API_ScriptRegionResizing_ClearAllPoints), it'll wipe them...
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Forum: AddOn Help/Support
04-16-24, 06:17 PM
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Replies: 25
Views: 2,267
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Forum: Lua/XML Help
04-14-24, 04:37 PM
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Replies: 1
Views: 678
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Forum: Lua/XML Help
04-13-24, 02:28 AM
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Replies: 2
Views: 820
Pretty much anything that inherits from...
Pretty much anything that inherits from SecureUnitButtonTemplate (https://warcraft.wiki.gg/wiki/SecureUnitButtonTemplate) will do this automatically, including the DefaultUI. There appears to be some...
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Forum: AddOn Help/Support
04-08-24, 06:54 PM
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Replies: 1
Views: 650
Tables can't be sorted by keys. This is a...
Tables can't be sorted by keys. This is a combination of how Lua tables are stored in memory and how WoW serializes SavedVars. Lua tables are stored in two components, an array list and a hashmap....
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Forum: AddOn Help/Support
04-04-24, 02:28 AM
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Replies: 5
Views: 934
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Forum: AddOn Help/Support
04-02-24, 06:34 PM
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Replies: 5
Views: 934
Unless you're hooking into a Blizzard LoD...
Unless you're hooking into a Blizzard LoD "addon", the UI code is already loaded before yours. There's no need to delay creating your button.
Unless the inherited template requires it, frame names...
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Forum: AddOn Help/Support
04-02-24, 02:52 PM
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Replies: 2
Views: 856
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Forum: Lua/XML Help
04-01-24, 06:15 PM
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Replies: 3
Views: 921
The problem with this is OnLoad runs when...
The problem with this is OnLoad runs when CreateFrame() is called. Registering a script to it through Lua does nothing as it's never called again.
It's still a good idea to proofread any code...
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Forum: Lua/XML Help
03-29-24, 11:02 PM
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Replies: 3
Views: 893
On the surface, this is just storing one table...
On the surface, this is just storing one table into another and keeping a local reference to it. Taking the rest of the message into account, I'm assuming the real question is, "What is the 'local...
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Forum: UI Screenshots, Feedback and Design Discussion
03-29-24, 08:28 PM
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Replies: 6
Views: 1,502
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Forum: Lua/XML Help
03-26-24, 02:39 PM
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Replies: 2
Views: 1,462
tooltip:GetItem() was replaced with...
tooltip:GetItem() was replaced with TooltipUtil.GetDisplayedItem() (https://github.com/Gethe/wow-ui-source/blob/live/Interface/SharedXML/Tooltip/TooltipUtil.lua#L98-L112).
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Forum: Lua/XML Help
03-23-24, 08:44 PM
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Replies: 6
Views: 1,635
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Forum: Lua/XML Help
03-23-24, 05:17 PM
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Replies: 6
Views: 1,635
Every check for watchedFactionID==nil is...
Every check for watchedFactionID==nil is overwriting watchedFactionID with false whenever it isn't nil.
-also-
watchedFactionID = watchedFactionID == nil and not inInstance and...
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Forum: AddOn Help/Support
03-23-24, 01:43 AM
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Replies: 12
Views: 1,603
TargetUnit()...
TargetUnit() (https://warcraft.wiki.gg/wiki/API_TargetUnit) is a protected function and can't be called autonomously. Additionally, it only accepts a name or valid UnitID...
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Forum: Classic - AddOn Help/Support
03-20-24, 10:27 PM
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Replies: 7
Views: 4,733
If there isn't a setting for it, then no. The...
If there isn't a setting for it, then no. The plain text names (as opposed to NamePlates) are rendered by C-code and are inaccessible by the UI.
NamePlates do replace the plain text names when...
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Forum: Classic - AddOn Help/Support
03-18-24, 07:45 PM
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Replies: 7
Views: 4,733
It's purely cosmetic and hinders readability....
It's purely cosmetic and hinders readability. Extreme cases like shortening variable names to a single letter may run afoul of Blizzard's addon policy due to their obfuscation rule. You can only...
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Forum: Classic - AddOn Help/Support
03-18-24, 05:13 PM
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Replies: 7
Views: 4,733
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Forum: Macro Help
03-15-24, 11:29 AM
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Replies: 4
Views: 6,760
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