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Search: Posts Made By: Xageroth
Forum: Released AddOns 05-12-06, 08:44 PM
Replies: 184
Views: 192,297
Posted By Xageroth
Re: Stonehead, Dafire summed it up. The scaling...

Re: Stonehead, Dafire summed it up. The scaling issues has to do with the fact there is no point of reference. You can set an Ogre to be full scale (value of 1) and a Gnome to be full scale (value of...
Forum: Released AddOns 05-09-06, 10:21 PM
Replies: 184
Views: 192,297
Posted By Xageroth
Kayel, the DUF Custom is already detached from my...

Kayel, the DUF Custom is already detached from my mod. That was kind of the idea instead of having a bundle mod where people don't have a choice with unit frames. For your case it sounds like you...
Forum: Released AddOns 04-26-06, 08:41 AM
Replies: 9
Views: 5,349
Posted By Xageroth
Excellent. Let's combine our efforts. I was...

Excellent. Let's combine our efforts.

I was working on Ace-compatible version which made everything a little more object oriented. It's unfinished code but I can send it your way if you'd like. The...
Forum: Released AddOns 03-31-06, 12:57 PM
Replies: 184
Views: 192,297
Posted By Xageroth
Model Citizen is the Models only. For the unit...

Model Citizen is the Models only. For the unit frames, you need another mod. I personally use Discord Unit Frames (and my custom DUF profile can be found first post of this thread).

I haven't...
Forum: Released AddOns 03-30-06, 03:11 AM
Replies: 184
Views: 192,297
Posted By Xageroth
I've known about this issue and I believe it's...

I've known about this issue and I believe it's because I've missed an event somewhere. Haven't had much luck figuring out which event that would be. There are a few people who mention, like yourself,...
Forum: Released AddOns 03-28-06, 09:02 PM
Replies: 184
Views: 192,297
Posted By Xageroth
Sounds like a volunteer. Knock yourself out. As...

Sounds like a volunteer. Knock yourself out.

As for me, I'll get to it when I can.

edit-
btw, the patch didn't break my code. So I'm not even sure why you were complaining.
Forum: Released AddOns 03-07-06, 12:14 AM
Replies: 184
Views: 192,297
Posted By Xageroth
I appreciate the kind words. You wouldn't know it...

I appreciate the kind words.
You wouldn't know it if I released it, but there has been a lot of changes. The code has been rewritten from the ground up to be faster, cleaner, 1.10 compatible, and...
Forum: Released AddOns 03-01-06, 01:01 PM
Replies: 184
Views: 192,297
Posted By Xageroth
Deleting the saved variable should have worked....

Deleting the saved variable should have worked. Maybe you didn't delete the right one. It should be under your specific character.
Forum: Released AddOns 02-26-06, 07:48 PM
Replies: 28
Views: 22,753
Posted By Xageroth
My goal with the next version is to make it...

My goal with the next version is to make it easier to add 3d models to mods and also take up less memory by handling all the model features in one place. That way adding a 3d model to something like...
Forum: AddOn Search/Requests 02-24-06, 12:45 AM
Replies: 5
Views: 22,060
Posted By Xageroth
There is a solution to it, I'm just taking my...

There is a solution to it, I'm just taking my time to implement it right because implementing it wrong would take out far too much memory than the 3d portraits are worth.
Forum: AddOn Search/Requests 02-22-06, 06:57 AM
Replies: 5
Views: 22,060
Posted By Xageroth
It's meant to be used alongside a unit frame mod...

It's meant to be used alongside a unit frame mod such as Discord.

Check out discordmods.com and Discord Unit Frames.
My custom DUF file can be found the release thread for Model Citizen.
Forum: Released AddOns 02-21-06, 06:14 AM
Replies: 184
Views: 192,297
Posted By Xageroth
Not sure I understand your problem. If your...

Not sure I understand your problem. If your problem is that models are loading for you and your party members, then that's not a bug. That's what the mod does. models for your party will load up when...
Forum: AddOn Search/Requests 02-17-06, 02:18 AM
Replies: 1
Views: 3,167
Posted By Xageroth
Slotless inventory

There are a lot of bag mods but I wanted to rethink the way I interact with my inventory. Let me know if there's something like this out there. I know there are bags that display items based on their...
Forum: AddOn Search/Requests 02-17-06, 01:54 AM
Replies: 1
Views: 3,977
Posted By Xageroth
Minimap Customizations

I know some of this can be found elsewhere, but I've been thinking of the minimap and how I might customize it for myself.


Compass-style: the map currently always faces north, compass style would...
Forum: Released AddOns 02-15-06, 02:10 AM
Replies: 184
Views: 192,297
Posted By Xageroth
Sorry I've been somewhat absent the past few...

Sorry I've been somewhat absent the past few days. I've been working on the next release. Some major improvements are in the works, look at the first post in this thread for some more info.

I'm...
Forum: Released AddOns 02-04-06, 12:46 AM
Replies: 184
Views: 192,297
Posted By Xageroth
Possibly, but then I suspect that would be very...

Possibly, but then I suspect that would be very glitchy. From a distance the model would appear face on (because of usability restrictions based on yards) and then up close the model would likely...
Forum: Released AddOns 02-03-06, 04:57 AM
Replies: 184
Views: 192,297
Posted By Xageroth
Correct. Very creative suggestion, hoaxx, but it...

Correct. Very creative suggestion, hoaxx, but it can't be done.
Forum: Released AddOns 02-01-06, 01:46 PM
Replies: 184
Views: 192,297
Posted By Xageroth
Nice work. Model Citizen should be able to do...

Nice work. Model Citizen should be able to do this on its own in the future, but that's a very welcome get-it-done-now expansion. :)

A couple of things you might not have considered, druid forms and...
Forum: Released AddOns 02-01-06, 12:43 AM
Replies: 184
Views: 192,297
Posted By Xageroth
I think I've been able to pin down why this...

I think I've been able to pin down why this happens.

Quick fix for this is to unequip and re-equip an item. That should allow you to zoom properly again. Also, if you ever can't see your model, try...
Forum: Released AddOns 01-26-06, 05:37 PM
Replies: 184
Views: 192,297
Posted By Xageroth
Thanks for the feedback guys. More functionality...

Thanks for the feedback guys. More functionality is on the way, I just want to do this right.

I've been rethinking my approach to how I build this mod. Being my first mod, I approached it more...
Forum: Released AddOns 01-25-06, 10:31 PM
Replies: 184
Views: 192,297
Posted By Xageroth
I got 60. So expect some updates. I want to pack...

I got 60. So expect some updates. I want to pack a lot of improvements in future releases.



Will do. In fact, I'll plan on making every visual control keyboard adjustable.
Cool UI, btw. Nice work.
Forum: Released AddOns 01-25-06, 02:14 AM
Replies: 184
Views: 192,297
Posted By Xageroth
Been busy getting to 60 for the first time....

Been busy getting to 60 for the first time. (yay!!) =)
I've been patient with plans for the mod because when I work on it next I want to hammer out some major improvements. It works well enough for...
Forum: Released AddOns 01-21-06, 11:32 AM
Replies: 184
Views: 192,297
Posted By Xageroth
When I tested SetCamera it seemed that once it...

When I tested SetCamera it seemed that once it was called on a Model frame, not even a ClearModel() would unset the camera. So it probably doesn't matter where you put it, but I would suggest...
Forum: Released AddOns 01-20-06, 10:19 PM
Replies: 184
Views: 192,297
Posted By Xageroth
You are describing the fixed camera code which...

You are describing the fixed camera code which the WoW API provides. The plus side is that it is more reliable (except for some models such as boss mobs). The negative is that you can not manipulate...
Forum: Released AddOns 01-20-06, 02:04 AM
Replies: 184
Views: 192,297
Posted By Xageroth
Just giving a heads up, playing several hours...

Just giving a heads up, playing several hours today I noticed some general quirkiness with the cameras. Models disappearing momentarily, models zooming in far past the camera, etc.

It's difficult...
Showing results 1 to 25 of 39