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Forum: Legion Beta archived threads 07-15-16, 05:02 PM
Replies: 3
Views: 2,323
Posted By Cybeloras
Ok. It sounded like it could have the same root...

Ok. It sounded like it could have the same root cause as my issue, but I guess not. My issue still persists. :confused:
Forum: Legion Beta archived threads 07-15-16, 04:58 PM
Replies: 2
Views: 2,540
Posted By Cybeloras
Yeah, their perpetual brokenness is what prompted...

Yeah, their perpetual brokenness is what prompted me to make LibSpellRange-1.0 a while back.

Here's the output from it:


Dump: value=IsSpellInRange("Shear", "target")
empty result
Dump:...
Forum: Legion Beta archived threads 07-15-16, 04:30 PM
Replies: 0
Views: 1,849
Posted By Cybeloras
TitleRegion no longer works properly

On Live, you can add a TitleRegion to a frame as follows to get automatic draggability for that frame:


<Frame name="MyFrameTemplate" hidden="true" movable="true" toplevel="true"...
Forum: Legion Beta archived threads 06-25-16, 10:10 PM
Replies: 3
Views: 2,323
Posted By Cybeloras
Font loading behavior is very inconsistent

X-posting this from the thread that Nevcairiel started at http://us.battle.net/wow/en/forum/topic/20743805540

Including Nev's post for context:



There is indeed something very strange going on. I...
Forum: Alpha/Beta AddOns and Compilations 03-17-16, 09:26 PM
Replies: 11
Views: 2,127
Posted By Cybeloras
You have a syntax error on line 2. What does...

You have a syntax error on line 2.

What does NumberToHex offer over just using string.format("%x", number)?

string_split("x", currResolution) doesn't work - you can't perform strsplit on a...
Forum: WoD Beta archived threads 08-24-14, 04:56 PM
Replies: 2
Views: 9,209
Posted By Cybeloras
GetTalentInfoByID() is extremely fast, so you...

GetTalentInfoByID() is extremely fast, so you could just do this:

for i = 1, 30000 do
local id, name, iconTexture, selected, available = GetTalentInfoByID(i)
if id then
...
...
Forum: Lua/XML Help 08-24-14, 12:59 PM
Replies: 2
Views: 2,957
Posted By Cybeloras
No, StatusBar is what you want (unless you want...

No, StatusBar is what you want (unless you want to create your own from scratch using a frame and some textures, which would be overkill for your use case).



Yes. Use StatusBar:SetMinMaxValues(min,...
Forum: WoD Beta archived threads 08-24-14, 12:33 PM
Replies: 8
Views: 8,561
Posted By Cybeloras
Use cooldown:SetHideCountdownNumbers(true) to...

Use
cooldown:SetHideCountdownNumbers(true)
to disable it
Forum: Lua/XML Help 08-23-14, 03:25 PM
Replies: 25
Views: 7,786
Posted By Cybeloras
You will also need COMBAT_RATING_UPDATE since...

You will also need COMBAT_RATING_UPDATE since UNIT_STATS will only cover changes in agility.
Forum: WoD Beta archived threads 08-21-14, 02:57 PM
Replies: 5
Views: 7,617
Posted By Cybeloras
It's also worth noting that IsSpellInRange()...

It's also worth noting that IsSpellInRange() still returns 1/0/nil. IsItemInRange(), on the other hand, was updated to use true/false/nil.
Forum: WoD Beta archived threads 08-18-14, 06:38 PM
Replies: 0
Views: 3,038
Posted By Cybeloras
Build 18738 changes

* GetSpellInfo() no longer returns blank strings.
* Scaling issues with the built-in timer texts seems to be fixed (http://us.battle.net/wow/en/forum/topic/13735163389)
Forum: WoD Beta archived threads 08-18-14, 03:06 PM
Replies: 5
Views: 7,617
Posted By Cybeloras
I wrote LibSpellRange-1.0 a while back for this...

I wrote LibSpellRange-1.0 a while back for this exact purpose - IsSpellInRange() has been broken for a while. Servers are down right now on beta so I can't test it to be sure, but it should still...
Forum: WoD Beta archived threads 08-07-14, 04:01 AM
Replies: 39
Views: 40,373
Posted By Cybeloras
Unfortunately, UnitDistanceSquared only works on...

Unfortunately, UnitDistanceSquared only works on group members (party and raid). It does exactly what you would expect - returns the square of the distance to the unit in yards. Its second return is...
Forum: WoD Beta archived threads 08-06-14, 04:59 PM
Replies: 1
Views: 5,279
Posted By Cybeloras
Just when you thought it couldn't get any...

Just when you thought it couldn't get any stranger, it does. There's more to it than this, apparently. Timers break based on where they are placed along the X axis along the screen (vertical...
Forum: WoD Beta archived threads 08-05-14, 06:32 PM
Replies: 1
Views: 5,279
Posted By Cybeloras
Built-in cooldown timer text is broken

I made an official report here, but I figured I would share here as well:

http://us.battle.net/wow/en/forum/topic/13735163389#1

The new built-in cooldown timer texts are really buggy. Specifically,...
Forum: WoD Beta archived threads 08-05-14, 05:32 PM
Replies: 20
Views: 12,267
Posted By Cybeloras
GetInventoryItemsForSlot is still broken, too....

GetInventoryItemsForSlot is still broken, too.

For anyone who really, really wants to use transmog, here's a bandaid fix:


local...
Forum: WoD Beta archived threads 08-04-14, 08:03 PM
Replies: 6
Views: 7,045
Posted By Cybeloras
Seems to be fixed in build 18663. Thanks, Blizz!

Seems to be fixed in build 18663. Thanks, Blizz!
Forum: WoD Beta archived threads 08-04-14, 08:01 PM
Replies: 20
Views: 12,267
Posted By Cybeloras
Build 18663 changes

Things that changed:
- Custom textures and sounds are back. Rejoice!
- Broken SV number serializer is fixed (www.wowinterface.com/forums/showthread.php?p=294745)
- NUM_WORLD_RAID_MARKERS = 8; (use to...
Forum: WoD Beta archived threads 07-27-14, 01:47 PM
Replies: 10
Views: 6,954
Posted By Cybeloras
I think you should replace the Blizzard one. The...

I think you should replace the Blizzard one. The Blizzard one is nice for the people who don't want addons, but it is missing a lot of features that ACP has. The only thing ACP is missing is the...
Forum: WoD Beta archived threads 07-23-14, 02:15 PM
Replies: 6
Views: 7,045
Posted By Cybeloras
The problem isn't ordering - its that numbers are...

The problem isn't ordering - its that numbers are straight up getting serialized wrong, and its happening no matter where the numbers are - keys and values alike are getting screwed up. Numbers that...
Forum: WoD Beta archived threads 07-23-14, 12:59 PM
Replies: 6
Views: 7,045
Posted By Cybeloras
Quick follow up: This is happening with MANY...

Quick follow up: This is happening with MANY numbers, and not just table keys:

Source:
TMW.db.global.TEST = {[28] = "test string", [29] = 28}

Result:
["TEST"] = {
[28.00000000000001] = "test...
Forum: WoD Beta archived threads 07-23-14, 12:55 PM
Replies: 6
Views: 7,045
Posted By Cybeloras
Major issue with saved variables

Just discovered this after a user was reporting that some of his TellMeWhen icons were disappearing every single login/reload...
Forum: General Authoring Discussion 04-08-14, 09:19 PM
Replies: 9
Views: 12,418
Posted By Cybeloras
Use UNIT_SPELLCAST_SUCCEEDED to determine when...

Use UNIT_SPELLCAST_SUCCEEDED to determine when you have cast disenchant or prospect: http://wowprogramming.com/docs/events/UNIT_SPELLCAST_SUCCEEDED
Use ITEM_LOCK_CHANGED to determine what item was...
Forum: MoP Beta archived threads 08-29-12, 11:12 PM
Replies: 258
Views: 180,112
Posted By Cybeloras
I just noticed this too while updating...

I just noticed this too while updating TellMeWhen. I wrote a quick script to pull buff and debuff information from anyone I targeted, went to the training dummies in Org, and went crazy targeting...
Forum: MoP Beta archived threads 08-29-12, 11:04 PM
Replies: 4
Views: 8,933
Posted By Cybeloras
This is the only other thing I could find about...

This is the only other thing I could find about this:



Source:...
Showing results 1 to 25 of 28