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Search: Posts Made By: Kanegasi
Forum: AddOn Help/Support 12-11-19, 12:56 AM
Replies: 5
Views: 167
Posted By Kanegasi
The icons are rounded directly from the file. The...

The icons are rounded directly from the file. The SetTexCoord is the only way to make sharp corners. If you want the icons sharpened directly without cropping, you'll have to add/extend the corners...
Forum: AddOn Search/Requests 12-09-19, 04:36 AM
Replies: 2
Views: 148
Posted By Kanegasi
Not possible. You cannot draw anything in the 3D...

Not possible. You cannot draw anything in the 3D world and cannot determine positions of anything on screen that is part of the 3D world. The UI technically doesn't know the 3D world even exists....
Forum: Lua/XML Help 11-30-19, 01:08 AM
Replies: 2
Views: 191
Posted By Kanegasi
It's not the data you're sending, it's how often...

It's not the data you're sending, it's how often you're sending it. Because each message triggers a quick response, several messages at once cause the disconnect. You need to throttle successive...
Forum: AddOn Help/Support 11-21-19, 06:35 PM
Replies: 10
Views: 331
Posted By Kanegasi
A weakaura custom trigger requires a function...

A weakaura custom trigger requires a function object to work. You're getting an error because C_Timer.After is a function call in this scenario. Wrap what you have in a function...
Forum: Gameplay 11-17-19, 07:28 PM
Replies: 3
Views: 294
Posted By Kanegasi
You can rebind your movement keys back to turning...

You can rebind your movement keys back to turning and then hold the right mouse button to strafe. I've had strafe unbound for years and strafe just fine.
Forum: Classic - AddOn Search/Requests 11-14-19, 03:13 PM
Replies: 3
Views: 176
Posted By Kanegasi
WoW only changes files on reload and exit. The...

WoW only changes files on reload and exit. The files that change are the files in the WTF folder for add-on saved data. This saved data is a .lua file with a table in it.
Forum: Classic - AddOn Search/Requests 11-06-19, 03:36 AM
Replies: 2
Views: 168
Posted By Kanegasi
Number 3: My add-on TrueChatFrameHistory can do...

Number 3: My add-on TrueChatFrameHistory can do this. There's no explicit classic version (I need to get around to updating it), but I can personally confirm it works in classic. If you don't want to...
Forum: Graphics Help 11-03-19, 09:15 PM
Replies: 3
Views: 347
Posted By Kanegasi
Only sound files were affected by 8.2's file...

Only sound files were affected by 8.2's file changes. You can still replace textures.

You have to make sure the file you're editing is a square with pixel size a power of 2, such as 32x32, 64x64,...
Forum: Macro Help 11-03-19, 10:31 AM
Replies: 6
Views: 480
Posted By Kanegasi
/cast [nomounted,stance:3] Berserker...

/cast [nomounted,stance:3] Berserker Rage

Different bracketed parts in the same line work like OR, while parts inside the same bracket separated by a comma work like AND.
Forum: AddOn Help/Support 10-27-19, 01:31 PM
Replies: 8
Views: 227
Posted By Kanegasi
It's just DoReadyCheck(), no SlashCmdList for...

It's just DoReadyCheck(), no SlashCmdList for that. The colored functions I mentioned are exactly how they are. You're also missing "elseif".

Button:SetScript("OnClick", function()
if...
Forum: AddOn Help/Support 10-27-19, 01:05 PM
Replies: 8
Views: 227
Posted By Kanegasi
Ahh, I see what you're doing there. Your buttons...

Ahh, I see what you're doing there. Your buttons only open chat. Replace your OnClick handler with this:

Button:SetScript("OnClick", function()
if command=="/pull 6" then
...
Forum: AddOn Help/Support 10-27-19, 12:45 PM
Replies: 8
Views: 227
Posted By Kanegasi
If you're trying to call DBM's pull command from...

If you're trying to call DBM's pull command from a button, you can use their slash function directly:

This will call the default 10 seconds:

SlashCmdList.DEADLYBOSSMODSPULL()

This will call the 6...
Forum: General Authoring Discussion 10-25-19, 10:51 PM
Replies: 3
Views: 225
Posted By Kanegasi
Don't worry, you're fine. I wasn't attacking you,...

Don't worry, you're fine. I wasn't attacking you, just informing you. You don't need UnitGUID to get a player's GUID from chat, it comes in the 12th argument in chat event payloads. It's how that...
Forum: General Authoring Discussion 10-25-19, 09:56 PM
Replies: 3
Views: 225
Posted By Kanegasi
You don't need an addon to color names by...

You don't need an addon to color names by class:

/run SetCVar("chatClassColorOverride",0)

Also, race and sex are available in GetPlayerInfoByGUID(). Most, if not all, chat events that have a player...
Forum: AddOn Help/Support 10-24-19, 07:29 PM
Replies: 4
Views: 265
Posted By Kanegasi
It's PetTracker. The error is coming from its...

It's PetTracker. The error is coming from its LibPetJournal reacting to "PET_JOURNAL_LIST_UPDATE" on login. The issue was reported here (https://github.com/Jaliborc/PetTracker/issues/130). There's...
Forum: AddOn Help/Support 10-24-19, 04:53 PM
Replies: 4
Views: 265
Posted By Kanegasi
The last part of the addon's name should be...

The last part of the addon's name should be "Tracker". What addons do you have with "Tracker" in the name?
Forum: Lua/XML Help 10-22-19, 03:58 PM
Replies: 3
Views: 248
Posted By Kanegasi
What you're doing to DebuffTypeColor is causing...

What you're doing to DebuffTypeColor is causing the taint. That is Blizzard's table and the very first line of your code is basically deleting it. Changing the values could also taint it. An example...
Forum: Lua/XML Help 10-22-19, 12:08 PM
Replies: 5
Views: 227
Posted By Kanegasi
local _, _, itemID = strsplit(":", line) This...

local _, _, itemID = strsplit(":", line)

This will split the message string by colons, making the item ID the third return in this message string. It gives you a string, so if you want a...
Forum: AddOn Help/Support 10-21-19, 08:18 AM
Replies: 7
Views: 375
Posted By Kanegasi
Dependencies, whether required or optional, are...

Dependencies, whether required or optional, are loaded before the add-on that declares them as dependencies. Config is loaded before Test, but with the deps line removed, Test now loads before Config.
Forum: Lua/XML Help 10-18-19, 04:02 AM
Replies: 8
Views: 416
Posted By Kanegasi
You could try using the load screen events...

You could try using the load screen events instead. LOADING_SCREEN_DISABLED fires when the loading screen ends and ENABLED for when it starts.
Forum: Lua/XML Help 10-16-19, 06:20 AM
Replies: 3
Views: 403
Posted By Kanegasi
Latency data is updated somewhere around every 30...

Latency data is updated somewhere around every 30 seconds to a minute. An OnUpdate for that is completely unnecessary. I suggest registering a regular event to update latency, such as UNIT_AURA or...
Forum: Lua/XML Help 10-11-19, 10:21 PM
Replies: 7
Views: 477
Posted By Kanegasi
There's a distinction with the terminology you're...

There's a distinction with the terminology you're using. There's no such thing as "clearing" a binding you have set back to what it was. When you set a key to something, the previous setting is lost....
Forum: Macro Help 10-10-19, 06:30 AM
Replies: 4
Views: 1,008
Posted By Kanegasi
I believe that's possible, but macros cannot be...

I believe that's possible, but macros cannot be changed in combat. An addon that sets up your macros for pvp or pve combat, but you're stuck with what they prepared until combat drops, which means if...
Forum: Lua/XML Help 10-08-19, 04:27 PM
Replies: 2
Views: 425
Posted By Kanegasi
The error is not a nil addon key in aboutTable,...

The error is not a nil addon key in aboutTable, it's the absence of the aboutTable key entirely. "self" in this context is RepByZone due to the mixin. You're copying those functions over. RepByZone...
Forum: AddOn Search/Requests 10-06-19, 10:19 PM
Replies: 2
Views: 425
Posted By Kanegasi
There is no threat API in classic, just like it...

There is no threat API in classic, just like it was in vanilla. There is no requirement for everyone to have the same addon installed, but everyone has to have at a minimum ThreatClassic-1.0 for any...
Showing results 1 to 25 of 415