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Forum: Carbonite: Maps (Main AddOn) 08-31-17, 09:43 AM
Replies: 36
Views: 8,429
Posted By KrysEmlyn
Rythal, Thank you for fixing that. I'm...

Rythal,

Thank you for fixing that.
I'm downloading the new update shortly.
Forum: Carbonite: Maps (Main AddOn) 08-30-17, 10:55 PM
Replies: 36
Views: 8,429
Posted By KrysEmlyn
The new version is working nicely, until I ask it...

The new version is working nicely, until I ask it to display ore nodes.
Then, it starts dumping what appears to be a table to chat.
The numbers change as you highlight areas of the map by mousing...
Forum: Carbonite: Maps (Main AddOn) 08-30-17, 08:31 PM
Replies: 36
Views: 8,429
Posted By KrysEmlyn
Smile I would like to apologize for my angry post that...

I would like to apologize for my angry post that started this thread.
I was frustrated from my own attempts at trying to get Carbonite working.
I'm glad to see that headway is being made in fixing...
Forum: Carbonite: Maps (Main AddOn) 08-30-17, 08:24 PM
Replies: 6
Views: 2,833
Posted By KrysEmlyn
The fix I mentioned has already been rolled into...

The fix I mentioned has already been rolled into Carbonite:
function Nx:NXMapKeyScaleRestore()
- local map = self.Map:GetMap (1)
+ local map = Nx.Map:GetMap (1)
map:Menu_OnScaleRestore()
...
Forum: Carbonite: Maps (Main AddOn) 08-29-17, 07:00 PM
Replies: 36
Views: 8,429
Posted By KrysEmlyn
Unhappy Carbonite Maps fails in Patch 7.3

With the introduction of Argus to the game today in Patch 7.3, Carbonite has starting filling my chat log with endless errors for maps that it cannot find. I've spent all day (10 am to 6pm Pacific...
Forum: Carbonite: Maps (Main AddOn) 08-29-17, 06:56 PM
Replies: 6
Views: 2,833
Posted By KrysEmlyn
I have not eliminated other addon interference,...

I have not eliminated other addon interference, but I discovered a code change in the Carbonite Maps Github repository. Applying that code change does allow the keybind for restoring the map scale to...
Forum: Carbonite: Maps (Main AddOn) 08-20-17, 07:13 PM
Replies: 6
Views: 2,833
Posted By KrysEmlyn
Jeffy, Using the Alt or Shift modifier keys...

Jeffy,

Using the Alt or Shift modifier keys results in the same error:
Carbonite\NxMap.lua:2668: attempt to index local 'self' (a nil value)
Carbonite\NxMap.lua:2668: in function...
Forum: Carbonite: Maps (Main AddOn) 08-20-17, 01:04 PM
Replies: 6
Views: 2,833
Posted By KrysEmlyn
Exclamation Map Scale Keybinding Isn't Working

I've updated to the latest version of Carbonite today and I set a keybinding of "Control+T" for the restoring the map scale to the saved map scale. Carbonite spits an error if I try to use the...
Forum: Carbonite: Warehouse Module 06-01-17, 11:19 PM
Replies: 1
Views: 1,606
Posted By KrysEmlyn
Error involving the Guild Bank

I'm getting the following error if I try to view the information that Carbonite has of my guild's bank:
Carbonite.Warehouse\NxWarehouse.lua:1947: attempt to index field '?' (a nil...
Forum: Carbonite: Maps (Main AddOn) 02-27-17, 06:01 PM
Replies: 1
Views: 1,510
Posted By KrysEmlyn
Unhappy Dungeon Maps with Version 2bafd34

With the last version (2bafd34) on GitHub, the dungeon and instanced maps are broken again.
Prior to the latest version, the dungeon/instance maps would zoom in and stretch themselves to fit the map...
Forum: Carbonite: Maps (Main AddOn) 11-03-16, 12:20 AM
Replies: 9
Views: 5,587
Posted By KrysEmlyn
I think what Gho123 is asking for is for the...

I think what Gho123 is asking for is for the Ancient Mana nodes to have icons on the map, like the ores and herbs do after being harvested. Granted, this won't show where the current nodes are...
Forum: Carbonite: Warehouse Module 10-02-16, 04:21 PM
Replies: 5
Views: 2,689
Posted By KrysEmlyn
Svegan, Could you also look into adding the...

Svegan,

Could you also look into adding the class icon for the Demon Hunters to the Warehouse also?
There is no class icon for them at the moment, so you can't collapse characters of that class when...
Forum: Carbonite: Quests Module 09-23-16, 11:14 AM
Replies: 3
Views: 1,474
Posted By KrysEmlyn
Sorry about that. I'm using commit version...

Sorry about that. I'm using commit version 93b8dc9, which was last updated 5 days ago at this time.
Forum: Carbonite: Quests Module 09-23-16, 12:58 AM
Replies: 3
Views: 1,474
Posted By KrysEmlyn
Bad Argument Error

Today, I've received the following error a few times while out questing:

Carbonite.Quests\NxQuest.lua:10086: bad argument #1 to 'band' (number expected, got nil)
[C]: in function...
Forum: Carbonite: Quests Module 09-11-16, 01:33 AM
Replies: 4
Views: 1,590
Posted By KrysEmlyn
I loaded a character that has a quest item being...

I loaded a character that has a quest item being added to the quest log. The following error got thrown:
1x Carbonite\NxUI.lua:116: bad argument #5 to 'format' (string expected, got boolean)
[C]: in...
Forum: Carbonite: Quests Module 09-07-16, 12:14 AM
Replies: 4
Views: 1,590
Posted By KrysEmlyn
I've tried fiddling with the delay and it helps...

I've tried fiddling with the delay and it helps in some cases, but not all cases.
Additionally, I tend to get this error when a quest item is added to my inventory or I do a reload of the...
Forum: Carbonite: General Discussion 08-24-16, 06:52 PM
Replies: 76
Views: 53,872
Posted By KrysEmlyn
I believe you still need the HandyNotes addon...

I believe you still need the HandyNotes addon itself to use those, but you don't need an addon to bridge HandyNotes addon and the Carbonite map any more.
Forum: Carbonite: General Discussion 08-24-16, 04:29 PM
Replies: 2
Views: 1,971
Posted By KrysEmlyn
Stripping the categories off the keybindings in...

Stripping the categories off the keybindings in the Bindings.xml file seems to fix the problem.
However, then everything is listed in the category of Other in the Keybindings menu.
It's a partial...
Forum: Carbonite: Dev Talk 08-07-16, 06:21 PM
Replies: 0
Views: 1,601
Posted By KrysEmlyn
Exclamation Stratholme Bugs

The Stratholme instance is causing a number of errors with Carbonite. It seems that every other pack of mobs being killed causes Carbonite to have a "Script Ran Too Long" error and it's making...
Forum: Carbonite: General Discussion 08-06-16, 04:59 PM
Replies: 76
Views: 53,872
Posted By KrysEmlyn
From what I've seen in discussions on this site,...

From what I've seen in discussions on this site, Carbonite will work with HandyNotes.
Forum: Carbonite: Dev Talk 06-04-16, 03:30 PM
Replies: 1
Views: 1,810
Posted By KrysEmlyn
Additions to Carbonite's Guide

I recently attempted to add the Ogre Waygates from Warlords of Draenor to the Carbonite Guide, mainly so they would show up on the map constantly and I wouldn't have to use Notes to keep track of...
Forum: Carbonite Archive 01-10-13, 06:22 PM
Replies: 2
Views: 2,682
Posted By KrysEmlyn
Carbonite does show gas clouds, but only if...

Carbonite does show gas clouds, but only if you're near them with the Extractor tool in your bags. Carbonite shows them as a dot moving around when in range, but will leave no icons behind after a...
Forum: Carbonite Archive 10-29-12, 12:36 AM
Replies: 2
Views: 3,047
Posted By KrysEmlyn
I can verify that the above code does work. I...

I can verify that the above code does work. I fixed this in my local install of Carbonite earlier today. :D
Forum: Carbonite Archive 10-24-12, 01:05 AM
Replies: 6
Views: 6,271
Posted By KrysEmlyn
Minimap Node Glow Problem

With the latest version, I'm getting a slight issue with the Node Glow being on. Mainly, the icons for vendors and such blink as well. While tracking repair vendors, the anvil icon for the repair...
Forum: Carbonite Archive 11-30-11, 02:17 AM
Replies: 33
Views: 21,016
Posted By KrysEmlyn
Sorry, I should have mentioned that it was an...

Sorry, I should have mentioned that it was an ingame setting. My bad :(

-Krys
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