Forum: General Authoring Discussion
10-25-19, 10:53 PM
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Replies: 3
Views: 5,328
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Forum: General Authoring Discussion
10-25-19, 09:35 PM
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Replies: 3
Views: 5,328
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Forum: Tutorials & Other Helpful Info.
05-25-19, 01:26 AM
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Replies: 15
Views: 34,294
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Forum: Lua/XML Help
04-26-19, 08:36 PM
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Replies: 1
Views: 1,632
I need to learn regex
local primaryAttributes = {
"type", "spell", "item", "action", "macro", "macrotext", "checkselfcast", "checkfocuscast",
"toy", "flyoutDirection", "clickbutton", "unit", "marker", "harmbutton",...
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Forum: Lua/XML Help
04-24-19, 10:20 PM
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Replies: 1
Views: 1,632
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Forum: General Authoring Discussion
04-15-19, 07:33 PM
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Replies: 0
Views: 2,271
Summon Random Favorite Mount [Improved]
I have created these global functions for my addon. "SummonRandomFavoriteMount()" has one difference from "C_MountJournal.SummonByID(0)"... Instead of only dismounting, if mounted (normal for that...
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Forum: AddOn Help/Support
04-06-19, 08:12 PM
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Replies: 3
Views: 1,756
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Forum: Lua/XML Help
04-06-19, 12:56 AM
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Replies: 12
Views: 2,960
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Forum: Lua/XML Help
04-05-19, 10:02 PM
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Replies: 12
Views: 2,960
That is a good idea, although I hide the bar, I...
That is a good idea, although I hide the bar, I think it's still doable...
Still trying to figure the global function names out though. It's suppose to be the "proper way" to Hide/Show main Blizzard...
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Forum: Lua/XML Help
04-05-19, 09:59 PM
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Replies: 3
Views: 2,339
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Forum: Lua/XML Help
04-04-19, 11:56 PM
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Replies: 3
Views: 2,339
I'm looking into this...
I'm looking into this for my MagnetButtons addon. I will let you know when I know... Crazy day, but if you want a go at figuring it out, I will quickly explain what to look for... create a frame and...
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Forum: Lua/XML Help
04-04-19, 11:33 PM
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Replies: 12
Views: 2,960
Force loading a blizzard addon...
So I want to create a macro to load Guild and Communities dialog; got...
/script LoadAddOn("Blizzard_Communities")
/script if (CommunitiesFrame:IsShown()) then CommunitiesFrame:Hide() else...
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Forum: General Authoring Discussion
04-04-19, 02:46 AM
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Replies: 15
Views: 6,356
Keep in mind...
Keep in mind Blizzard will not let you f*ck with attribute values while in combat or out of control... Your use of SetAttribute().
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Forum: Lua/XML Help
02-14-19, 02:15 AM
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Replies: 3
Views: 2,549
Nice idea from the dev that made that; all you...
Nice idea from the dev that made that; all you need to do is know CD times and watch for spell casts... Although that only will work if you are in range to detect the spell casts, the point being it...
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Forum: Lua/XML Help
02-03-19, 09:56 PM
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Replies: 3
Views: 2,549
Functions that work on other units typically...
Functions that work on other units typically start with "Unit" (https://wow.gamepedia.com/World_of_Warcraft_API?veaction=edit§ion=94#Unit_Functions). There wouldn't be a passive way to do this....
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Forum: General Authoring Discussion
02-02-19, 09:12 PM
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Replies: 5
Views: 8,775
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Forum: General Authoring Discussion
02-02-19, 09:49 AM
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Replies: 3
Views: 2,046
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Forum: General Authoring Discussion
02-02-19, 08:28 AM
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Replies: 5
Views: 8,775
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Forum: General Authoring Discussion
02-02-19, 12:14 AM
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Replies: 5
Views: 8,775
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Forum: General Authoring Discussion
02-01-19, 10:58 PM
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Replies: 3
Views: 2,046
Think I found it...
SpellStopCasting(), SpellStopTargeting(), and ClearTarget() are what is generating the tainted error, they are not in a secure call.
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Forum: General Authoring Discussion
02-01-19, 03:40 AM
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Replies: 3
Views: 2,046
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Forum: oUF (Otravi Unit Frames)
12-31-18, 01:30 AM
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Replies: 5
Views: 14,447
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Forum: Lua/XML Help
12-29-18, 11:49 AM
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Replies: 4
Views: 1,611
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Forum: Lua/XML Help
12-29-18, 11:31 AM
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Replies: 4
Views: 2,363
Zone
Keep using isUsable from C_MountJournal.GetMountInfoByID, and create a pseudo-event that triggers off of the "ZONE_CHANGED", "ZONE_CHANGED_NEW_AREA", and the "ZONE_CHANGED_INDOORS" events; trigger...
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Forum: Lua/XML Help
12-28-18, 12:50 AM
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Replies: 1
Views: 1,857
Not enough info...
Have you checked what is being passed as activityID to GetActivityInfo(activityId). The GetActivityInfo function didn't change from what I can tell. So it's probably being passed a bad argument.
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