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Forum: General Authoring Discussion 02-04-12, 12:23 PM
Replies: 2
Views: 5,234
Posted By Stijn
That works indeed. I should have mentioned, the...

That works indeed.
I should have mentioned, the EditBox is located in an InterfaceOptions category.
Forum: General Authoring Discussion 02-04-12, 05:36 AM
Replies: 2
Views: 5,234
Posted By Stijn
Why can't an EditBox's value be set during PLAYER_ENTERING_WORLD ?

Hello,

I'm looking for some clarification on why this doesn't work.

This correctly reports the value when pressing Escape, but the EditBox shows as empty.
local criteria_value =...
Forum: oUF (Otravi Unit Frames) 05-04-10, 11:47 PM
Replies: 2
Views: 3,974
Posted By Stijn
Ok, now it makes sense. Thank you :)

Ok, now it makes sense. Thank you :)
Forum: oUF (Otravi Unit Frames) 05-04-10, 07:48 PM
Replies: 2
Views: 3,974
Posted By Stijn
argcheck()

After hurting my head on luaL_argcheck in the Lua manual, I found that this function is declared at the top of the file :o

Just one thing I don't understand, why do you start counting arguments at 2...
Forum: Carbonite Archive 12-11-09, 02:08 PM
Replies: 13
Views: 6,476
Posted By Stijn
Does that matter? Just implement a check to see...

Does that matter? Just implement a check to see if a user got Carbonite. If he or she does, keep sending data. If he or she does not, stop sending data. That's all I ask.
Forum: Carbonite Archive 12-11-09, 01:27 PM
Replies: 13
Views: 6,476
Posted By Stijn
Your logic is flawed. If a few addon authors...

Your logic is flawed. If a few addon authors think like that, you can get up to 500 kB/s of unnecessary data. Some people don't have such great connections, and thus disconnect.
Forum: Carbonite Archive 12-10-09, 04:21 AM
Replies: 13
Views: 6,476
Posted By Stijn
Well here's the thing. I do not have Carbonite....

Well here's the thing. I do not have Carbonite. Someone with it should not keep on sending me data. If I don't have it, it should see that from the first time and then leave me alone.
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