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Forum: Lua/XML Help 10-23-12, 12:39 PM
Replies: 12
Views: 6,446
Posted By Animor
Hi, This is indeed a very educating...

Hi,

This is indeed a very educating discussion.

Did any of you manage to reproduce the UI error with the glyph I have described? Can you think of an explanation or a way to fix that?


What taints...
Forum: Lua/XML Help 10-22-12, 06:23 AM
Replies: 12
Views: 6,446
Posted By Animor
New whispers on new tabs cause UI errors and taints

Hi,

I'm opening a new thread, since my previous has a misleading subject, and the problem seems to be global and not related only to my addon.

The behavior I have encountered is very strange:...
Forum: Lua/XML Help 10-22-12, 05:05 AM
Replies: 26
Views: 18,098
Posted By Animor
After further investigations, I have found out...

After further investigations, I have found out that the ArenaEnemyFrames and ArenaPrepFrames taints are also related to new whispers on new tab.

The whispers on new tab also causes the glyph UI...
Forum: Lua/XML Help 10-20-12, 01:45 AM
Replies: 26
Views: 18,098
Posted By Animor
Hi, i really appreciate it that you're (and...

Hi, i really appreciate it that you're (and others here as well) helping me with that.

Initially, I took a utf8 snippet from wowprogramming.com, and modified it for my needs. At that time I wasn't...
Forum: Lua/XML Help 10-19-12, 06:21 PM
Replies: 26
Views: 18,098
Posted By Animor
I think the lua errors occur when the game...

I think the lua errors occur when the game updates the BG status/score text (the one that resides at the top-middle of the screen during BG). I also think that it happens when the user is in combat...
Forum: Lua/XML Help 10-19-12, 03:46 PM
Replies: 26
Views: 18,098
Posted By Animor
I'm sorry for that, but what code should I post?...

I'm sorry for that, but what code should I post? My addon is 1000 lines of code, if I knew which part is relevant I would have posted it.
I have already posted the xml button code, but I don't even...
Forum: Lua/XML Help 10-19-12, 02:47 PM
Replies: 26
Views: 18,098
Posted By Animor
It's just a button the toggle a boolean variable....

It's just a button the toggle a boolean variable. The addon is not doing anything protected, just handling the chat.

Anyway, I've removed these lines and still got the lua error:
<OnDragStart>
...
Forum: Lua/XML Help 10-19-12, 02:10 PM
Replies: 26
Views: 18,098
Posted By Animor
Hi, I have removed UIPanelButtonTemplate from my...

Hi,

I have removed UIPanelButtonTemplate from my addon, I'm now using Ace3 for the addon config panel and I use it to create the drop down table.

I still use the UIPanelButtonTemplate (xml code is...
Forum: Lua/XML Help 10-18-12, 06:28 AM
Replies: 26
Views: 18,098
Posted By Animor
Just to let you know that the glyph error occurs...

Just to let you know that the glyph error occurs also when you choose "new tab" for new whispers, not only "both". So, something is tainted when new tab is opened by the game for an incoming whisper,...
Forum: Lua/XML Help 10-18-12, 04:35 AM
Replies: 26
Views: 18,098
Posted By Animor
Ok, fair enough. Though I was hoping you will...

Ok, fair enough. Though I was hoping you will address this error and find a solution,since I couldn't do it...
Looks likes all chat addons suffer from it, perhaps other addons as well.
Forum: Lua/XML Help 10-18-12, 01:48 AM
Replies: 26
Views: 18,098
Posted By Animor
Prat alone is causing the same error! How to...

Prat alone is causing the same error!

How to reproduce:
1. Interface -> Social: set "New Whispers" to be displayed on "both" inline and new tab.
2. Load only Prat (and BugSack if you wish).
3. Log...
Forum: Lua/XML Help 10-17-12, 07:44 PM
Replies: 26
Views: 18,098
Posted By Animor
I have tried to get rid of the glyph error, but...

I have tried to get rid of the glyph error, but apparently it is caused by more than just global _

I have eliminated some of the causes. It seems to happen for my addon when new whisper is shown in...
Forum: Lua/XML Help 10-17-12, 04:54 PM
Replies: 26
Views: 18,098
Posted By Animor
Thank you all :) So the glyph error is due to...

Thank you all :)

So the glyph error is due to the _ variable, which I once used without declaring as local.

And you think that the AlwaysUpFrame1:SetPoint() and all similar errors are related to...
Forum: Lua/XML Help 10-17-12, 09:15 AM
Replies: 26
Views: 18,098
Posted By Animor
But I initialize the UIDropDownMenuTemplate only...

But I initialize the UIDropDownMenuTemplate only when the addon config panel is shown, not before. And on my tests, I didn't open the addon config panel.

I thought that UIPanelButtonTemplate might...
Forum: Lua/XML Help 10-17-12, 07:58 AM
Replies: 26
Views: 18,098
Posted By Animor
I went to BG with just 3 addons: my addon...

I went to BG with just 3 addons: my addon (hebChat), BugSack and Bartender.
During the BG I used my addon and clicked the button several times, including during combat. I got no error.

But then,...
Forum: Lua/XML Help 10-17-12, 03:43 AM
Replies: 26
Views: 18,098
Posted By Animor
I'm using Bugsack, this is the lua error I got...

I'm using Bugsack, this is the lua error I got with it. Looks like it starts from another addon I have, BattlegroundTargets, but the blamed addon is mine. I'm not using AlwaysUpFrame1:SetPoint(), but...
Forum: Lua/XML Help 10-16-12, 06:20 PM
Replies: 26
Views: 18,098
Posted By Animor
A replacement for UIPanelButtonTemplate

Hello,

I'm looking for a replacement for UIPanelButtonTemplate, since for some strange reason the button I use causes taint issues, probably because it's blizzard UI.
My addon uses a small toggle...
Forum: General Authoring Discussion 10-01-12, 11:58 AM
Replies: 2
Views: 3,693
Posted By Animor
Thank you! It worked :) And it also solved my...

Thank you!
It worked :) And it also solved my problem with WIM addon integration!
Forum: General Authoring Discussion 10-01-12, 08:18 AM
Replies: 2
Views: 3,693
Posted By Animor
How to correctly pre-hook ChatEdit_OnEnterPressed?

Hello,

I'm trying to pre-hook ChatEdit_OnEnterPressed in order to add a prefix string to the chat message the user is sending, on specific occasions (whispering to specific player for example). If...
Forum: General Authoring Discussion 10-01-12, 02:08 AM
Replies: 10
Views: 10,862
Posted By Animor
Hi, Thank you both for your help. Unfortunately,...

Hi,

Thank you both for your help. Unfortunately, this doesn't work as expected, so I can't use this approach.

1. Iterating from 1 to numOnline doesn't work, since the online members are not...
Forum: General Authoring Discussion 09-30-12, 07:29 AM
Replies: 10
Views: 10,862
Posted By Animor
Thank you for this suggestion! I'm afraid that...

Thank you for this suggestion!

I'm afraid that this is a bit "heavy" to call every time the user sends a whisper to someone.

Perhaps the solution should be to somehow create a list of online guild...
Forum: General Authoring Discussion 09-30-12, 05:21 AM
Replies: 10
Views: 10,862
Posted By Animor
Ok, I can tell if someone chatting with me is...

Ok, I can tell if someone chatting with me is using the mobile application by using arg14.

However, I have no idea how to tell if the player I'm whispering to is using the mobile.
I have the...
Forum: Lua/XML Help 09-30-12, 01:41 AM
Replies: 16
Views: 8,957
Posted By Animor
Hi, Just to made something clear: if I change...

Hi,

Just to made something clear: if I change the <OnLoad> to <OnShow> in the code I gave, as you suggested, it will change the dropdown frame, not the config panel. Since the <OnLoad> in my code...
Forum: General Authoring Discussion 09-29-12, 11:56 PM
Replies: 10
Views: 10,862
Posted By Animor
Thank you! You've been very helpful :-)

Thank you! You've been very helpful :-)
Forum: General Authoring Discussion 09-29-12, 12:54 PM
Replies: 10
Views: 10,862
Posted By Animor
How to tell if someone is using remote guild chat?

Hi,

I'm trying to find a way to know if a player chatting with me is really connected to the game, or just using the remote guild chat (by using the mobile Armory application).

For some reason, I...
Showing results 1 to 25 of 136