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09-12-08, 08:24 PM   #8
Elloria
An Onyxian Warder
 
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Join Date: Nov 2007
Posts: 358
Originally Posted by dragongirl411 View Post
Hmmm, the plot thickens. I compared your toc and lua to mine and everthing jives except one thing. In your lua, at the beginning, you have...

local LibButtonFacade = LibStub("LibButtonFacade",true)
if not LibButtonFacade then
return
end

-- Undead Skin
LibButtonFacade:AddSkin("Undead",{

-- Skin data start.


...but on mine, I do not have the skin title before LibButtonFacade:AddSkin("Title",{ (where you have -- Undead Skin)

I really don't know if this matters or not, but like I said, it's the only difference I could find.

Did you use the ButtonFacade_Template download and just modify the toc and lua?

Also, check and doublecheck that your file names, folder names and paths to art all jive.

Now that I'm looking at your lua file, in your file path for your art, texture is not capitalized, but the Texture folder may be. Just a thought.

Hope some of this helps. Keep me updated.

Thanks for your attention to fine detail my dear! I did change the textures folder to Textures and i uppercased the S in Skin.lua but still not showing up. I did edit the files that i got from the buttonfacade_Template. I just don't understand even if there was maybe a file path messed up on a texture why the addon wouldnt even show in the addons screen :/
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