View Single Post
02-10-09, 12:10 PM   #699
Caellian
A Frostmaul Preserver
 
Caellian's Avatar
Join Date: May 2006
Posts: 281
Originally Posted by haste View Post
This change assumes that the table you use have an index for all the returns that UnitReaction() might have.
Ok thanks, dinner time then i try it, biggest problem is to trigger an eventual error, might take a while

Edit: Well, so far after 5-6 AB and 2-3 SotA no more errors, it seems to be working just fine now.
__________________
if (sizeof(workload) > sizeof(brain_capacity)) { die('System Overload'); }

Last edited by Caellian : 02-10-09 at 05:02 PM.