Originally Posted by Spectro
Oh, nice. That's not difficult at all. Thank you, once again.
I'm guessing oUF uses a lot less resources than ag_UF or Xperl, right? I'd hope so, since my computer is pretty old.
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Overall resources, yes oUF seems to use less both CPU and memory. Then again since oUF (and most of its layouts) does not do anything fancy nor have any kind of in-game menu, then there is less code to sling around.