Originally Posted by Grimsin
<snip> There is a bit of script that will open/close macaroon bagbar/menubar
its not small.... lol. <snip>
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Here's the same script, condensed:
Code:
for i = 1, 5 do
local bag_btn = _G["MacaroonBagButton"..i]
if bag_btn:IsVisible() then
bag_btn:Hide()
else
bag_btn:Show()
end
end
for i = 1, 11 do
local menu_btn = _G["MacaroonMenuButton"..i]
if menu_btn:IsVisible() then
menu_btn:Hide()
else
menu_btn:Show()
end
end