In due time I may include a one-bag solution... it's just not real high on the priority list and nUI has no conflicts with the existing solutions, either, so you can use ArkInventory or any of the other bag mods with nUI until then and then use the slash command to have nUI only display the backpack on the bag bar.
As for the WinterGrasp timer. This is not one I suspect I'll end up doing because now we're moving from user interface into the realm of battleground management which is not what nUI is. If anyone wants to suggest a popular battleground manager for integration into the info panel, I'm all ears (eyes) but otherwise, that's not an area I see nUI moving into ever.
The currency tracker is, as already noted, on the to-do list.
And as for xPerl integration... nope. Why? The only difference between xPerl and nUI is the layout and virtually everything about nUI's unit frame layout is configurable. In fact, I would argue that nUI's unit frames are as configurable as, or more configurable, than any other unit frame mod out there. In this case, not only is this not an area I plan to go into -- integration with xPerl -- this is the antithisis of what nUI's design is all about.
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