Meh, I guess it might be that anyway.. It might just be the illusion i used to have when the timers went to counting tenths of seconds (man i hope it does that and i'm not totally freaking out) so it looked like it was done and was coming up next...
Actually.. now that i think of it. Would the code for if the spell is available be concidering the global cooldown in saying if it is free? If it is, that might explain why i see it late sometimes. Mind you, there really is no way to get around this.. I'll just keep looking at the judgement button next to it