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08-24-09, 03:55 PM   #2
Xrystal
nUI Maintainer
 
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Join Date: Feb 2006
Posts: 5,955
Rofl, I edited the layout files to do that .. lets go grab it

Folder : nUI\Layouts\Default
File : nUI_Layout_Default_Console.lua

The xOfs and yOfs are what I changed here and the btn_size is what you would need to change to make the micro menu buttons bigger.

Code:
nUI_DefaultConfig.AddOns["nUI_SysInfo"] =
{
	enabled = true;	
	
	Latency =
	{
		anchor =
		{
			anchor_pt   = "RIGHT",
			relative_to = "nUI_MicroMenu",
			relative_pt = "LEFT",
			xOfs        = 60, -- -5,
			yOfs        = 60, --10,
		},
		
		options =
		{
			enabled  = true,
			strata   = nil,
			level    = 4,
			width    = 75,
			height   = 14,
			
			label =
			{
				enabled     = true,
				fontsize    = 12.5,
				justifyH    = "CENTER",
				justifhV    = "MIDDLE",
				anchor_pt   = "TOPRIGHT",
				relative_pt = "BOTTOMRIGHT",
				xOfs        = 0,
				yOfs        = -2,
				color       = { r = 1, g = 0.83, b = 0, a = 1 },
			},				
		},
	},
	
	FrameRate =
	{
		anchor =
		{
			anchor_pt   = "LEFT",
			relative_to = "nUI_MicroMenu",
			relative_pt = "RIGHT",
			xOfs        = -60, -- -9,
			yOfs        = 60, --10,
		},
		
		options =
		{
			enabled  = true,
			strata   = nil,
			level    = 4,
			width    = 75,
			height   = 14,
			
			label =
			{
				enabled     = true,
				fontsize    = 12.5,
				justifyH    = "CENTER",
				justifhV    = "MIDDLE",
				anchor_pt   = "TOPLEFT",
				relative_pt = "BOTTOMLEFT",
				xOfs        = 0,
				yOfs        = -2,
				color       = { r = 1, g = 0.83, b = 0, a = 1 },
			},				
		},
	},
};
Code:
nUI_DefaultConfig.MicroMenu =
{
	anchor =
	{
		anchor_pt   = "BOTTOM",
		relative_to = "nUI_TopBars",
		relative_pt = "BOTTOM",
		xOfs        = 15,
		yOfs        = 25,
	},
	
	options =
	{
		enabled  = "yes",
		strata   = "HIGH",
		level    = 3,
		scale    = 1,
		btn_size = 37,
		btn_gap  = -3,
		
		background =
		{
			backdrop =
			{
				bgFile   = "Interface\\AddOns\\nUI\\Layouts\\Default\\Art\\nUI_BevelboxBg", 
				edgeFile = "Interface\\AddOns\\nUI\\Layouts\\Default\\Art\\nUI_BevelboxBorder", 
				tile     = true, 
				tileSize = 1, 
				edgeSize = 12, 
				insets   = { left = 0, right = 0, top = 0, bottom = 0 },
			},
			
			color =
			{
				border = { r = 1, g = 1, b = 1, a = 1 },
				backdrop = { r = 0, g = 0, b = 0, a = 0.35 },
			},
		},
	},
};
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