will self:SetAttribute('initial-scale', 1.2) also work for separate frames like this
oUF_Player:SetAttribute('initial-scale', PlayerScale)
or do I have to to use it like this
if unit = player then
self:SetAttribute('initial-scale', PlayerScale)
elseif unit = whatever then
self:SetAttribute('initial-scale', whateverScale)
...
end
Thing is I do NOT want all frames to have to have the same scale.